Wiz (X) vs Sov (L+16) G3 BM3

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Norway to Finland
            1 armour and 2 infantry moved from Norway to Finland
            1 fighter moved from Norway to Normandy Bordeaux
            2 infantry moved from Spain to Normandy Bordeaux
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Spain to Southern France
            1 bomber and 2 fighters moved from Norway to Western Germany
            1 bomber moved from Norway to France
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
                2 submarines owned by the Americans retreated to 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Finland
                Americans attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                    Americans roll dice for 1 armour and 2 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,17 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            5 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from France to Norway
            1 fighter moved from Normandy Bordeaux to Spain
            1 bomber moved from Southern France to Norway
            1 bomber moved from Western Germany to Norway
            1 fighter moved from Finland to Sweden
            1 fighter moved from Finland to Norway
            2 fighters moved from Western Germany to Norway
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 87 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Sweden
            2 bombers and 1 infantry placed in Norway
            2 fighters placed in Spain
            1 submarine placed in 93 Sea Zone
            8 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Americans collect 65 PUs (1 lost to blockades); end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Spain to Portugal
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            2 fighters moved from Spain to Portugal
            1 fighter moved from Russia to Caucasus
            1 armour moved from Belgian Congo to Angola
            1 infantry moved from Rhodesia to Angola
            1 fighter moved from Ethiopia to Angola
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Angola
                British attack with 1 armour, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Angola, round 2 : 2/3 hits, 1,17 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
                British win, taking Angola from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                British attack with 2 fighters and 3 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Portugal, round 2 : 1/5 hits, 1,50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                    British roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 3/4 hits, 1,33 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 aaGun and 2 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 125 Sea Zone to Sweden
            1 fighter moved from Angola to Belgian Congo
            1 armour moved from Belgian Congo to Union of South Africa
            1 infantry moved from Mozambique to Union of South Africa
            1 mech_infantry moved from Ethiopia to Belgian Congo
            2 fighters moved from 71 Sea Zone to Egypt
            3 fighters moved from Egypt to Caucasus
            2 fighters moved from Portugal to Gibraltar
            2 fighters moved from 87 Sea Zone to Spain
            1 fighter moved from Egypt to Spain
    
        Place Units - British
            1 destroyer and 1 transport placed in 71 Sea Zone
            1 armour and 1 artillery placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 submarine placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 2 aaGuns
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Spain: 1 aaGun
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 fighters
            EDIT: Adding units owned by British to Spain: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Caucasus: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 4 fighters
            EDIT: Adding units owned by British to Egypt: 4 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Italians : -0,33
    British : 2,17
    AA fire in France : : -0,17
    AA fire in Western Germany : : -0,17
    Americans : -2,67
    AA fire in Southern France : : -0,17
    Neutral_True : 0,33
    Japanese : -0,17
    

    Savegame

  • '19

    @wizmark Please use last post actually, 5 uk AAs should be in spain, let me know if I have made a mistake.

  • '20 '19

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,2,1,6,2
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from 33 Sea Zone to Paulau Island
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                1 submarine owned by the Japanese Submerged
                ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 armour, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Paulau Island, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Paulau Island to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : 2,17
    

    Savegame

  • '19

    @wizmark Poor Anzac in Palau… the bad dice are starting to pile up for allies :drooling_face:

