@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Wiz (X) vs Sov (L+16) G3 BM3
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Shan State to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Novosibirsk 1 mech_infantry moved from Timguska to Yenisey 1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 fighters and 2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone 1 bomber moved from West India to Kazakhstan 1 bomber moved from Persia to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Shan State to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Novosibirsk 1 mech_infantry moved from Timguska to Yenisey 1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 fighters and 2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone 1 bomber moved from West India to Kazakhstan 1 bomber moved from Persia to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 80 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers British defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the British lost in 80 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in Yenisey Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in 34 Sea Zone Japanese attack with 8 fighters, 1 submarine and 8 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 8 tactical_bombers in 34 Sea Zone, round 2 : 12/16 hits, 9.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 8 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Shan State 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Philippines 1 tactical_bomber moved from Japan to Philippines 1 bomber moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Kazakhstan to Eastern Persia 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from West India to Afghanistan Japanese take Afghanistan from Neutral_True 2 armour moved from West India to Turkmenistan 1 mech_infantry moved from Northwest Persia to Saudi Arabia Japanese take Saudi Arabia from Neutral_True 2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan Place Units - Japanese 1 destroyer and 2 transports placed in 39 Sea Zone 2 armour and 1 mech_infantry placed in West India 1 fighter and 1 infantry placed in Japan 3 submarines placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : -0.83 Americans : -0.33 Russians : 2.33 Japanese : 5.83 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 2 destroyers, 2 factory_minors, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Norway to Finland 1 armour moved from Norway to Finland 2 fighters moved from Norway to Finland 1 bomber moved from Norway to France 1 bomber moved from Norway to Southern France 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Norway to Finland 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Finland Americans attack with 1 armour, 5 fighters and 2 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 armour, 5 fighters and 2 infantry in Finland, round 2 : 3/8 hits, 3,33 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 34 Sea Zone Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/12 hits, 6,17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 2 destroyers and 7 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 bomber moved from France to Norway 1 armour moved from Sweden to Norway 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to Spain 5 fighters moved from Finland to Norway 2 armour moved from Sweden to Norway 5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber and 2 infantry placed in Norway 1 factory_minor placed in Sweden 1 airfield and 1 factory_minor placed in Spain 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Americans collect 65 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in 80 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer British roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from 80 Sea Zone to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Union of South Africa to 71 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 3 fighters moved from Gibraltar to Spain 1 fighter moved from Spain to Egypt Place Units - British 1 carrier placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 3 artilleries placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Spain: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Removing units owned by British from Spain: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,00 British : 0,33 AA fire in France : : -0,17 Americans : -2,50 AA fire in Southern France : : -0,17 Japanese : 0,50 -
@wizmark Japan is getting stronger and scarier :astonished:
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,5,5 Italians collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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@Sovietishcat :muscle: :wink: :flag-jp: :flag-jp:
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 16 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 50 PUs; Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Turkey to Caucasus 1 bomber moved from Eastern Poland to Caucasus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Novgorod to Finland 1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 50 PUs; Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Turkey to Caucasus 1 bomber moved from Eastern Poland to Caucasus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Novgorod to Finland 1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Western Ukraine Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Finland Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Americans lost in Finland Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour and 2 infantry Battle in Caucasus Germans attack with 1 bomber and 8 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber and 8 infantry in Caucasus, round 2 : 3/9 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Finland to Western Germany 2 fighters and 1 tactical_bomber moved from Finland to Novgorod 2 armour moved from Eastern Poland to Germany 12 mech_infantrys moved from Eastern Poland to Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Southern France 2 mech_infantrys moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Caucasus to Eastern