@crockett36 I get it we are doing a decline bid. In that case let’s not do the dice.
Can I bid without my partner or do I have to wait till we are online at the same time.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
10 armour, 10 artilleries, 5 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Novgorod to Denmark
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
10 armour, 10 artilleries, 5 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Novgorod to Denmark
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 5/7 hits, 2.00 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/7 hits, 3.17 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Iraq
Germans attack with 10 armour, 10 artilleries, 5 infantry and 10 mech_infantrys
British defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 10 armour, 10 artilleries, 5 infantry and 10 mech_infantrys in Iraq, round 2 : 14/35 hits, 12.50 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 10 armour, 10 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northwest Persia to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
2 armour, 2 artilleries, 24 infantry and 12 mech_infantrys moved from Eastern Poland to Bessarabia
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Novgorod to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
1 armour and 2 mech_infantrys moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
5 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
10 infantry moved from France to Western Germany
3 fighters moved from Denmark to Novgorod
1 tactical_bomber moved from Denmark to Western Germany
3 infantry moved from Western Germany to Denmark
2 aaGuns moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 factory_minor placed in Persia
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,1,6,5,5,2,6,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (9 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : 0.33
French : 0.67
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
7 artilleries moved from Tambov to Bryansk
25 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Tambov to Bryansk
7 artilleries and 20 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 16 artilleries and 27 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 16 artilleries and 27 infantry in Bryansk, round 2 : 9/43 hits, 12,50 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 16 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 4 : 0/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 5 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 6 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 25 infantry
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians roll dice for 2 artilleries and 25 infantry in Volgograd, round 2 : 6/27 hits, 5,17 expected hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Germans: 4 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Tambov to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Samara
1 artillery and 2 infantry moved from Novosibirsk to Samara
2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to Yenisey
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
2 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -2,33
Russians : -8,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 2 tactical_bombers moved from India to Iraq
3 artilleries and 3 infantry moved from India to West India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
3 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
1 mech_infantry moved from Buryatia to Central Mongolia
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to Japan
1 bomber moved from Chahar to Kansu
1 mech_infantry moved from Sakha to Ulaanbaatar
1 battleship moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
4 destroyers and 6 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Americans : 0.50
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
7 fighters moved from Norway to 115 Sea Zone
4 fighters moved from 112 Sea Zone to 115 Sea Zone
2 carriers moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
@wizmark I assumed no scramble sz 112… scramble sz 115 and OOL?
@Sovietishcat max scramble…2 hits on capitals, dd, cv, cr,2nd bb, tac, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 1 harbour, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 bomber and 2 fighters moved from United Kingdom to Denmark
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Denmark
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Denmark, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in 25 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 25 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 6 destroyers and 20 submarines moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to Norway
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to South Australia
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
7 fighters moved from Norway to 115 Sea Zone
4 fighters moved from 112 Sea Zone to 115 Sea Zone
2 carriers moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - British
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in Borneo
Battle in Celebes
Battle in 115 Sea Zone
British attack with 2 carriers and 11 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
British roll dice for 2 carriers and 11 fighters in 115 Sea Zone, round 2 : 8/11 hits, 5,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans, 3 fighters owned by the British and 2 carriers owned by the British lost in 115 Sea Zone
British roll dice for 8 fighters in 115 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits
Germans roll dice for 3 fighters and 2 transports in 115 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
3 fighters owned by the Germans, 2 transports owned by the Germans and 2 fighters owned by the British lost in 115 Sea Zone
British win, taking Borneo from Japanese, taking Celebes from Japanese with 6 fighters remaining. Battle score for attacker is 39
Casualties for British: 2 carriers and 5 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - British
6 fighters moved from 115 Sea Zone to Norway
2 aaGuns, 4 armour, 1 fighter, 20 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Egypt
3 aaGuns and 7 infantry moved from United Kingdom to 109 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea Zone
3 artilleries placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,67
British : 3,50
Americans : 1,00
Japanese : 0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 4 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 4 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Novgorod
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,3,4,1,2,6,6,4,4,6
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to 62 Sea Zone
3 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
4 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
1 carrier, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Northern Territory to New South Wales
1 artillery moved from New South Wales to South Australia
1 aaGun, 5 infantry and 3 mech_infantrys moved from Northern Territory to South Australia
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
ANZAC collect 15 PUs (3 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Western Germany to Denmark
3 bombers moved from Western Germany to Denmark
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 tactical_bomber moved from Western Germany to Denmark
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Western Germany to Denmark
3 bombers moved from Western Germany to Denmark
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 bombers, 4 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 3 bombers, 4 infantry and 1 tactical_bomber in Denmark, round 2 : 5/8 hits, 3.17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Germans
2 armour, 2 artilleries, 2 fighters, 23 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 aaGun, 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Finland to Vyborg
2 armour and 3 mech_infantrys moved from Vyborg to Novgorod
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 bombers and 1 tactical_bomber moved from Denmark to Western Germany
2 aaGuns, 9 armour, 10 artilleries, 4 infantry and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun moved from Northwest Persia to Iraq
6 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
2 fighters placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,5,1,2,3,1,6,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,3,6
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
15 infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 artillery and 6 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Timguska
Russians attack with 15 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 15 infantry in Timguska, round 2 : 3/15 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
16 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
8 artilleries moved from Bryansk to Tambov
8 artilleries moved from Bryansk to Rostov
2 fighters moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Russia to Tambov
1 armour moved from Russia to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
5 infantry moved from Russia to Tambov
5 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Archangel to Smolensk
5 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 aaGuns moved from Yenisey to Timguska
1 aaGun moved from Volgograd to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 2,67
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Trans-Jordan
3 artilleries and 3 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Java to Siam
1 bomber moved from Sumatra to French Indo China
1 marine moved from Kwangsi to 36 Sea Zone
4 carriers, 2 cruisers, 1 marine and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 battleship, 6 carriers, 4 destroyers, 2 infantry, 1 marine, 14 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 aaGun moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Kansu
3 armour, 1 bomber and 2 mech_infantrys moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 mech_infantry placed in India
3 fighters and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 bombers, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from Norway to Novgorod
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
@wizmark Scramble sz 97?
@Sovietishcat yes max scramble please, only yr dd can hit my air so if your only hit is with that then take my dd please