@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Bjergmose vs. Malthe (ani.ed.)
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Du gemmer bare en carrier hvis du vil.
Så er der bare en ftr mindre :-) -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 1,5 and gets 0 hits Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Chinghai to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 infantry moved from India to Persia 2 fighters moved from Italy to 5 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 42 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 48 Sea Zone to Australia 1 cruiser moved from 48 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo-China Thailand to Persia Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 fighters British defend with 1 carrier, 1 fighter and 4 transports; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 carrier, 1 fighter and 4 transports in 5 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone 4 transports owned by the British lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 42 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 fighter and 4 transports Battle in Persia Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun; Russians defend with 1 infantry AA fire in Persia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Australia Japanese attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 aaGun and 3 infantry AA fire in Australia : 1/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in Australia Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 2 artilleries and 2 infantry in Australia, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 carrier moved from 48 Sea Zone to 35 Sea Zone 2 armour and 2 infantry moved from East Indies to 38 Sea Zone 2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 2 armour moved from 35 Sea Zone to India 2 infantry moved from 35 Sea Zone to India 1 transport moved from 37 Sea Zone to 61 Sea Zone 2 infantry moved from Burma to India 2 fighters moved from 35 Sea Zone to Italy 1 fighter moved from 5 Sea Zone to Germany 1 fighter moved from Persia to Trans-Jordan 1 infantry moved from Ningxia to Chinghai 2 fighters moved from Sikang to 35 Sea Zone 2 fighters moved from 62 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory placed in India 1 artillery and 3 infantry placed in East Indies Japanese undo move 2. 1 artillery and 3 infantry placed in East Indies 1 armour placed in Burma 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Japanese collect 4 PUs from War Bonds; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 0,00 AA fire in Persia : : -0,17 AA fire in Australia : : 0,83 Japanese : -0,50 -
Hvorfor valgte de idiotiske russere at submerge?? 1 submarine owned by the Russians Submerged -
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Det valgte jeg…de kan jo ikke ramme fly alligevel.
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Men det er et hit de kan soake, hvilket kan give dem som kan skyde en chance mere
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Italy to Bulgaria Romania 1 fighter moved from Italy to Bulgaria Romania 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 cruiser moved from 15 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa Combat - Italians Battle in Bulgaria Romania Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Italian Africa Italians attack with 1 infantry British defend with 1 artillery Italians roll dice for 1 cruiser in Italian Africa, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 artillery in Italian Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Africa British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 3 infantry moved from Italy to Balkans 1 armour moved from Italy to Balkans 1 armour moved from Northwestern Europe to Balkans 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 fighter moved from Bulgaria Romania to Italy Place Units - Italians 2 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,17 British : 0,67 Russians : 0,33 -
Jeg kan jo ikke ramme subs uden en destroyer derfor var ubåden ligegyldig.
