@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Japanese on the go?
u made two posts of turn. and they seem the same. i ll use the last one
That’s the right one. Think the difference is an inf in Belarus.
Have some family issues now wo i need to postpone japan a bit
No problem, although I’m looking forward to your move.
sorry i am back now and will ttry to play it this time to the end
No need to apologize. First priorities first.
Thanks for Ur understanding.
I am attackin Queensland sz with 5 fig 5 tac 1 sub
i think scrambling not?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 mech_infantrys, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat Hit Differential Summary :
As far as I know this game and U , U wont scramble there. If U change Ur mind, np we roll later
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 mech_infantrys, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Johnston Island
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific, taking Johnston Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.67
Japanese : 1.33
Flawlles Japanese dice turn, my air even did not have to shoot at sz 54, my sub hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 mech_infantrys, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Johnston Island
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific, taking Johnston Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Shan State to Yunnan
5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to New Guinea
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from Japan to Caroline Islands
1 bomber moved from 25 Sea Zone to Japan
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
2 artilleries moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 bombers moved from Suiyuyan to Kweichow
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 submarines placed in 37 Sea Zone
1 mech_infantry placed in French Indo China
1 cruiser and 1 transport placed in 36 Sea Zone
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.67
Japanese : 1.33
TUV
Japan 984
Germany 870
USA 768
UK 663 (With UK Pac)
Russia 430
Italy 351
PUs
Japan 82
USA 79
Germany 69
Italy 37
Russia 35
I will have no ncm edits.
I do not now how long will be able to play now , so do not rush with Ur move.
Do not rush anyway, but U have a reason more.
I ll try to play Italy somewhere at dinner time, if it would not be a complicated turn, and i expect it to be not.
cheers
Persia and Iraq in this game are like Iran-Iraq war. Firm line with not much chance of either side prevailing.
a USA inf in Rhodesia. That is interesting.