good luck
Jim010 X vs crockett36 A with bid of 12 g40.2
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:47:42 AM
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Shensi 2 infantry moved from Kweichow to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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@crockett36 What about UK and India?
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 52 to 42 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 42 to 52 EDIT: Turning off Edit Mode Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 cruiser and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Central America 1 armour moved from Central United States to Central America Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 cruiser moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 artillery moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Shensi 2 infantry moved from Kweichow to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 cruiser moved from 91 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 5 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 cruiser and 1 fighter Germans defend with 1 battleship British roll dice for 1 bomber, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 cruiser Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 110 Sea Zone 1 submarine owned by the Germans Submerged British win with 2 fighters remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 0/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 0/5 hits, 2.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 4 : 4/4 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 bomber moved from 111 Sea Zone to United Kingdom 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 2 tactical_bombers moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to Eastern Persia 3 aaGuns moved from India to Burma 1 carrier moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom British undo move 2. 1 infantry placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.17 British : -1.83 Italians : -0.33 British rolls : : 0.00 Neutral_Axis : -0.33
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser and 2 fighters Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 carrier and 1 cruiser in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the British, 1 bomber owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 36 Casualties for Italians: 1 bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Bulgaria 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from Libya to Tobruk 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.17 British : -0.17 French : 0.33
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TripleA Manual Gamesave Post: ANZAC round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 29 Sea Zone 1 cruiser moved from 50 Sea Zone to 29 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 fighters moved from New Zealand to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 infantry moved from New South Wales to South Australia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 29 Sea Zone 1 cruiser moved from 50 Sea Zone to 29 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 fighters moved from New Zealand to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 infantry moved from New South Wales to South Australia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Syria to Iraq 1 fighter moved from United Kingdom to Morocco 1 fighter moved from Morocco to Algeria Combat - French Battle in Libya French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : 0.67
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 4 fighters moved from Holland Belgium to 114 Sea Zone 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 4 fighters moved from Holland Belgium to 114 Sea Zone 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 cruiser, 5 fighters, 2 infantry, 5 tactical_bombers and 1 transport Russians defend with 1 cruiser Germans roll dice for 2 bombers, 1 cruiser, 5 fighters, 5 tactical_bombers and 1 transport in 114 Sea Zone, round 2 : 6/13 hits, 7.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Non Combat Move - Germans 15 infantry moved from Poland to Baltic States 3 artilleries moved from Poland to Baltic States 3 armour moved from Slovakia Hungary to Baltic States 5 infantry moved from Bulgaria to Romania 2 infantry moved from 114 Sea Zone to Poland 1 tactical_bomber moved from 114 Sea Zone to Germany 2 bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Germany 1 fighter moved from 114 Sea Zone to Germany 1 fighter moved from 114 Sea Zone to Germany 1 fighter moved from 114 Sea Zone to Germany 1 fighter moved from 114 Sea Zone to Germany 1 tactical_bomber moved from 114 Sea Zone to Germany 3 tactical_bombers moved from 114 Sea Zone to Germany 2 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to Germany 3 aaGuns moved from Holland Belgium to Western Germany 4 armour moved from France to Germany 1 submarine moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Poland 6 infantry moved from Finland to Vyborg 2 infantry moved from Norway to Finland Place Units - Germans 10 artilleries placed in Germany 4 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Russians Russians spend 5 on tech rolls Russians roll 5,3 and gets 0 hits Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 artillery and 11 infantry moved from Karelia to Finland 1 mech_infantry moved from Archangel to Novgorod 1 armour moved from Archangel to Novgorod 5 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Karelia to Baltic States 2 fighters moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 4 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Romania, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 5 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 3 : 4/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Finland Russians attack with 1 artillery and 11 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 11 infantry in Finland, round 2 : 1/12 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 11 infantry in Finland, round 3 : 2/12 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 7 infantry in Eastern Poland, round 2 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland retreated to Eastern Poland Germans win with 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 4 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 5 infantry EDIT: Removing units owned by Russians from Belarus: 1 artillery EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Caucasus to Rostov 2 aaGuns moved from Buryatia to Yakut S.S.R. 8 infantry moved from Buryatia to Yakut S.S.R. 4 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Karelia to Finland 1 aaGun moved from Karelia to Novgorod Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 1 artillery and 5 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 5 infantry EDIT: Removing units owned by Russians from Ukraine: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.67
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hey did a non com in my combat phase and had to edit. botched the edit and edited that. how’s lockdown going for you?
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Take your time with your moves, so there are no mistakes. It is hard to follow what is going on when the maps are edited.
I am working still so not at home all the time, but thanks for asking. You?
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Manchuria to Amur 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 2 bombers moved from Kwangsi to Shan State 5 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from 36 Sea Zone to Shan State 2 infantry moved from Kiangsi to Kwangtung 2 tactical_bombers moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Shan State 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Manchuria to Amur 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 2 bombers moved from Kwangsi to Shan State 5 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from 36 Sea Zone to Shan State 2 infantry moved from Kiangsi to Kwangtung 2 tactical_bombers moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Shan State 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 0/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 4 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 armour, 2 bombers, 7 fighters, 3 infantry and 3 tactical_bombers British defend with 5 infantry Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/16 hits, 7.83 expected hits UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for British: 5 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from Shan State to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 4 infantry moved from Hunan to Kwangsi 2 artilleries moved from Hunan to Kwangsi 2 bombers moved from Shan State to Kwangsi 6 fighters moved from Shan State to Kwangsi 2 tactical_bombers moved from Shan State to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to Kwangsi 1 tactical_bomber moved from 33 Sea Zone to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.33 Japanese : -4.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 3 bombers and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Scotland 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Algeria 2 fighters moved from 101 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Southeast Mexico to Central America 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Guam to Ulaanbaatar Combat - Americans Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Yunnan to Szechwan 1 fighter moved from Shensi to Szechwan 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 3 infantry moved from Shensi to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 3 bombers and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Scotland 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Algeria 2 fighters moved from 101 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Southeast Mexico to Central America 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Guam to Ulaanbaatar Combat - Americans Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Yunnan to Szechwan 1 fighter moved from Shensi to Szechwan 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 3 infantry moved from Shensi to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Research Technology - British British spend 5 on tech rolls British roll 3,5 and gets 0 hits Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to 114 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter and 2 tactical_bombers moved from Trans-Jordan to West India 1 fighter moved from Eastern Persia to West India 1 mech_infantry moved from India to West India 5 infantry moved from Burma to India 1 fighter moved from India to West India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in 114 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Non Combat Move - British 1 bomber moved from 114 Sea Zone to Archangel 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Trans-Jordan to Egypt 2 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to India 3 fighters moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from United Kingdom to Scotland 1 fighter moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Iraq 1 fighter placed in United Kingdom 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 7 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 2 artilleries moved from Tobruk to Alexandria 3 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Bulgaria to Greece 2 infantry moved from Bulgaria to Greece 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 99 Sea Zone
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 7 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 2 artilleries moved from Tobruk to Alexandria 3 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Bulgaria to Greece 2 infantry moved from Bulgaria to Greece 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Alexandria, round 2 : 3/11 hits, 2.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry British defend with 6 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 6 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 1/6 hits, 2.00 expected hits British roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Greece, round 4 : 4/5 hits, 1.83 expected hits British roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 4 infantry Casualties for British: 6 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 2 cruisers moved from 96 Sea Zone to 95 Sea Zone 1 battleship moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Southern France to Southern Italy 1 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern France to Northern Italy Place Units - Italians 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33