Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
@max334 said in Dawgoneit (Allies) vs Max334 (Axis) ll BM3:
Looks like you forgot about the fact that I could just buy new carriers which then allowed me to use my planes to attack the Atlantic fleet. Sorry man
i haven’t run into that situation to think about it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour and 1 mech_infantry moved from Jehol to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 cruiser moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Shan State to Szechwan
3 artilleries and 3 infantry moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Siberia to Sakha
1 fighter moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from Shantung to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kwangsi to Manchuria
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Korea
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
UK_Pacific : -0.33
AA fire in India : : -0.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to French West Africa
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in French West Africa
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French West Africa, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from French West Africa to Nigeria
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -1.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
13 infantry moved from Chahar to Jehol
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to French West Africa
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in French West Africa
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French West Africa, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from French West Africa to Nigeria
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
13 infantry moved from Chahar to Jehol
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern United States to French West Africa
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - British
Battle in Syria
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Syria
British roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Syria, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Syria, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Syria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Syria, round 6 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Syria, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/0 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 4 : 1/0 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83
British : -1.67
Americans : -1.83
Chinese : 0.17
Neutral_Axis : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 infantry moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 96 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 0.33
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 carrier moved from 109 Sea Zone to 87 Sea Zone
1 fighter moved from 109 Sea Zone to 87 Sea Zone
1 bomber moved from Holland Belgium to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Holland Belgium to Novgorod
4 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Northern Italy
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Western Germany to Southern France
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Poland
6 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Romania
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 carrier moved from 109 Sea Zone to 87 Sea Zone
1 fighter moved from 109 Sea Zone to 87 Sea Zone
1 bomber moved from Holland Belgium to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Holland Belgium to Novgorod
4 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Northern Italy
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Western Germany to Southern France
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Poland
6 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Romania
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/0 hits, 4.00 expected hits
Russians roll dice for 8 infantry in Novgorod, round 2 : 3/1 hits, 2.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 1/1 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/1 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 8 infantry
Battle in Romania
Germans attack with 5 armour, 1 artillery, 5 infantry and 7 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 5 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Romania, round 2 : 5/0 hits, 5.00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Romania, round 2 : 2/0 hits, 2.00 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans roll dice for 5 armour, 1 artillery, 3 infantry and 7 mech_infantrys in Romania, round 3 : 5/1 hits, 4.67 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 5 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Poland
Germans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Poland, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 87 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 fighter and 1 submarine
Americans defend with 1 carrier, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 carrier and 1 fighter in 87 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 fighters in 87 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier and 2 transports in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 carrier and 1 fighter in 87 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits
Americans roll dice for 2 fighters in 87 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 carrier and 2 transports in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 87 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 fighter in 87 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 87 Sea Zone
2 transports owned by the Americans lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Non Combat Move - Germans
1 bomber moved from 87 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
Place Units - Germans
1 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
1 bomber placed in Western Germany
1 infantry placed in United Kingdom
3 artilleries and 5 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -1.00
Russians : 1.67
i pulled a tank back to W Germany to be ready for transport, but he plopped into N Italy by mistake.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Novosibirsk
1 fighter moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Novgorod
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 armour and 2 infantry moved from Ukraine to Western Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 fighters moved from Novgorod to Belarus
1 armour moved from Belarus to Western Ukraine
2 infantry moved from Baltic States to Belarus
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 1 artillery and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
@max334 said in Dawgoneit (Allies) vs Max334 (Axis) ll BM3:
i pulled a tank back to W Germany to be ready for transport, but he plopped into N Italy by mistake.
go ahead and edit it
@dawgoneit thanks, I’ll get it next turn
@max334 cool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
2 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 marine moved from Shan State to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
2 marines moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Yunnan to India
1 bomber moved from Yunnan to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Union of South Africa from British, taking 44 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 marine
Battle in Hawaiian Islands
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 artilleries moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Java to Shan State
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Burma to Szechwan
1 fighter moved from Burma to Sikang
1 bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
3 artilleries and 2 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Korea
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.83
UK_Pacific : -0.33
AA fire in India : : -0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Nigeria to 98 Sea Zone
2 artilleries and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Iraq
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Western United States to Alaska
3 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
Place Units - Americans
5 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
4 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour and 1 mech_infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
12 infantry moved from Jehol to Anhwe
3 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Nigeria to 98 Sea Zone
2 artilleries and 1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Iraq
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Western United States to Alaska
3 infantry moved from Western United States to British Columbia
2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
Place Units - Americans
5 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
4 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour and 1 mech_infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
12 infantry moved from Jehol to Anhwe
3 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Syria to Egypt
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from India to Burma
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
2 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to Egypt
Combat - British
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 bomber and 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 71 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 transport
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
British win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Union of South Africa
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
British roll dice for 1 artillery in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
Americans : 0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Iraq
1 marine moved from Crete to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Iraq
British win, taking Cyprus from British with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.83 expected hits
1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/1 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/1 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/0 hits, 1.00 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.50 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.83 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 1.33