No scramble.
Will you have enough time to play this game going forward?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 armour, 12 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Tambov
1 armour, 7 artilleries, 25 infantry and 1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/77 hits, 19,83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Eastern Persia
2 aaGuns moved from Russia to Bryansk
1 fighter moved from Volgograd to Russia
Place Units - Russians
1 armour, 2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 3,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 marine moved from Burma to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 marine moved from Burma to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
Combat - Japanese
Battle in West India
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking West India from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.67 expected hits
UK_Pacific roll dice for 3 artilleries and 3 infantry in India, round 2 : 5/6 hits, 2.00 expected hits
5 infantry owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for British: 3 artilleries and 3 infantry
Non Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
2 submarines placed in 36 Sea Zone
1 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.67
UK_Pacific : 3.00
Japanese : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Belarus to Ukraine
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Crete to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 bombers moved from Belarus to 97 Sea Zone
2 bombers moved from Gibraltar to 97 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Northern Italy
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Northern Italy from Italians, taking Southern France from Italians with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
4 bombers moved from 97 Sea Zone to Malta
1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Central United States to Western United States
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
1 bomber moved from Ukraine to Tambov
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 bomber moved from Egypt to West India
1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 99 Sea Zone to 76 Sea Zone
Combat - British
Battle in Italian Somaliland
Battle in West India
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in West India, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking Italian Somaliland from Italians, taking West India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Kenya to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 aaGuns moved from Eastern Persia to Persia
1 bomber moved from West India to Eastern Persia
11 infantry moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from West India to 76 Sea Zone
4 fighters moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 tactical_bomber moved from Malta to 76 Sea Zone
3 fighters moved from Malta to Southern France
2 fighters moved from 99 Sea Zone to Southern France
1 fighter moved from 99 Sea Zone to Southern France
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 99 Sea Zone to 76 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Egypt
2 submarines placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 32 PUs (3 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33
British : -0,50
Americans : 0,50
AA fire in Ukraine : : -0,17
Chinese : 0,33
Japanese : -0,67
@wizmark I assumed no scramble sz97, 4 bombers and 1 cruiser vs 3 planes, let me know if you are not okay with it… No more China next turn…:astonished:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser and 4 submarines; Russians defend with 1 submarine
4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 marine
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
2 aaGuns moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
4 armour and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,3,2,1,5,2,5
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.00
Americans : 0.17
@Sovietishcat makes up for the equivalent with Italy…1IPC!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from 26 Sea Zone to 62 Sea Zone
3 fighters moved from Caroline Islands to South Australia
1 infantry moved from Alexandria to Egypt
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
4 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
3 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
3 infantry moved from Rostov to Tambov
1 fighter and 2 tactical_bombers moved from Rostov to Tambov
10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
3 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
3 infantry moved from Rostov to Tambov
1 fighter and 2 tactical_bombers moved from Rostov to Tambov
10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in Volgograd
Germans attack with 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Volgograd, round 2 : 11/46 hits, 14.67 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 11 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 fighter and 2 tactical_bombers moved from Tambov to Bessarabia
3 aaGuns moved from Rostov to Volgograd
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Slovakia Hungary
1 armour, 18 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary
2 fighters moved from 112 Sea Zone to France
2 aaGuns, 1 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Western Germany to France
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 aaGun moved from Karelia to Novgorod
Place Units - Germans
1 transport placed in 112 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in France
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,5,3,3,3,3,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Eastern Persia to 79 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Smolensk
2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Tambov
Combat - Russians
Battle in 79 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys in Tambov, round 2 : 13/69 hits, 17,83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Tambov
1 armour moved from Russia to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Novosibirsk to Samara
1 fighter moved from 79 Sea Zone to 76 Sea Zone
Place Units - Russians
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2,00
Russians : -4,83
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 artillery and 2 infantry moved from Szechwan to Sikang
1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to Guam
1 bomber moved from Japan to Guam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 artillery and 2 infantry moved from Szechwan to Sikang
1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to Guam
1 bomber moved from Japan to Guam
Combat - Japanese
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in West India
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 bomber and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Eastern Persia, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 4 : 1/2 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the British lost in Eastern Persia
British win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 bomber
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 12 infantry
Japanese roll dice for 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/16 hits, 4.50 expected hits
Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 2 : 4/13 hits, 4.67 expected hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 5/12 hits, 3.83 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 3 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 4/11 hits, 3.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 12 infantry
Battle in Guam
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Guam, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
2 aaGuns and 3 infantry moved from Burma to India
1 marine moved from India to 39 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 41 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Guam to 19 Sea Zone
1 bomber moved from Guam to Philippines
2 battleships, 3 carriers, 5 destroyers, 4 fighters, 1 marine, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 armour and 1 mech_infantry moved from Shantung to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Yunnan to Szechwan
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
2 bombers moved from Tsinghai to Hopei
Place Units - Japanese
2 carriers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
3 infantry placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50
Americans : -0.67
Chinese : -3.00
UK_Pacific : -1.00
Japanese : 1.50
@Sovietishcat Went with max def in east persia, which ended with a Uk victory with 1 inf left…you killed my art with a roll of 2, so if you would have preferred to have left the bomber we would need to go with the dice roller option.
@Sovietishcat Actually, looking at it, if you were going to gamble, then your inf hit my art on the same round which would have saved your bomber. If you want to edit it back then please do so.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 7 fighters, 5 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
4 bombers moved from Malta to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from South Australia to Queensland
Place Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
Americans undo move 1.
1 battleship and 1 submarine placed in 101 Sea Zone
1 submarine placed in 93 Sea Zone
5 submarines placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 5 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 aaGuns and 14 infantry moved from Persia to Iraq
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
9 fighters moved from Southern France to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Southern France to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - British
1 harbour placed in Iraq
1 destroyer placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
Americans : -0,33
@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat Actually, looking at it, if you were going to gamble, then your inf hit my art on the same round which would have saved your bomber. If you want to edit it back then please do so.
@wizmark It’s all good, I’d rather keep the inf at this point!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1,2,6,1,1,4,3
Italians collect 1 PU (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 fighter moved from South Australia to 54 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :