Test summary from TripleA, engine version: 2.6.14744, time: 2:00:56 AM
Savegame
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,2,2 ANZAC collect 4 PUs (6 lost to blockades); end with 9 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone British loiter and taunt; French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone French win, taking 80 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,50 French : 0,00
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Germany is on!
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@trulpenplay said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
fantry moved from Queensland to South Au
i wont ask u for scramble in sz 109 since i am attacking with 1 sub 9 boms
if u want to just tell
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Of course no scramble. :)
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same thing for sz 80
i attack with 4 figs 2 tacs
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Same story there.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 63 PUs; Germans buy 3 bombers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Belarus 1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone 9 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers British defend with 1 submarine; French defend with 1 destroyer 1 submarine owned by the British Submerged Germans roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 80 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in 103 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 109 Sea Zone Germans attack with 9 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 9 bombers in 109 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from British with 9 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 2 artilleries moved from Bessarabia to Eastern Poland 8 artilleries and 2 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Baltic States to Archangel 15 armour and 14 mech_infantrys moved from Eastern Poland to Belarus 9 bombers moved from 109 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 90 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 bombers placed in Western Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : 0.33 Americans : -0.33 Russians : -1.00
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just check 3 minutes for me to check the map
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I somehow knew that that french des will score a hit but I wanted to get rid of it, the same as soviet sub. no more heroes for allies xd
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that is it. u may proceed with russia
cheers
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i am preparing japan in advance
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Russia to Smolensk 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi 2 infantry moved from Kazakhstan to Sikang 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 1 fighter moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Smolensk, round 2 : 0/6 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 5 infantry in Smolensk, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 4 infantry in Smolensk, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Smolensk, round 5 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Smolensk, round 6 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians retreated to Kazakhstan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Shensi to Burma 1 fighter moved from Suiyuyan to Novosibirsk 2 aaGuns moved from Kansu to Novosibirsk 1 mech_infantry moved from Novosibirsk to Urals 1 infantry moved from Russia to Smolensk 1 infantry moved from Kansu to Novosibirsk 1 fighter moved from Bessarabia to Russia 2 aaGuns, 5 armour, 18 artilleries, 21 infantry and 5 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Vologda to Urals Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -2,33 Japanese : 0,67
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Cant play now sorry
Family obligations…Will do as soon as i catch some time
Cheers
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Oh, damn, wait. I made a serious mistake. Didn’t want to attack that northern territory in China because of the Mongolian situation. Why do I forget about these things!? I knew about this. We discussed it. It’s because I rushed the turn out of excitement, looking forward to what Japan will be up to…
May I do something like what you did in Scotland? To nullify the battle? Those inf and fig wouldn’t have done anything in that case, although the fig would’ve gone south to Sikang instead. Or maybe the battle in the north can be switched south? I mean, that’s how the battle plan should’ve looked like, if I would’ve had the Mongolian pact in my mind.
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Just to clarify, doing this change has nothing to do with battle outcomes.
I was fine with losing an inf in Sikang, going for that gamble, but when I looked at the history and it hit me that Mongolia would never become russian, it also hit me that I of course shouldn’t attack those japanese territories bordering Mongolia. That’s 100 % the issue for me. You decide what you think is good and fair.
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I’ll go out for a run now. Will be back in a bit more than one hour.
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we can nullify that battle
but other dices stay as they were.
cheers
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Just to clarify, doing this change has nothing to do with battle outcomes.
I was fine with losing an inf in Sikang, going for that gamble, but when I looked at the history and it hit me that Mongolia would never become russian, it also hit me that I of course shouldn’t attack those japanese territories bordering Mongolia. That’s 100 % the issue for me. You decide what you think is good and fair.
i agree. i wouldnt even noticed and wouldnt take amur this rd
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i ll roll ur fig in sikang here
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :