@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
Dawgoneit (Allies) vs Max334 (Axis) ll BM3
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@max334 said in Dawgoneit (Allies) vs Max334 (Axis) ll BM3:
Looks like you forgot about the fact that I could just buy new carriers which then allowed me to use my planes to attack the Atlantic fleet. Sorry man
i haven’t run into that situation to think about it.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 1 mech_infantry moved from Jehol to Central Mongolia Japanese take Buyant-Uhaa from Russians Japanese take Central Mongolia from Russians 2 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 75 Sea Zone 1 destroyer moved from 41 Sea Zone to 75 Sea Zone 1 cruiser moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Yunnan to Shan State 1 bomber moved from Yunnan to India 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Shan State to Szechwan 3 artilleries and 3 infantry moved from Yunnan to Szechwan 1 aaGun moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 2 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 infantry moved from Siberia to Sakha 1 fighter moved from Japan to Amur 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 2 fighters moved from India to Yunnan 1 bomber moved from India to Yunnan 1 bomber moved from Shantung to Malaya 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Kwangsi to Manchuria Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 1 infantry placed in Korea 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : -0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to French West Africa 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa 1 carrier and 2 fighters moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 87 Sea Zone Americans attack with 1 carrier, 2 fighters and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 87 Sea Zone Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in French West Africa Americans attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French West Africa, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from French West Africa to Nigeria Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -1.83 Japanese : -1.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 13 infantry moved from Chahar to Jehol 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to French West Africa 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa 1 carrier and 2 fighters moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 87 Sea Zone Americans attack with 1 carrier, 2 fighters and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 87 Sea Zone Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in French West Africa Americans attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French West Africa, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from French West Africa to Nigeria Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 13 infantry moved from Chahar to Jehol 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern United States to French West Africa 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Egypt to Syria 1 armour moved from Egypt to Syria 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - British Battle in Syria British attack with 1 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Syria British roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Syria, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Syria, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Syria, round 6 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Syria, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Syria British win, taking Syria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/0 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery and 3 infantry in Iraq, round 4 : 1/0 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 British : -1.67 Americans : -1.83 Chinese : 0.17 Neutral_Axis : -1.00 Japanese : -1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from British 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 armour moved from Morocco to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Bulgaria to Greece 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from 96 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 submarine and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.33 French : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 87 Sea Zone 1 carrier moved from 109 Sea Zone to 87 Sea Zone 1 fighter moved from 109 Sea Zone to 87 Sea Zone 1 bomber moved from Holland Belgium to 87 Sea Zone 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Holland Belgium to Novgorod 4 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Northern Italy 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Western Germany to Southern France 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 4 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Germany to Poland 1 artillery moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Poland 6 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Romania
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 87 Sea Zone 1 carrier moved from 109 Sea Zone to 87 Sea Zone 1 fighter moved from 109 Sea Zone to 87 Sea Zone 1 bomber moved from Holland Belgium to 87 Sea Zone 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Holland Belgium to Novgorod 4 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Northern Italy 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Western Germany to Southern France 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 4 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Germany to Poland 1 artillery moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Poland 6 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Romania Combat - Germans Battle in Eastern Poland Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Novgorod Germans attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 8 infantry in Novgorod, round 2 : 3/1 hits, 2.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 4 infantry in Novgorod, round 3 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/1 hits, 2.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 8 infantry Battle in Romania Germans attack with 5 armour, 1 artillery, 5 infantry and 7 mech_infantrys Russians defend with 1 artillery and 5 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Romania, round 2 : 5/0 hits, 5.00 expected hits Russians roll dice for 1 artillery and 5 infantry in Romania, round 2 : 2/0 hits, 2.00 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Germans roll dice for 5 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Romania, round 3 : 5/1 hits, 4.67 expected hits Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 5 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Poland Germans attack with 2 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Poland, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 87 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 fighter and 1 submarine Americans defend with 1 carrier, 2 fighters and 2 transports Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier and 1 fighter in 87 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 fighters in 87 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier and 2 transports in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier and 1 fighter in 87 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits Americans roll dice for 2 fighters in 87 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 carrier and 2 transports in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 87 Sea Zone Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 87 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 fighter in 87 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 87 Sea Zone 2 transports owned by the Americans lost in 87 Sea Zone Germans roll dice for 1 submarine in 87 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 24 Casualties for Germans: 1 carrier and 1 fighter Casualties for Americans: 1 carrier, 2 fighters and 2 transports Non Combat Move - Germans 1 bomber moved from 87 Sea Zone to Gibraltar 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Norway 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg 1 aaGun moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania Place Units - Germans 1 infantry placed in Southern France 1 submarine placed in 93 Sea Zone 1 bomber placed in Western Germany 1 infantry placed in United Kingdom 3 artilleries and 5 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -1.00 Russians : 1.67
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i pulled a tank back to W Germany to be ready for transport, but he plopped into N Italy by mistake.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Western Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Novgorod Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 3 fighters and 3 infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Novgorod, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 armour and 2 infantry moved from Ukraine to Western Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine 2 artilleries and 5 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 3 fighters moved from Novgorod to Belarus 1 armour moved from Belarus to Western Ukraine 2 infantry moved from Baltic States to Belarus 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 2 armour, 1 artillery and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.50
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@max334 said in Dawgoneit (Allies) vs Max334 (Axis) ll BM3:
i pulled a tank back to W Germany to be ready for transport, but he plopped into N Italy by mistake.
go ahead and edit it
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@dawgoneit thanks, I’ll get it next turn
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@max334 cool
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 submarines moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy Japanese take Tsagaan Olom from Russians Japanese take Olgiy from Russians 2 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 75 Sea Zone to 80 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 artillery moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Yunnan to India 1 bomber moved from Yunnan to India 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Szechwan to Burma 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 80 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Union of South Africa Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Union of South Africa from British, taking 44 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 26 Sea Zone Japanese attack with 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Japanese: 1 marine Battle in Hawaiian Islands Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 artilleries moved from Szechwan to Sikang 2 infantry moved from Szechwan to Sikang 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from French Indo China to Yunnan 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from Java to Shan State 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Philippines 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Java to 44 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Burma to Szechwan 1 fighter moved from Burma to Sikang 1 bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 3 artilleries and 2 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 13 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Korea 1 artillery and 2 infantry placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.83 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Nigeria to 98 Sea Zone 2 artilleries and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Iraq 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba Place Units - Americans 5 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 4 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 armour and 1 mech_infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.17 Japanese : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 12 infantry moved from Jehol to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Nigeria to 98 Sea Zone 2 artilleries and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Iraq 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba Place Units - Americans 5 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 4 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 armour and 1 mech_infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 12 infantry moved from Jehol to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Italian Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Syria to Egypt 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Shan State 1 artillery moved from India to Burma 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 2 infantry moved from French West Africa to French Central Africa 1 fighter moved from French West Africa to Egypt Combat - British Battle in Shan State British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 1 bomber and 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 71 Sea Zone British attack with 1 battleship, 1 cruiser and 1 transport Japanese defend with 1 cruiser and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 71 Sea Zone 1 transport owned by the Japanese lost in 71 Sea Zone British win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Union of South Africa British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa British roll dice for 1 artillery in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Union of South Africa British win, taking Union of South Africa from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 Americans : 0.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 2 artilleries and 4 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Iraq 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Iraq Italians attack with 1 bomber Americans defend with 1 bomber Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Iraq British win, taking Cyprus from British with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for Americans: 1 bomber Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.83 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/1 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/0 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 tactical_bomber placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.33