Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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i ll post one small edit
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here s the map
posting
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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u have green light for usa
cheers
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 1 artillery moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 3 fighters moved from Gibraltar to Portugal 1 artillery moved from Spain to Portugal 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 bomber moved from Western United States to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 19 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Midway Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 19 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Portugal Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Portugal to Gibraltar 1 armour moved from Western United States to Central United States 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Spain to Gibraltar 1 fighter moved from Portugal to Gibraltar 19 fighters moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - Americans 1 factory_minor placed in Spain 2 fighters and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 2 Sea Zone 1 submarine placed in 1 Sea Zone 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0,17 Americans : -2,17 Neutral_True : 0,33 Japanese : -0,33 -
chinese are gone so just uk :)
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun EDIT: Turning off Edit Mode Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 1 artillery moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 3 fighters moved from Gibraltar to Portugal 1 artillery moved from Spain to Portugal 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 bomber moved from Western United States to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 19 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Midway Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 19 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Portugal Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Portugal to Gibraltar 1 armour moved from Western United States to Central United States 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Spain to Gibraltar 1 fighter moved from Portugal to Gibraltar 19 fighters moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - Americans 1 factory_minor placed in Spain 2 fighters and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 2 Sea Zone 1 submarine placed in 1 Sea Zone 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 Americans : -2,17 Neutral_True : 0,33 Japanese : -0,33 -
when u finish uk just write me ur anzac and french moves so i can play italy and germany combined
cheers -
Sent a dinghy out into the Pacific. :rowboat:
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Sent a dinghy out into the Pacific. :rowboat:
i dont get it xd
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at what time can we expect uk? am not rushing just asking
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A dinghy is like a small rubber boat.
Thought of yawl as well. Maybe that’s better. Think it is like a small wooden row-boat kept on ships.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
at what time can we expect uk? am not rushing just asking
Doing it. Maybe 5 min.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
A dinghy is like a small rubber boat.
Thought of yawl as well. Maybe that’s better. Think it is like a small wooden row-boat kept on ships.
ok but who is sending it in the pacific
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
at what time can we expect uk? am not rushing just asking
Doing it. Maybe 5 min.
take ur time
and if its 5 min its great :)
u post i ll prepare italy and come back here to see if there is any change edit before i dice
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Restarted UK and forgot to move away the sub from sz80. Will fix that with edit.
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So any dice there are nullified. Didn’t want the battle. All clear?
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Nevermind, I’ll restart the round again instead.
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Rolling.
First battle. Starts as they usually do… ;)

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if there was only sub in sz 80 and not your air then np
u forgot
just edit