  • '20 '19

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Finland
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Finland
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Finland
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Germany to Western Germany
            2 mech_infantrys moved from Western Germany to Southern France
            1 artillery and 3 infantry moved from France to Southern France
            3 infantry moved from Switzerland to France
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Finland to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to Kazakhstan
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Trans-Jordan
            4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            2 armour, 2 infantry and 12 mech_infantrys moved from Germany to Poland
            4 armour and 4 mech_infantrys moved from Eastern Poland to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Iraq
            3 infantry placed in Southern France
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,2,1,1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2
            Germans collect 43 PUs (13 lost to blockades); end with 43 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 1.17
    Russians : -1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            1 artillery and 2 infantry moved from Caucasus to Turkey
            1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Tambov to Samara
            1 artillery moved from Russia to Samara
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Turkey
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Turkey
                    Russians roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Turkey, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Turkey
                Russians win, taking Turkey from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                Russians attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Japanese with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 3 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Tambov to Volgograd
            2 artilleries and 16 infantry moved from Rostov to Volgograd
            1 fighter moved from Bessarabia to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            4 infantry moved from Russia to Bryansk
            1 armour moved from Caucasus to Volgograd
            1 aaGun moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 aaGun moved from Tambov to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 artillery moved from Bryansk to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
            3 artilleries placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,50
    Japanese : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Trans-Jordan to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Eastern Persia to Turkey
            2 infantry moved from Kazakhstan to Caucasus
            2 bombers moved from West India to Caucasus
            1 mech_infantry moved from Kazakhstan to Vologda
                  Japanese take Vologda from Russians
            8 armour and 3 mech_infantrys moved from Kazakhstan to Urals
            1 armour moved from Kansu to Urals
            1 artillery, 5 infantry and 3 transports moved from 57 Sea Zone to 45 Sea Zone
            1 artillery and 5 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Trans-Jordan to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Eastern Persia to Turkey
            2 infantry moved from Kazakhstan to Caucasus
            2 bombers moved from West India to Caucasus
            1 mech_infantry moved from Kazakhstan to Vologda
                  Japanese take Vologda from Russians
            8 armour and 3 mech_infantrys moved from Kazakhstan to Urals
            1 armour moved from Kansu to Urals
            1 artillery, 5 infantry and 3 transports moved from 57 Sea Zone to 45 Sea Zone
            1 artillery and 5 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 34 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Urals
                Japanese attack with 9 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 9 armour and 3 mech_infantrys in Urals, round 2 : 5/12 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 fighter
                    Japanese roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Turkey
                Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Turkey
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from West India to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
            1 tactical_bomber moved from Turkey to Iraq
            2 bombers moved from Caucasus to Iraq
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 57 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            3 submarines moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 bombers moved from Philippines to Japan
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 5 destroyers, 7 fighters, 24 submarines and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            2 armour moved from West India to Persia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Saudi Arabia
            3 mech_infantrys placed in West India
            2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 86 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Russians : -0.67
    Japanese : -1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Trans-Jordan to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Trans-Jordan to Turkey
            1 tactical_bomber moved from Eastern Persia to Turkey
            2 infantry moved from Kazakhstan to Caucasus
            2 bombers moved from West India to Caucasus
            1 mech_infantry moved from Kazakhstan to Vologda
                  Japanese take Vologda from Russians
            8 armour and 3 mech_infantrys moved from Kazakhstan to Urals
            1 armour moved from Kansu to Urals
            1 artillery, 5 infantry and 3 transports moved from 57 Sea Zone to 45 Sea Zone
            1 artillery and 5 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 34 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Urals
                Japanese attack with 9 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 9 armour and 3 mech_infantrys in Urals, round 2 : 5/12 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 fighter
                    Japanese roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Turkey
                Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Turkey
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from West India to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
            1 tactical_bomber moved from Turkey to Iraq
            2 bombers moved from Caucasus to Iraq
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 57 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            3 submarines moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 bombers moved from Philippines to Japan
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 5 destroyers, 7 fighters, 24 submarines and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            2 armour moved from West India to Persia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Saudi Arabia
            3 mech_infantrys placed in West India
            2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 86 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Russians : -0.67
    Japanese : -1.00
    

    Savegame

  • '20 '19

    @Sovietishcat please use 2nd file :+1:

  • '19

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 17 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 infantry moved from Norway to Finland
            1 artillery moved from Sweden to Finland
            1 fighter moved from Sweden to Finland
            1 fighter moved from Spain to Western Germany
            2 fighters moved from Spain to Southern France
            1 bomber moved from Norway to Western Germany
            1 bomber moved from Norway to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
    

    Savegame

  • '19

    @wizmark Intercept Bombing in W.Germany and-or Southern France?

