@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Baltic States to Belarus 1 mech_infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Archangel 2 artilleries moved from Romania to Bessarabia 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 9 bombers moved from Western Germany to Eastern Poland 1 mech_infantry moved from Baltic States to Belarus Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 artilleries and 2 mech_infantrys in Bessarabia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 bombers and 2 mech_infantrys in Eastern Poland, round 2 : 7/11 hits, 6.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 9 bombers moved from Eastern Poland to Western Germany 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 5 transports moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 aaGun and 2 artilleries moved from Baltic States to Eastern Poland 15 armour and 15 mech_infantrys moved from Slovakia Hungary to Eastern Poland 10 artilleries moved from Romania to Eastern Poland 1 submarine moved from 93 Sea Zone to 103 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 93 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 8 artilleries and 2 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.00
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
xd
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that is it from me today. good night,
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
xd
Would’ve liked that roll against Italy. Like I say, to have good dice when it counts.
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But I’m not dissatisfied with doing 4 IPC damage to Italy. It’s a lot better than to be expected.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
xd
Would’ve liked that roll against Italy. Like I say, to have good dice when it counts.
4 dmg to Germany is pretty good. LuckiLy for me it could not be more
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Belarus 1 mech_infantry moved from Nenetsia to Novosibirsk 1 armour moved from Smolensk to Novosibirsk 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Bryansk to Novosibirsk 1 infantry moved from Caucasus to Kazakhstan 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans lost in Bessarabia 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 2 artilleries remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Novosibirsk Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Kazakhstan to Kansu 1 fighter moved from Novosibirsk to Kansu 1 mech_infantry moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Ukraine 1 infantry moved from Nenetsia to Vologda 3 infantry moved from Bryansk to Ukraine 16 artilleries moved from Western Ukraine to Ukraine 13 infantry moved from Western Ukraine to Ukraine 2 armour moved from Rostov to Ukraine 2 infantry moved from Rostov to Ukraine 8 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 5 infantry placed in Russia 1 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2,33 Russians : 0,50 Japanese : 1,33
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
4 dmg to Germany is pretty good. LuckiLy for me it could not be more
So that sneaky little bugger has done a total of 13 dmg by now, right?
3 r5, 2 r10 and 4 + 4 r11.
Red October poking around. Guess there’s soon an end to the glory though.
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And really nothing compared to what the Axis has convoy disrupted from the Allies…
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Still proud! :)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And really nothing compared to what the Axis has convoy disrupted from the Allies…
But axis did it more massively ha
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 bombers, 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Suiyuyan to Tsinghai 2 bombers moved from Kweichow to Tsinghai 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tsinghai Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Chahar 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 submarine moved from 25 Sea Zone to 24 Sea Zone 1 fighter moved from New Guinea to French Indo China 1 cruiser moved from 36 Sea Zone to 33 Sea Zone 11 artilleries and 1 mech_infantry moved from Yunnan to French Indo China 3 mech_infantrys moved from Kwangtung to French Indo China 1 bomber moved from Japan to French Indo China 2 bombers moved from Tsinghai to French Indo China 1 aaGun moved from Shensi to Kweichow 1 fighter and 2 tactical_bombers moved from Caroline Islands to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 destroyer placed in 6 Sea Zone 2 bombers and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 Japanese : -0.67
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Japan below 80 PUs, but has surpassed 1000 TUV.
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Japanese airforce (25)
10 fighters, 10 tactical bomber, 5 bombers
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I will be back for 3 hours.
cheers
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That’s about how long it will take for me to do the Allies, I guess. ;)
Cheers!
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 86 Sea Zone to 103 Sea Zone 2 fighters moved from 106 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to 103 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to 103 Sea Zone 4 fighters moved from 26 Sea Zone to 24 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - Americans Battle in 31 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 103 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 24 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 2 : 0/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode 5 fighters moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Western United States to 86 Sea Zone 2 fighters moved from 86 Sea Zone to Gibraltar 5 fighters moved from 103 Sea Zone to Gibraltar 1 bomber moved from 103 Sea Zone to United Kingdom 1 carrier moved from 101 Sea Zone to 106 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone 2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil 1 aaGun, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 transport moved from 86 Sea Zone to 101 Sea Zone 1 transport moved from 68 Sea Zone to 86 Sea Zone 2 bombers moved from Hawaiian Islands to Eastern United States 4 submarines moved from 26 Sea Zone to 25 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -4,67 Japanese : -0,67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 86 Sea Zone to 103 Sea Zone 2 fighters moved from 106 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to 103 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to 103 Sea Zone 4 fighters moved from 26 Sea Zone to 24 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - Americans Battle in 31 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 103 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 24 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 2 : 0/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode 5 fighters moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 bomber moved from 103 Sea Zone to United Kingdom 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 86 Sea Zone to 101 Sea Zone 1 transport moved from 68 Sea Zone to 86 Sea Zone 2 bombers moved from Hawaiian Islands to Eastern United States 4 submarines moved from 26 Sea Zone to 25 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone 2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil 1 fighter moved from Western United States to 86 Sea Zone 4 fighters moved from 103 Sea Zone to 106 Sea Zone 1 fighter moved from 103 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -4,67 Japanese : -0,67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 86 Sea Zone to 103 Sea Zone 2 fighters moved from 106 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to 103 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to 103 Sea Zone 4 fighters moved from 26 Sea Zone to 24 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 24 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - Americans Battle in 31 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 103 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 24 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 2 : 0/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Midway Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode 5 fighters moved from 24 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 bomber moved from 103 Sea Zone to United Kingdom 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 86 Sea Zone to 101 Sea Zone 1 transport moved from 68 Sea Zone to 86 Sea Zone 2 bombers moved from Hawaiian Islands to Eastern United States 4 submarines moved from 26 Sea Zone to 25 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone 2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil 1 fighter moved from Western United States to 86 Sea Zone 4 fighters moved from 103 Sea Zone to 106 Sea Zone 1 fighter moved from 103 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 78 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber moved from India to Sumatra 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Sumatra British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 109 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Northwest Persia British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 bomber moved from Sumatra to India 1 carrier and 2 cruisers moved from 78 Sea Zone to 73 Sea Zone 1 fighter moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to India 1 infantry moved from Burma to India 1 fighter moved from Persia to India 2 infantry moved from India to Burma 2 infantry moved from Burma to India 3 fighters moved from 109 Sea Zone to United Kingdom 1 infantry moved from Eire to Scotland 1 battleship moved from 26 Sea Zone to 25 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 2,50 Italians : 0,33 Americans : -4,67 Japanese : -0,67