Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 16 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Turkey to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Turkey to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/8 hits, 3.00 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Finland
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Americans lost in Finland
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 8 infantry in Caucasus, round 2 : 3/9 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
2 armour moved from Eastern Poland to Germany
12 mech_infantrys moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Southern France
2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Caucasus to Eastern Poland
1 mech_infantry moved from Turkey to Northwest Persia
4 armour moved from Trans-Jordan to Northwest Persia
Place Units - Germans
2 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Iraq
5 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Novgorod
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,6,1
Germans collect 47 PUs (12 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.17
Americans : -1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 artilleries and 4 infantry moved from Volgograd to Caucasus
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Novosibirsk
2 armour moved from Bryansk to Caucasus
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/7 hits, 2,50 expected hits
Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 : 4/5 hits, 2,00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 2 fighters in Novosibirsk, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 3 : 2/5 hits, 2,00 expected hits
2 mech_infantrys owned by the Japanese, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 3 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries in Belarus, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/10 hits, 3,00 expected hits
Germans roll dice for 7 infantry in Caucasus, round 2 : 0/7 hits, 2,33 expected hits
5 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Archangel to Vologda
4 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Tambov
1 aaGun moved from Volgograd to Tambov
15 infantry moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,67
Japanese : 2,00
@wizmark -25 TUV in Novo poor Russia… But at least I got redemption in Caucasaus… but ouch :face_with_head_bandage: :face_with_head_bandage:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kansu to Samara
4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
2 armour moved from Turkmenistan to Kazakhstan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 1 mech_infantry moved from West India to Kazakhstan
2 bombers moved from Eastern Persia to Samara
2 armour moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kansu to Samara
4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
2 armour moved from Turkmenistan to Kazakhstan
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 1 mech_infantry moved from West India to Kazakhstan
2 bombers moved from Eastern Persia to Samara
2 armour moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 5 fighters, 5 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Paulau Island
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/10 hits, 5.33 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kazakhstan
Japanese attack with 8 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 8 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/17 hits, 6.00 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 8 armour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Japanese attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Saudi Arabia to Northwest Persia
2 infantry moved from Saudi Arabia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
2 infantry moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 57 Sea Zone
4 infantry and 2 transports moved from 39 Sea Zone to 57 Sea Zone
2 carriers moved from 35 Sea Zone to 57 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 57 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 34 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 bombers moved from Samara to West India
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 armour moved from Yenisey to Kansu
Place Units - Japanese
2 armour and 1 mech_infantry placed in West India
1 factory_minor placed in Saudi Arabia
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Japanese to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 84 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : -0.67
Russians : 0.33
Japanese : 1.67
@Sovietishcat Yeah that would have been a hard one to take…especially as the german troops were essentially free ones :face_with_head_bandage:
Japanese knocking on Russia’s door now :smiling_imp:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Norway to Finland
1 armour and 2 infantry moved from Norway to Finland
1 fighter moved from Norway to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Spain to Southern France
1 bomber and 2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to France
@wizmark Scramble sz 97 and OOL, Intercept bombing raid in W.Germany?
@Sovietishcat full scramble 97, dd first loss. No intercept…come on AA about time we had some hits!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Norway to Finland
1 armour and 2 infantry moved from Norway to Finland
1 fighter moved from Norway to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Spain to Southern France
1 bomber and 2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to France
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
2 submarines owned by the Americans retreated to 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour and 2 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
5 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from France to Norway
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Southern France to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Finland to Sweden
1 fighter moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 87 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Sweden
2 bombers and 1 infantry placed in Norway
2 fighters placed in Spain
1 submarine placed in 93 Sea Zone
8 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 65 PUs (1 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Spain to Portugal
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Spain to Portugal
1 fighter moved from Russia to Caucasus
1 armour moved from Belgian Congo to Angola
1 infantry moved from Rhodesia to Angola
1 fighter moved from Ethiopia to Angola
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Angola
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Angola, round 2 : 2/3 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British win, taking Angola from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
British attack with 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Portugal, round 2 : 1/5 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 3/4 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 125 Sea Zone to Sweden
1 fighter moved from Angola to Belgian Congo
1 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Mozambique to Union of South Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
2 fighters moved from 71 Sea Zone to Egypt
3 fighters moved from Egypt to Caucasus
2 fighters moved from Portugal to Gibraltar
2 fighters moved from 87 Sea Zone to Spain
1 fighter moved from Egypt to Spain
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 armour and 1 artillery placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 aaGuns
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Spain: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 4 fighters
EDIT: Adding units owned by British to Egypt: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,17
Italians : -0,33
British : 2,17
AA fire in France : : -0,17
AA fire in Western Germany : : -0,17
Americans : -2,67
AA fire in Southern France : : -0,17
Neutral_True : 0,33
Japanese : -0,17
@wizmark In battle sz97, when I had 2 subs left vs 3 fighters, I wanted to submerge but I retreated instead in sz 95… so I edited back the subs in sz 97… I also had to edit my UK AA from the USA transport to land in Spain, somehow the system did not let me… Seems like every nations are fighting for Europe:grimacing:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Norway to Finland
1 armour and 2 infantry moved from Norway to Finland
1 fighter moved from Norway to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Spain to Southern France
1 bomber and 2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to France
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
2 submarines owned by the Americans retreated to 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour and 2 fighters in Finland, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/12 hits, 6,17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
5 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from France to Norway
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Southern France to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Finland to Sweden
1 fighter moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 87 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Sweden
2 bombers and 1 infantry placed in Norway
2 fighters placed in Spain
1 submarine placed in 93 Sea Zone
8 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 65 PUs (1 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Spain to Portugal
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Spain to Portugal
1 fighter moved from Russia to Caucasus
1 armour moved from Belgian Congo to Angola
1 infantry moved from Rhodesia to Angola
1 fighter moved from Ethiopia to Angola
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Angola
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Angola, round 2 : 2/3 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British win, taking Angola from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
British attack with 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Portugal, round 2 : 1/5 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 3/4 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 125 Sea Zone to Sweden
1 fighter moved from Angola to Belgian Congo
1 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Mozambique to Union of South Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
2 fighters moved from 71 Sea Zone to Egypt
3 fighters moved from Egypt to Caucasus
2 fighters moved from Portugal to Gibraltar
2 fighters moved from 87 Sea Zone to Spain
1 fighter moved from Egypt to Spain
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 armour and 1 artillery placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 aaGuns
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Spain: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 4 fighters
EDIT: Adding units owned by British to Egypt: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Spain: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
Italians : -0,33
British : 2,17
AA fire in France : : -0,17
AA fire in Western Germany : : -0,17
Americans : -2,67
AA fire in Southern France : : -0,17
Neutral_True : 0,33
Japanese : -0,17
@wizmark Please use last post actually, 5 uk AAs should be in spain, let me know if I have made a mistake.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,2,1,6,2
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 33 Sea Zone to Paulau Island
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Paulau Island
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Paulau Island, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 armour and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Spain
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : 2,17
@wizmark Poor Anzac in Palau… the bad dice are starting to pile up for allies :drooling_face:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Belarus
1 bomber moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Belarus
1 bomber moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Southern France
1 artillery and 3 infantry moved from France to Southern France
3 infantry moved from Switzerland to France
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Kazakhstan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Trans-Jordan
4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
2 armour, 2 infantry and 12 mech_infantrys moved from Germany to Poland
4 armour and 4 mech_infantrys moved from Eastern Poland to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Iraq
3 infantry placed in Southern France
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,2,1,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2
Germans collect 43 PUs (13 lost to blockades); end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 1.17
Russians : -1.33