Shoot, I made a mistake with Japan, and moved 1 tac too many to SZ36. I’d like 1 tac from SZ36 to go back to SZ6 if possible.
L20 #1 trulpen (X+3) vs ksmckay (A) BM3
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TripleA Turn Summary: French round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 3 carriers, 3 destroyers, 6 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 3 submarines moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 bomber moved from Caroline Islands to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to Philippines 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - French French buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 armour moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Yunnan 2 armour moved from French Indo China to Yunnan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Bessarabia to Rostov 1 fighter and 3 mech_infantrys moved from Bryansk to Rostov 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Spain to Southern France Combat - French Non Combat Move - French Place Units - French 3 armour placed in French Indo China 1 mech_infantry placed in Southern France Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Americans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 bomber moved from Germany to Northern Italy 1 bomber moved from Germany to Southern Italy 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Greater Southern Germany 1 mech_infantry moved from Turkey to Greece 1 bomber moved from Volgograd to Greece 1 bomber moved from Germany to Yugoslavia 1 fighter moved from Volgograd to Iraq 2 fighters moved from Volgograd to Iraq 2 mech_infantrys moved from Trans-Jordan to Iraq 1 armour moved from Caucasus to Persia Germans take Persia from British 2 fighters moved from 113 Sea Zone to Greater Southern Germany 2 infantry moved from 113 Sea Zone to Denmark 1 fighter moved from 113 Sea Zone to Greater Southern Germany 1 fighter moved from Germany to Yugoslavia 1 fighter moved from 113 Sea Zone to Denmark 1 bomber moved from Volgograd to Greece 1 bomber moved from Volgograd to Eastern Poland 2 fighters moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 2 fighters moved from Germany to Yugoslavia 2 fighters moved from 113 Sea Zone to Slovakia Hungary 1 fighter moved from 113 Sea Zone to Greater Southern Germany 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Germany to Yugoslavia Combat - Germans Air Battle in Yugoslavia Germans attacks with 5 units heading to Yugoslavia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits Bombing raid in Yugoslavia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Yugoslavia causes 4 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern Italy causes 0 damage total. Battle in Greece Germans attack with 2 bombers and 1 mech_infantry British defend with 1 airfield and 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 4 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 4 fighters and 3 infantry in Greater Southern Germany, round 2 : 2/7 hits, 2,50 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Denmark Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 3 fighters and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 4 fighters and 3 infantry Americans defend with 2 mech_infantrys Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Eastern Poland, round 2 : 4/8 hits, 3,17 expected hits Americans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Americans lost in Eastern Poland Germans win, taking Eastern Poland from Americans with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 4 fighters moved from Yugoslavia to Germany 1 bomber moved from Yugoslavia to Germany 1 bomber moved from Northern Italy to Germany 1 fighter moved from Denmark to 113 Sea Zone 4 fighters moved from Greater Southern Germany to 113 Sea Zone 2 fighters moved from Slovakia Hungary to 113 Sea Zone 1 fighter moved from Eastern Poland to 113 Sea Zone 1 fighter moved from Eastern Poland to 113 Sea Zone 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Germany 1 bomber moved from Eastern Poland to Germany 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 3 infantry moved from Russia to Samara 1 infantry moved from Tambov to Samara 7 mech_infantrys moved from Volgograd to Northwest Persia 3 fighters moved from Iraq to Northwest Persia 4 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 bombers moved from Greece to Northwest Persia 1 aaGun, 12 artilleries and 6 infantry moved from Finland to Vyborg 1 armour moved from Trans-Jordan to Northwest Persia 8 armour and 9 mech_infantrys moved from Trans-Jordan to Northwest Persia 12 infantry moved from Volgograd to Kazakhstan Place Units - Germans 1 armour, 1 fighter and 8 infantry placed in Germany 2 artilleries and 1 infantry placed in Russia 1 bomber and 2 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Belarus: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Poland: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,2,2,5,3,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,4,6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Germans collect 47 PUs (10 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1,67 British : 0,33 AA fire in Southern Italy : : 0,83 Americans : -2,33 AA fire in Northern Italy : : -0,17 AA fire in Yugoslavia : : -0,17
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TripleA Manual Gamesave Post: Japanese round 32
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 bombers moved from Hunan to 21 Sea Zone 2 fighters moved from Hunan to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Caroline Islands Battle in 21 Sea Zone Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits
Combat Hit Differential Summary :
Japanese : 1,00
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There’s nothing else than max d, so I go with that. Get this over with.
