@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i will attack sz 80
prepare for
- scramble decision
- does uk sub fights decision
I’m prepared.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Would like to do a placement change and put one of the des in sz10 instead. Forgot that I decided not to attack that sub. Started to, but had to change plan.
why did u changed the plan, because of the dice rolls?
No, it was before any rolls. I just understood that I wasn’t able to attack the sub without exposing my main fleet. Want a des in that fleet as well.
so u did not destroyed japanese sub and because of that u need an extra des there?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so u did not destroyed japanese sub and because of that u need an extra des there?
Exactly. And more specifically a des that can hit sz1.
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 artillery, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Kenya 1 mech_infantry moved from French Equatorial Africa to Kenya 1 battleship and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 bombers moved from Southern Italy to 93 Sea Zone 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
Combat Hit Differential Summary :
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2 fig, 1 tac, 1 sub
vs1 des
and potentially 1 more sub, 1 fig
u decide
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No scramble and submerge sub.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 artillery, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Kenya 1 mech_infantry moved from French Equatorial Africa to Kenya 1 battleship and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 bombers moved from Southern Italy to 93 Sea Zone 2 cruisers moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Italians win, taking 80 Sea Zone from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 bombers, 2 cruisers and 1 destroyer Russians defend with 1 submarine Italians roll dice for 1 battleship, 2 bombers, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win with 1 battleship, 2 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northwest Persia Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Kenya Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Kenya Italians win, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Libya to Tobruk 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 bombers moved from 93 Sea Zone to Southern Italy 1 submarine moved from 95 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 transports moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Italians collect 20 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 1 fighter EDIT: Adding units owned by Italians to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 British : -0.33 Russians : -0.17
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u may proceed with anzac
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,2,2 ANZAC collect 4 PUs (6 lost to blockades); end with 9 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone British loiter and taunt; French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone French win, taking 80 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,50 French : 0,00
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Germany is on!
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@trulpenplay said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
fantry moved from Queensland to South Au
i wont ask u for scramble in sz 109 since i am attacking with 1 sub 9 boms
if u want to just tell
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Of course no scramble. :)
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same thing for sz 80
i attack with 4 figs 2 tacs
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Same story there.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 63 PUs; Germans buy 3 bombers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Belarus 1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 103 Sea Zone 9 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers British defend with 1 submarine; French defend with 1 destroyer 1 submarine owned by the British Submerged Germans roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 80 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in 103 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 109 Sea Zone Germans attack with 9 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 9 bombers in 109 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from British with 9 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 2 artilleries moved from Bessarabia to Eastern Poland 8 artilleries and 2 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Baltic States to Archangel 15 armour and 14 mech_infantrys moved from Eastern Poland to Belarus 9 bombers moved from 109 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 90 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 bombers placed in Western Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : 0.33 Americans : -0.33 Russians : -1.00
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just check 3 minutes for me to check the map
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I somehow knew that that french des will score a hit but I wanted to get rid of it, the same as soviet sub. no more heroes for allies xd
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that is it. u may proceed with russia
cheers