Poland 1 mech_infantry moved from Turkey to Northwest Persia 4 armour moved from Trans-Jordan to Northwest Persia Place Units - Germans 2 mech_infantrys placed in Novgorod 3 infantry placed in Southern France 3 infantry placed in France 3 infantry placed in Iraq 5 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Novgorod 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,6,1 Germans collect 47 PUs (12 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans : -1.00 Russians : -0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 artillery and 3 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 artilleries and 4 infantry moved from Volgograd to Caucasus 1 artillery moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Novosibirsk 2 armour moved from Bryansk to Caucasus 2 artilleries and 2 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 2 armour and 3 mech_infantrys Russians roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/7 hits, 2,50 expected hits Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 : 4/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk Russians roll dice for 1 armour and 2 fighters in Novosibirsk, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 3 : 2/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk retreated to Novosibirsk Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -25 Casualties for Russians: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Japanese: 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 4 infantry Japanese defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 3 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries in Belarus, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Caucasus Russians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Germans defend with 7 infantry Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/10 hits, 3,00 expected hits Germans roll dice for 7 infantry in Caucasus, round 2 : 0/7 hits, 2,33 expected hits 5 infantry owned by the Germans lost in Caucasus Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 7 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Caucasus 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Archangel to Vologda 4 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Tambov 1 aaGun moved from Volgograd to Tambov 15 infantry moved from Bryansk to Rostov 2 artilleries and 1 infantry moved from Ukraine to Rostov Place Units - Russians 1 artillery and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,67 Japanese : 2,00 -
@wizmark -25 TUV in Novo poor Russia… But at least I got redemption in Caucasaus… but ouch :face_with_head_bandage: :face_with_head_bandage:
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Kansu to Samara 4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan 2 armour moved from Turkmenistan to Kazakhstan 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 1 mech_infantry moved from West India to Kazakhstan 2 bombers moved from Eastern Persia to Samara 2 armour moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Eastern Persia to Kazakhstan 3 fighters and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Shan State to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Kansu to Samara 4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan 2 armour moved from Turkmenistan to Kazakhstan 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 1 mech_infantry moved from West India to Kazakhstan 2 bombers moved from Eastern Persia to Samara 2 armour moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Eastern Persia to Kazakhstan 3 fighters and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Shan State to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 5 fighters, 5 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 80 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber British defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from British with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/10 hits, 5.33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kazakhstan Japanese attack with 8 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Japanese roll dice for 8 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/17 hits, 6.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 8 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Samara Japanese attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Saudi Arabia to Northwest Persia 2 infantry moved from Saudi Arabia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan 2 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 57 Sea Zone 4 infantry and 2 transports moved from 39 Sea Zone to 57 Sea Zone 2 carriers moved from 35 Sea Zone to 57 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 57 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 bombers moved from Samara to West India 1 tactical_bomber moved from Kazakhstan to Eastern Persia 1 armour moved from Yenisey to Kansu Place Units - Japanese 2 armour and 1 mech_infantry placed in West India 1 factory_minor placed in Saudi Arabia 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 3 submarines placed in 36 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 1 bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Northwest Persia: 1 mech_infantry EDIT: Adding units owned by Japanese to Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 84 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : -0.67 Russians : 0.33 Japanese : 1.67 -
@Sovietishcat Yeah that would have been a hard one to take…especially as the german troops were essentially free ones :face_with_head_bandage:
Japanese knocking on Russia’s door now :smiling_imp:
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Norway to Finland 1 armour and 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Spain to Southern France 1 bomber and 2 fighters moved from Norway to Western Germany 1 bomber moved from Norway to France -
@wizmark Scramble sz 97 and OOL, Intercept bombing raid in W.Germany?
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@Sovietishcat full scramble 97, dd first loss. No intercept…come on AA about time we had some hits!
