@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
TUV
Japan 984
Germany 870
USA 768
UK 663 (With UK Pac)
Russia 430
Italy 351
PUs
Japan 82
USA 79
Germany 69
Italy 37
Russia 35
I will have no ncm edits.
I do not now how long will be able to play now , so do not rush with Ur move.
Do not rush anyway, but U have a reason more.
I ll try to play Italy somewhere at dinner time, if it would not be a complicated turn, and i expect it to be not.
cheers
Persia and Iraq in this game are like Iran-Iraq war. Firm line with not much chance of either side prevailing.
a USA inf in Rhodesia. That is interesting.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Persia and Iraq in this game are like Iran-Iraq war. Firm line with not much chance of either side prevailing.
21 unit in Iraq. 21 unit In Persia.
The Kansu guys still holding, but for how long?
China with only 2 units left, 1 fig, 1 inf.
20 land units (with air) in Queensland. Quite a fortress there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
2 fighters moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from Queensland to 30 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from United Kingdom to 103 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Wake Island
Americans attack with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 5/10 hits, 4,67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Wake Island to Hawaiian Islands
6 fighters moved from Wake Island to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 103 Sea Zone to 106 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Western United States
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 68 Sea Zone
1 transport moved from 68 Sea Zone to 86 Sea Zone
1 transport moved from 86 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to British Guiana
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 1,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
71 PUs for USA. Lowest since the war days I think.
I think I can play a quick Italy without a problem
I can’t even count how many hits you’ve made with subs defensively. Man, it’s sick. I blame dice this game as well. ;)
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I can’t even count how many hits you’ve made with subs defensively. Man, it’s sick. I blame dice this game as well. ;)
My subs heroes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
2 fighters moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from Queensland to 30 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from United Kingdom to 103 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Wake Island
Americans attack with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry in Wake Island, round 2 : 5/10 hits, 4,67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Wake Island to Hawaiian Islands
6 fighters moved from Wake Island to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 103 Sea Zone to 106 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Western United States
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 68 Sea Zone
1 transport moved from 68 Sea Zone to 86 Sea Zone
1 transport moved from 86 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to British Guiana
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 artilleries and 18 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Persia to 39 Sea Zone
1 bomber moved from Persia to 39 Sea Zone
1 armour moved from Nigeria to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Scotland to Eire
British take Eire from Germans
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 4 artilleries and 18 infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 4/22 hits, 5,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
1 infantry moved from Persia to Northwest Persia
1 fighter moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
1 bomber moved from 39 Sea Zone to India
Place Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,3,4,3,2,5,4,4
British collect 17 PUs (9 lost to blockades); end with 17 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,67
British : 0,33
Americans : 1,00
Chinese : 0,33
Japanese : 0,83
You may begin Italy. Will just check the map for NCMs, but the Brits don’t have much to do, so don’t think there are any.
I see one. Move the art from Scotland to London.
Looking at the fleet by S Africa. But it doesn’t affect Italy.
I ll wait 5 more min. Feel free to write any more