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Hmm hvis du siger det er sådan, Anniversary reglerne er… Bjergmose.tsvg
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Poland to East Poland 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Bulgaria Romania 1 armour and 1 artillery moved from Poland to Bulgaria Romania 5 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1,17 Germans rolls : : 0,00 Russians : 0,67 -
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 5,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Mechanized Infantry Activate Technology - Japanese Japanese activating Mechanized Infantry Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 armour moved from India to Persia 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 2 fighters moved from 62 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 50 Sea Zone 2 infantry moved from India to Persia 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa 2 fighters moved from 35 Sea Zone to Italian Africa 2 fighters moved from 35 Sea Zone to Anglo-Egypt Sudan 1 fighter moved from Trans-Jordan to Persia Combat - Japanese Battle in Manchuria Japanese attack with 2 fighters and 2 infantry Russians defend with 5 infantry Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 3/4 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Persia Japanese attack with 1 armour, 1 fighter and 2 infantry British defend with 1 aaGun; Russians defend with 1 artillery and 1 infantry AA fire in Persia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Italian Africa Japanese attack with 2 fighters and 1 infantry British defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Italian Africa, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 artillery in Italian Africa, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Italian Africa Japanese win, taking Italian Africa from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Anglo-Egypt Sudan Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 2,00 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo-Egypt Sudan Japanese win, taking Anglo-Egypt Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Italian Africa to 34 Sea Zone 2 fighters moved from Anglo-Egypt Sudan to 34 Sea Zone 1 fighter moved from Persia to Bulgaria Romania 1 fighter moved from Germany to France 2 fighters moved from Italy to France 1 armour moved from Burma to Sikang 1 infantry moved from Chinghai to Sikang 2 fighters moved from Manchuria to Ningxia 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to India 1 cruiser moved from 39 Sea Zone to 35 Sea Zone 1 battleship moved from 39 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Burma 1 armour and 2 infantry placed in India 2 armour, 1 artillery and 1 infantry placed in East Indies Japanese undo move 3. Japanese undo move 2. 2 armour and 1 infantry placed in India 1 armour, 1 artillery and 2 infantry placed in East Indies 2 fighters placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Japanese collect 1 PU from War Bonds; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0,17 British : -0,33 Chinese : -1,67 Japanese : 0,67 -
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Balkans to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 cruiser moved from 34 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Italy to Libya 1 armour and 1 infantry moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour and 1 infantry British defend with 2 infantry Italians roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe British win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 2 infantry Battle in East Poland Italians attack with 2 armour and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in East Poland Italians roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in East Poland Italians win, taking East Poland from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 artillery and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 2 infantry 1 fighter owned by the Italians retreated Non Combat Move - Italians 1 fighter moved from Libya to Italy 1 infantry moved from Balkans to Italy Place Units - Italians 2 artilleries and 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0,33 British : 1,00 Americans : 0,33 Russians : 1,00 -
Så fik USA long-range fly, hvilket MussoliniBjergmose.tsvg var ked af
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe Germans take Northwestern Europe from British 1 artillery and 1 infantry moved from Poland to Baltic States 4 armour moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 4 armour and 1 fighter Russians defend with 4 armour Germans roll dice for 4 armour and 1 fighter in Eastern Ukraine, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 4 armour in Eastern Ukraine, round 2 : 3/4 hits, 2,00 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in Eastern Ukraine retreated to Eastern Ukraine Russians win with 2 armour remaining. Battle score for attacker is -10 Casualties for Germans: 4 armour Casualties for Russians: 2 armour Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Bulgaria Romania 1 artillery and 4 infantry moved from Poland to Bulgaria Romania 2 armour moved from Germany to Bulgaria Romania 1 fighter moved from Baltic States to Bulgaria Romania 2 artilleries and 4 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0,67 Germans rolls : : 0,00 Russians : 0,67 -
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 4,2 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Italian Africa to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Japanese take French Equatorial Africa from British Japanese take French West Africa from British 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 1 infantry moved from Sikang to Chinghai 1 armour and 1 infantry moved from India to Kazakh S.S.R. 1 fighter moved from 34 Sea Zone to Egypt 2 fighters moved from Ningxia to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Chinghai, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chinghai, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Egypt Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Chinghai to India 1 aaGun moved from Persia to India 1 armour and 2 infantry moved from India to Persia 1 armour moved from Persia to Chinghai 1 armour and 1 infantry moved from Burma to India 2 transports moved from 35 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 1 bomber moved from Japan to India 2 carriers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Egypt to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Germany Place Units - Japanese 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in Burma 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 armour and 2 infantry placed in East Indies 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Japanese collect 3 PUs from War Bonds; end with 61 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
British : 0,67 Chinese : -0,67 Russians : -0,33 Japanese : 1,00 -
Jeg kan godt edit mit bud hvis der ikke er rullet nogle terninger, ikke? Havde ikke lige set, du havde lagt extra fly over i Europa, så skal bruge en carrier mere…