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TripleA Manual Gamesave Post: Japanese round 32
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 bombers moved from Hunan to 21 Sea Zone 2 fighters moved from Hunan to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Caroline Islands Battle in 21 Sea Zone Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits
Combat Hit Differential Summary :
Japanese : 2,17
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33 hits for Japan. I select causalties, but if you’re around you can confirm.
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Damage all capital ships and sink all subs. Perfect figure.
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TripleA Manual Gamesave Post: Japanese round 32
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 bombers moved from Hunan to 21 Sea Zone 2 fighters moved from Hunan to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Caroline Islands Battle in 21 Sea Zone Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits Units damaged: 19 carriers owned by the Americans Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 2 : 40/78 hits, 40,67 expected hits Units damaged: 4 battleships owned by the Japanese 5 submarines owned by the Americans, 17 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 13 submarines in 21 Sea Zone, round 3 : 7/13 hits, 4,33 expected hits Japanese roll dice for 4 battleships, 3 bombers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 3 : 25/47 hits, 25,83 expected hits
Combat Hit Differential Summary :
Americans : -2,00 Japanese : 4,00
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32 hits. I keep one des for you.
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TripleA Manual Gamesave Post: Japanese round 32
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 bombers moved from Hunan to 21 Sea Zone 2 fighters moved from Hunan to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 4 battleships, 17 carriers, 2 cruisers, 4 destroyers, 18 fighters, 2 marines, 14 submarines and 11 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Caroline Islands Battle in 21 Sea Zone Japanese attack with 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport British defend with 1 battleship; Americans defend with 1 armour, 1 battleship, 20 carriers, 2 cruisers, 5 destroyers, 33 fighters, 2 infantry, 5 submarines, 4 tactical_bombers and 2 transports; ANZAC defend with 2 artilleries, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports Japanese roll dice for 15 submarines in 21 Sea Zone, round 2 : 6/15 hits, 5,00 expected hits Units damaged: 3 carriers owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Japanese roll dice for 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 27/47 hits, 25,83 expected hits Units damaged: 19 carriers owned by the Americans Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 2 : 40/78 hits, 40,67 expected hits Units damaged: 4 battleships owned by the Japanese 5 submarines owned by the Americans, 17 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 13 submarines in 21 Sea Zone, round 3 : 7/13 hits, 4,33 expected hits Japanese roll dice for 4 battleships, 3 bombers, 2 cruisers, 4 destroyers, 23 fighters, 11 tactical_bombers and 1 transport in 21 Sea Zone, round 3 : 25/47 hits, 25,83 expected hits Americans roll dice for 2 battleships, 23 carriers, 2 cruisers, 8 destroyers, 39 fighters, 4 tactical_bombers and 4 transports in 21 Sea Zone, round 3 : 41/78 hits, 40,67 expected hits 5 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 3 carriers owned by the ANZAC, 5 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 20 carriers owned by the Americans, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 4 battleships, 3 bombers, 6 fighters, 6 tactical_bombers and 1 transport in 21 Sea Zone, round 4 : 12/19 hits, 11,67 expected hits Americans roll dice for 2 battleships, 2 cruisers, 39 fighters, 3 tactical_bombers and 4 transports in 21 Sea Zone, round 4 : 37/46 hits, 29,83 expected hits 1 infantry owned by the Japanese, 6 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 2 marines owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 3 bombers owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 battleships owned by the Japanese and 7 fighters owned by the Americans lost in 21 Sea Zone 1 infantry owned by the Japanese lost in Guam Americans win, taking Caroline Islands from Americans with 2 battleships, 32 fighters and 4 transports remaining. Battle score for attacker is -287 Casualties for Japanese: 4 battleships, 3 bombers, 17 carriers, 2 cruisers, 4 destroyers, 23 fighters, 1 infantry, 2 marines, 15 submarines, 11 tactical_bombers and 1 transport Casualties for ANZAC: 3 carriers, 3 destroyers and 3 submarines Casualties for Americans: 20 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers 6 fighters owned by the ANZAC and 26 fighters owned by the Americans forced to land in Guam Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 5,50 Japanese : 4,33
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I resign, gg.