Usual scramble options
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UK lost 10 to blockades. nice.
can i retreat with air units from ambphibious assault and leave land guys to fight alone ?
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
can i retreat with air units from ambphibious assault and leave land guys to fight alone ?
Yes, I believe so. The land units can never retreat from amphi though.
I am off house for an hour or two maybe more, i ll play later. Cheers
the dices betrayed me in Trans Jordan in crucial moment
or to say it better u scored too well in Egypt and especially Trans Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 3 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
British defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 marine owned by the Italians, 3 artilleries owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries, 1 bomber, 2 infantry and 1 marine
Casualties for British: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 marine moved from Southern Italy to Northern Italy
1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 transport placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 3 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to Nigeria
3 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
the dices betrayed me in Trans Jordan in crucial moment
or to say it better u scored too well in Egypt and especially Trans Jordan
Yes, seems like it. What a Cairo crush!
Not sure if you asked about this, but if G takes London both R and US may DOW.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Not sure if you asked about this, but if G takes London both R and US may DOW.
yeah, thanks for that. I could off pull sea lion against U , I had it, i could buy 10 trannies in rd 2 and it would be 98 %, but I went different way.
cheers
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
the dices betrayed me in Trans Jordan in crucial moment
or to say it better u scored too well in Egypt and especially Trans Jordan
Yes, seems like it. What a Cairo crush!
those anzac guys are heroes
factory in queensland. interesting.
hey too many obligations today
sorry nothing before tomorrow
cheers
so many options with Germany
incredible country to play
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so many options with Germany
incredible country to play
Sure is. Gotta love the nazis. ;)
allies are my favs in this game. i am an alllied type. xd
ok germany goes
I’m comfortable with both sides, but if I’d have to pick a favourite side it will be Axis. Like in chess I love the King’s Gambit.
At the same time I’m a bit materialistic and positional at times.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
5 armour and 1 mech_infantry moved from Southern France to Yugoslavia
2 armour and 3 infantry moved from Greece to Bulgaria
2 armour moved from Bulgaria to Romania
9 artilleries and 4 infantry moved from Germany to Poland
1 fighter moved from 119 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
3 transports moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Southern Italy
2 tactical_bombers moved from Southern Italy to Egypt
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Southern Italy to Western Germany
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 destroyer and 2 submarines placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
i like allies because there is so much with them to do but i dont have to break my head with what to do like the axis so many options, and i like long games, and allies pass better in long oness
then looking forward to our 3rd game :)