@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 bomber moved from Greece to Western Germany
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Southern France
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 22 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 9 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western Germany to United Kingdom
2 carriers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Americans undo move 2.
1 bomber and 2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 infantry and 1 mech_infantry placed in Greece
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
3 infantry moved from Greece to Bulgaria
1 bomber moved from Persia to Caucasus
2 fighters moved from Sikang to Caucasus
4 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Greece to Bulgaria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 4/9 hits, 3.83 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 3 mech_infantrys
British roll dice for 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Alexandria to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 5 infantry, 2 marines and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 fighters and 2 tactical_bombers moved from Bulgaria to Southern France
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Greece
1 fighter moved from Scotland to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
3 infantry moved from Persia to Northwest Persia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Eastern Persia to Persia
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,4,4,4,3,3,5,6,5,1
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.83
British : 0.83
AA fire in Western Germany : : -0.17
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 4 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Albania to Romania
3 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,3,5,6,4,2
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -2,17
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 armour and 3 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Southern France
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Air Battle in Russia
Combat Hit Differential Summary :
intercept
@oysteilo yes. all 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 2/4 hits, 0,83 expected hits
Defenders Fire, : 2/3 hits, 1,00 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Volgograd
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking 109 Sea Zone from Americans, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Bryansk
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun and 5 infantry moved from Yugoslavia to Romania
1 artillery and 9 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Normandy Bordeaux to France
4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 aaGun and 1 artillery moved from Greater Southern Germany to Slovakia Hungary
5 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
Place Units - Germans
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
1 fighter and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,1,1,2,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 0,50
Defenders Fire, : : 1,00
Attackers Fire, : : 1,17
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 bomber moved from Malaya to Szechwan
1 bomber moved from Philippines to Szechwan
2 fighters moved from Shantung to Kweichow
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 22 Sea Zone
Battle in Kweichow
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking 22 Sea Zone from ANZAC, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 8 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 8 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 transports moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Burma to French Indo China
7 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to Japan
2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hopei to Hunan
4 infantry moved from Shantung to Anhwe
2 bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -1,00
UK_Pacific : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Marianas
Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Marianas, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Western Germany to Greece
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Greece
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Western Germany : : -0.17
Americans : 1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Marianas
Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Marianas, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Western Germany to Greece
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Greece
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Burma
2 infantry moved from India to Burma
4 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Greece to Caucasus
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 tactical_bomber moved from Southern France to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from Southern France to Northern Italy
6 fighters moved from Southern France to 95 Sea Zone
1 fighter moved from United Kingdom to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Southern France to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Northern Italy
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 factory_major
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Sicily from Italians, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 fighter and 3 infantry in Caucasus, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 fighter and 3 infantry in Caucasus, round 5 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 bomber and 1 infantry in Burma, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the British lost in Burma
British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Persia to India
1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Caucasus to Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 transports moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Scotland to United Kingdom
6 fighters moved from 95 Sea Zone to Greece
1 tactical_bomber moved from Northern Italy to Greece
1 fighter moved from Northern Italy to Southern France
1 fighter moved from 95 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
1 armour placed in Union of South Africa
1 infantry and 2 marines placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 tactical_bomber
EDIT: Adding units owned by British to Southern France: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Germans : 0.00
British : -3.67
Italians : -0.33
AA fire in Western Germany : : -0.17
Americans : 1.33
Chinese : -0.17
Japanese : 1.33
note that I assumed no scramble in 95
I think this game is over
@oysteilo said in oysteilo (X) vs. farmboy (A+9) BM3:
I think this game is over
If I’m reading this correctly, (that you think I’ve got the game and not that I am about to lose) than maybe. I think I am in a strong position, but I wouldn’t underestimate the Axis still. You are not far away from being able to go for a risky combat for Moscow, and you still hold the Islands in the Pacific.
but you make too much money
@oysteilo Yeah, and I think I’m likely in a position to build on that over the next couple of turns. But Germany and Japan have interior lines of movement and a lot of hardware which counters that somewhat. It might be that you need to gamble on a risky battle (the US fleet or Moscow) to turn this around, but it also might look better once you do Germany and Japan’s turns.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Northern Italy
2 fighters moved from Southern Italy to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 3/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Tambov to Bryansk
2 fighters moved from Yugoslavia to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,3,2,3,6
Italians collect 6 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -1,33
@farmboy said in oysteilo (X) vs. farmboy (A+9) BM3:
@oysteilo Yeah, and I think I’m likely in a position to build on that over the next couple of turns. But Germany and Japan have interior lines of movement and a lot of hardware which counters that somewhat. It might be that you need to gamble on a risky battle (the US fleet or Moscow) to turn this around, but it also might look better once you do Germany and Japan’s turns.
yeah if a 20 or 30% comes along we might have to consider that