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Norway to Finland 1 armour and 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Spain to Southern France 1 bomber and 2 fighters moved from Norway to Western Germany 1 bomber moved from Norway to France Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 3 submarines Italians defend with 1 destroyer and 3 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone 2 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer Battle in Finland Americans attack with 1 armour, 2 fighters and 2 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 1 armour and 2 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in 34 Sea Zone Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 5 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from France to Norway 1 fighter moved from Normandy Bordeaux to Spain 1 bomber moved from Southern France to Norway 1 bomber moved from Western Germany to Norway 1 fighter moved from Finland to Sweden 1 fighter moved from Finland to Norway 2 fighters moved from Western Germany to Norway 1 submarine moved from 98 Sea Zone to 97 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 87 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 82 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Sweden 2 bombers and 1 infantry placed in Norway 2 fighters placed in Spain 1 submarine placed in 93 Sea Zone 8 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Americans collect 65 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Spain to Portugal 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from Spain to Portugal 1 fighter moved from Russia to Caucasus 1 armour moved from Belgian Congo to Angola 1 infantry moved from Rhodesia to Angola 1 fighter moved from Ethiopia to Angola Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Angola British attack with 1 armour, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Angola, round 2 : 2/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola British win, taking Angola from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Portugal British attack with 2 fighters and 3 infantry Neutral_True defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Portugal, round 2 : 1/5 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 3/4 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 aaGun and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 125 Sea Zone to Sweden 1 fighter moved from Angola to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 1 infantry moved from Mozambique to Union of South Africa 1 mech_infantry moved from Ethiopia to Belgian Congo 2 fighters moved from 71 Sea Zone to Egypt 3 fighters moved from Egypt to Caucasus 2 fighters moved from Portugal to Gibraltar 2 fighters moved from 87 Sea Zone to Spain 1 fighter moved from Egypt to Spain Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 armour and 1 artillery placed in Egypt 1 mech_infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 aaGuns EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Spain: 1 aaGun EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to Spain: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Caucasus: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,17 Italians : -0,33 British : 2,17 AA fire in France : : -0,17 AA fire in Western Germany : : -0,17 Americans : -2,67 AA fire in Southern France : : -0,17 Neutral_True : 0,33 Japanese : -0,17 -
@wizmark In battle sz97, when I had 2 subs left vs 3 fighters, I wanted to submerge but I retreated instead in sz 95… so I edited back the subs in sz 97… I also had to edit my UK AA from the USA transport to land in Spain, somehow the system did not let me… Seems like every nations are fighting for Europe:grimacing:
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Norway to Finland 1 armour and 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Normandy Bordeaux 2 infantry moved from Spain to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Spain to Southern France 1 bomber and 2 fighters moved from Norway to Western Germany 1 bomber moved from Norway to France Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 97 Sea Zone Americans attack with 1 destroyer and 3 submarines Italians defend with 1 destroyer and 3 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone 2 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer Battle in Finland Americans attack with 1 armour, 2 fighters and 2 infantry Germans defend with 3 mech_infantrys Americans roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 1 armour and 2 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in 34 Sea Zone Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 5 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from France to Norway 1 fighter moved from Normandy Bordeaux to Spain 1 bomber moved from Southern France to Norway 1 bomber moved from Western Germany to Norway 1 fighter moved from Finland to Sweden 1 fighter moved from Finland to Norway 2 fighters moved from Western Germany to Norway 1 submarine moved from 98 Sea Zone to 97 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 87 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 82 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Sweden 2 bombers and 1 infantry placed in Norway 2 fighters placed in Spain 1 submarine placed in 93 Sea Zone 8 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Americans collect 65 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Spain to Portugal 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from Spain to Portugal 1 fighter moved from Russia to Caucasus 1 armour moved from Belgian Congo to Angola 1 infantry moved from Rhodesia to Angola 1 fighter moved from Ethiopia to Angola Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Angola British attack with 1 armour, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Angola, round 2 : 2/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola British win, taking Angola from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Portugal British attack with 2 fighters and 3 infantry Neutral_True defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Portugal, round 2 : 1/5 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 3/4 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 aaGun and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 125 Sea Zone to Sweden 1 fighter moved from Angola to Belgian Congo 1 armour moved from Belgian Congo to Union of South Africa 1 infantry moved from Mozambique to Union of South Africa 1 mech_infantry moved from Ethiopia to Belgian Congo 2 fighters moved from 71 Sea Zone to Egypt 3 fighters moved from Egypt to Caucasus 2 fighters moved from Portugal to Gibraltar 2 fighters moved from 87 Sea Zone to Spain 1 fighter moved from Egypt to Spain Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 armour and 1 artillery placed in Egypt 1 mech_infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 aaGuns EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to Spain: 1 aaGun EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to Spain: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Caucasus: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Spain: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Italians : -0,33 British : 2,17 AA fire in France : : -0,17 AA fire in Western Germany : : -0,17 Americans : -2,67 AA fire in Southern France : : -0,17 Neutral_True : 0,33 Japanese : -0,17





