Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
i ll roll ur fig in sikang here
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
he scored
and can move to novo just as it was after ur last ncm move.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Suiyuyan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
and can move to novo just as it was after ur last ncm move.
u tell me if this is ok, since ur fig position affects my japan so i wont proceed until u have ur final ncm
u can also move that 2 inf from kansu or do some other ncm edit
post me ur final map and i ll proceed
cheers
Just got back.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
we can nullify that battle
but other dices stay as they were.
That’s very kind of you! Appreciate also that you allow the fig to be used rationally.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i ll roll ur fig in sikang here
That’s one way to handle it. I would’ve just switched battle, since they were identical - no anger or disappointment, just my view if I were on the other end. I’m certainly fully ok with it since I’d say the call of the situation is yours. The choice is fair and juste.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
post me ur final map
I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.
I’ll do that. Maybe I’ll have to redo Russia in order to reset the condition.
that could be a problem. but on the other hand we can just remember it.
i couldnt just switch it, since tehnically its a different territory.
but it get the same anyway
u just do what u think u have to do with russia
and then i ll play japan
take ur time, so we dont have any problems later.
cheers
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
that could be a problem. but on the other hand we can just remember it.
It’s fairly simple. I’m almost done.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Germans from Smolensk: 1 infantry
EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Kansu to Shensi
2 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Kansu to Sikang
6 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Vologda to Urals
1 fighter moved from Shensi to Burma
1 fighter moved from Bessarabia to Russia
2 aaGuns, 18 artilleries and 21 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Smolensk
1 armour moved from Novosibirsk to Russia
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Volgograd to Caucasus
2 aaGuns and 3 infantry moved from Kansu to Novosibirsk
1 fighter moved from Sikang to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Sikang: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
This should be correct. I’ve double checked with a pic as well.
Thanks for being a good guy!
pic?
np
I just took a picture with my phone for comparison.
i forgot to pick up a marine from gilbert, i ll move it its on my cruiser
Sure, that’s rational.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 harbour, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to Shan State
3 bombers moved from French Indo China to Sumatra
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery moved from Kweichow to Shensi
1 bomber moved from Japan to Shensi
1 artillery moved from Szechwan to Sikang
1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Japan to Kansu
1 armour moved from Hopei to Shensi
1 fighter moved from French Indo China to Sikang
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 63 Sea Zone from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 24 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 3 bombers in Sumatra, round 3 : 3/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 31 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Shensi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 bomber moved from Kansu to Suiyuyan
1 bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 aaGun moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
3 bombers moved from Sumatra to Malaya
3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 31 Sea Zone
EDIT: 1 cruiser moved from 31 Sea Zone to 48 Sea Zone
EDIT: 1 marine moved from Gilbert Islands to 48 Sea Zone
EDIT: 1 cruiser and 1 marine moved from 48 Sea Zone to 31 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
3 infantry placed in Malaya
5 submarines placed in 6 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 3.17
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Sure, that’s rational.
it was in my initional plans since i dont have a tranny there, at first i send a sub and air to wake and then realized its better to send it tall since i would stack there.
u may proceed with ur moves
take ur time
it seems china is defeated for the time being
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
it seems china is defeated for the time being
Yes, no defensive hits at all. Not like when you had them. Hate the chinese. Why did I even go to lengths to help them!?