  • '20 '19

    @Sovietishcat no intercepts thanks…about time for some luck with AA rolls!

  • '19

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 17 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 infantry moved from Norway to Finland
            1 artillery moved from Sweden to Finland
            1 fighter moved from Sweden to Finland
            1 fighter moved from Spain to Western Germany
            2 fighters moved from Spain to Southern France
            1 bomber moved from Norway to Western Germany
            1 bomber moved from Norway to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Southern France
                Americans attacks with 3 units heading to Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Western Germany causes 9 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 17 destroyers, 1 infantry, 1 mech_infantry, 27 submarines and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 destroyers and 2 submarines moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Western Germany to Norway
            4 fighters moved from Western Germany to Norway
            1 bomber moved from Southern France to Spain
            2 fighters moved from Southern France to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 82 Sea Zone to 71 Sea Zone
            1 bomber moved from Germany to Norway
            1 fighter moved from Finland to Norway
            1 armour moved from Norway to Sweden
            1 armour moved from Norway to Sweden
            1 battleship, 1 carrier and 1 destroyer moved from 87 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            3 infantry placed in Sweden
            3 infantry placed in Spain
            8 infantry placed in Central United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Belgian Congo to 72 Sea Zone
            1 fighter moved from Egypt to 72 Sea Zone
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 72 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Angola to Union of South Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Portugal to Spain
            1 fighter moved from Spain to Gibraltar
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - British
            1 armour placed in Egypt
            1 transport placed in 71 Sea Zone
            1 submarine placed in 98 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,67
    AA fire in Western Germany : : 0,50
    Americans : -0,00
    AA fire in Southern France : : -0,17
    Japanese : -0,17
    AA fire in Germany : : -0,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 17 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            3 fighters moved from Norway to Western Germany
            1 infantry moved from Norway to Finland
            1 artillery moved from Sweden to Finland
            1 fighter moved from Sweden to Finland
            1 fighter moved from Spain to Western Germany
            2 fighters moved from Spain to Southern France
            1 bomber moved from Norway to Western Germany
            1 bomber moved from Norway to Southern France
            1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Southern France
                Americans attacks with 3 units heading to Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in Western Germany causes 9 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 17 destroyers, 1 infantry, 1 mech_infantry, 27 submarines and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 destroyers and 2 submarines moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Western Germany to Norway
            4 fighters moved from Western Germany to Norway
            1 bomber moved from Southern France to Spain
            2 fighters moved from Southern France to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 82 Sea Zone to 71 Sea Zone
            1 bomber moved from Germany to Norway
            1 fighter moved from Finland to Norway
            1 armour moved from Norway to Sweden
            1 armour moved from Norway to Sweden
            1 battleship, 1 carrier and 1 destroyer moved from 87 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            3 infantry placed in Sweden
            3 infantry placed in Spain
            8 infantry placed in Central United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Belgian Congo to 72 Sea Zone
            1 fighter moved from Egypt to 72 Sea Zone
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 72 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Angola to Union of South Africa
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Portugal to Spain
            1 fighter moved from Spain to Gibraltar
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - British
            1 armour placed in Egypt
            1 transport placed in 71 Sea Zone
            1 submarine placed in 98 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Spain: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,67
    AA fire in Western Germany : : 0,50
    Americans : -0,00
    AA fire in Southern France : : -0,17
    Japanese : -0,17
    AA fire in Germany : : -0,17
    

    Savegame

  • '19

    @wizmark Your AA got one bomber! Please use second file.

  • '20 '19

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6,3,2,2,6
            Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Sovietishcat Did you mean to leave the British fleet at the caros? If you forgot to ncm them please feel free to.

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