@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Chahar to Japan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4,6,5 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 14 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 3 fighters moved from Midway to Korea
3 bombers moved from Japan to Korea
4 artilleries, 4 infantry and 1 mech_infantry moved from Shantung to Jehol
Place Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0,33
AA fire in Japan : : 0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
6 artilleries and 22 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 23 infantry
Japanese defend with 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 6 artilleries and 23 infantry in Kiangsu, round 2 : 8/29 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 7/17 hits, 7,17 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 bombers owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 16 infantry in Kiangsu, round 3 : 4/22 hits, 5,67 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/9 hits, 4,83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 13 infantry in Kiangsu, round 4 : 5/19 hits, 5,17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsu, round 4 : 4/5 hits, 3,00 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 83
Casualties for Chinese: 14 infantry
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
6 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Chahar to Japan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4,6,5 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 14 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 3 fighters moved from Midway to Korea
3 bombers moved from Japan to Korea
4 artilleries, 4 infantry and 1 mech_infantry moved from Shantung to Jehol
Place Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
6 artilleries and 22 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 23 infantry
Japanese defend with 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese roll dice for 6 artilleries and 23 infantry in Kiangsu, round 2 : 8/29 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 7/17 hits, 7,17 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 bombers owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 16 infantry in Kiangsu, round 3 : 4/22 hits, 5,67 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/9 hits, 4,83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 13 infantry in Kiangsu, round 4 : 5/19 hits, 5,17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsu, round 4 : 4/5 hits, 3,00 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 83
Casualties for Chinese: 14 infantry
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
6 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 armour, 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 4 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Siam to Shan State
1 armour moved from India to Eastern Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
3 mech_infantrys moved from Tobruk to Egypt
1 armour, 4 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 125 Sea Zone to Norway
4 bombers moved from United Kingdom to Norway
2 carriers moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
Place Units - British
2 artilleries placed in United Kingdom
1 transport placed in 110 Sea Zone
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 32 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUs
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by French to 125 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
British : 1,00
AA fire in Japan : : 0,33
Americans : 0,67
Chinese : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Korea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Battle in Formosa
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Korea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Eastern Poland
Place Units - Germans
2 bombers placed in Germany
2 fighters and 1 tactical_bomber placed in Novgorod
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
2 bombers and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 49 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
5 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 3,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Samara
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 14x factory_major; Remaining resources: 10 PUs; 0 SuicideAttackTokens;
Japanese buy 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,5
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
4 artilleries and 14 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 14 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Denmark
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
Do you want to scramble in SZ 112?
@Pejon_88 no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
4 artilleries and 14 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 14 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Denmark
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 4 artilleries, 1 fighter and 14 infantry
Germans defend with 1 armour and 13 infantry
Americans roll dice for 4 artilleries, 1 fighter and 14 infantry in Denmark, round 2 : 5/19 hits, 4,83 expected hits
Germans roll dice for 1 armour and 13 infantry in Denmark, round 2 : 4/14 hits, 4,83 expected hits
5 infantry owned by the Germans and 4 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 10 infantry in Denmark, round 3 : 5/15 hits, 4,17 expected hits
Germans roll dice for 1 armour and 8 infantry in Denmark, round 3 : 5/9 hits, 3,17 expected hits
5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 5 infantry in Denmark, round 4 : 3/10 hits, 3,33 expected hits
Germans roll dice for 1 armour and 3 infantry in Denmark, round 4 : 2/4 hits, 1,50 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in Denmark, round 5 : 2/8 hits, 2,83 expected hits
Germans roll dice for 1 armour in Denmark, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 11 infantry
Casualties for Germans: 1 armour and 13 infantry
Non Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
1 aaGun moved from Algeria to Tunisia
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 bomber moved from Western United States to Korea
1 fighter moved from Western United States to Midway
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Jehol to Korea
3 artilleries and 3 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
3 transports placed in 6 Sea Zone
2 bombers placed in Western United States
2 armour, 1 artillery and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : -1,00
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
6 artilleries and 9 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
6 artilleries placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 3 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
4 artilleries and 14 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 14 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 14 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Denmark
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 4 artilleries, 1 fighter and 14 infantry
Germans defend with 1 armour and 13 infantry
Americans roll dice for 4 artilleries, 1 fighter and 14 infantry in Denmark, round 2 : 5/19 hits, 4,83 expected hits
Germans roll dice for 1 armour and 13 infantry in Denmark, round 2 : 4/14 hits, 4,83 expected hits
5 infantry owned by the Germans and 4 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 10 infantry in Denmark, round 3 : 5/15 hits, 4,17 expected hits
Germans roll dice for 1 armour and 8 infantry in Denmark, round 3 : 5/9 hits, 3,17 expected hits
5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 5 infantry in Denmark, round 4 : 3/10 hits, 3,33 expected hits
Germans roll dice for 1 armour and 3 infantry in Denmark, round 4 : 2/4 hits, 1,50 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in Denmark, round 5 : 2/8 hits, 2,83 expected hits
Germans roll dice for 1 armour in Denmark, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 11 infantry
Casualties for Germans: 1 armour and 13 infantry
Non Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
1 aaGun moved from Algeria to Tunisia
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 bomber moved from Western United States to Korea
1 fighter moved from Western United States to Midway
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Jehol to Korea
3 artilleries and 3 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
3 transports placed in 6 Sea Zone
2 bombers placed in Western United States
2 armour, 1 artillery and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
6 artilleries and 9 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
6 artilleries placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 6 armour and 1 bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 factory_upgrade; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers moved from 125 Sea Zone to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Western Germany
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 armour and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 125 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
3 artilleries and 5 infantry moved from Norway to 125 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 125 Sea Zone to 113 Sea Zone
3 artilleries and 5 infantry moved from 113 Sea Zone to Western Germany
4 fighters moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
Combat - British
Battle in Western Germany
British attack with 5 artilleries, 3 bombers, 1 fighter and 7 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
AA fire in Western Germany : 0/4 hits, 0,67 expected hits
British roll dice for 5 artilleries, 3 bombers, 1 fighter and 7 infantry in Western Germany, round 2 : 5/16 hits, 6,17 expected hits
Germans roll dice for 3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/9 hits, 3,83 expected hits
3 aaGuns owned by the Germans, 2 infantry owned by the Germans and 7 infantry owned by the British lost in Western Germany
British roll dice for 5 artilleries, 3 bombers and 1 fighter in Western Germany, round 3 : 4/9 hits, 4,17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 3 : 2/7 hits, 3,17 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
British roll dice for 3 artilleries, 3 bombers and 1 fighter in Western Germany, round 4 : 2/7 hits, 3,50 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Western Germany
British roll dice for 2 artilleries, 3 bombers and 1 fighter in Western Germany, round 5 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 artilleries, 3 bombers and 1 fighter remaining. Battle score for attacker is 32
Casualties for British: 3 artilleries and 7 infantry
Casualties for Germans: 3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Germany
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 bombers, 1 factory_major and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Germany, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 2 bombers and 1 infantry in Germany, round 2 : 0/3 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 bombers owned by the Germans lost in Germany
British captures 54PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 2 bombers and 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 fighter moved from Western Germany to 113 Sea Zone
3 bombers moved from Western Germany to Denmark
1 bomber moved from Germany to Denmark
3 artilleries and 4 infantry moved from Libya to Tobruk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from India to Caucasus
1 infantry moved from Shan State to Burma
1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 bomber placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 102 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 105 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 111 PUs
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
3 armour and 1 factory_upgrade placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : 0,83
Italians : -1,00
British : -0,00
Americans : -1,00
AA fire in Western Germany : : -0,67
@Pejon_88 your win. G.G.
Another?
OK, thanks and GG! Right now I have a couple of other games I intend to start, but later definitely :)