@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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ok i have one german ncm i ll post it all now
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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U may play Russia when ready, German turn is over
cheers
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit Mode Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Persia to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Novosibirsk 1 artillery moved from Bryansk to Ukraine 17 artilleries and 33 infantry moved from Bryansk to Western Ukraine 2 armour moved from Vologda to Smolensk 2 armour moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 2 carriers and 5 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 carriers and 5 transports in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 2 carriers and 5 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys Germans defend with 2 artilleries and 2 mech_infantrys Russians roll dice for 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/54 hits, 15,33 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour, 17 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Smolensk Russians attack with 4 armour, 1 infantry and 3 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Smolensk, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 2 aaGuns moved from Vologda to Russia 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 Russians : -0,67 Japanese : -0,67
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if this is it i ll take japan,
i ll go start the move, and will come back here before dicing
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Actually forgot (rushed) that the ac defends on 2, but had started the battle when I realized it. Would’ve submerged if you hadn’t hit. My bad.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i ll go start the move, and will come back here before dicing
Just change placement. Put one inf from Stalingrad into Moscow.
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i am attacking sz 54 with 4 bombers 1 sub
u have 1 des, and possible scramble of 3 anzac figs
will u scramble?
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 cruiser, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry 1 artillery moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Shensi to Kazakhstan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan 1 mech_infantry moved from Kansu to Novosibirsk 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 4 infantry moved from French Indo China to Yunnan 12 artilleries moved from French Indo China to Yunnan 4 bombers moved from French Indo China to 54 Sea Zone
Combat Hit Differential Summary :
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i will have more combat i am attackin ur unit near midway
but i need the scramble decision, i suppose u l not scramble but its better to ask
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wait i ll redo my turn
i want to change buyings
i havent diced yet
as for sz 54 battle there will be no changes
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No scramble.
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 14 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 infantry moved from Shan State to Burma 12 artilleries and 4 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 54 Sea Zone Japanese attack with 4 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Novosibirsk Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 12 artilleries and 4 infantry British defend with 2 infantry Japanese roll dice for 12 artilleries and 4 infantry in Yunnan, round 2 : 3/16 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 12 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 6 carriers, 3 destroyers, 1 infantry, 2 marines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to Midway 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 marines moved from 25 Sea Zone to Midway 1 bomber moved from Japan to French Indo China 4 bombers moved from 54 Sea Zone to New Guinea 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 4 infantry moved from Malaya to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Sakha to Siberia 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai Place Units - Japanese 2 infantry placed in Japan 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 cruiser and 2 transports placed in 6 Sea Zone 1 destroyer placed in 20 Sea Zone 1 harbour placed in Midway Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : -0.17 Chinese : 1.33 UK_Pacific : -0.67 Russians : 1.33 Japanese : -4.50
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Thats it from me today.
I ll maybe play Italy later.
so take ur time.
cheers
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from Hawaiian Islands to 12 Sea Zone 2 fighters moved from Hawaiian Islands to 9 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from 10 Sea Zone to 9 Sea Zone 1 fighter moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 12 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 12 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 1 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 fighters moved from 12 Sea Zone to Western United States 3 fighters moved from 9 Sea Zone to 10 Sea Zone 2 fighters moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 3 destroyers and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Americans : -0,33 Japanese : -0,50
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from Hawaiian Islands to 12 Sea Zone 2 fighters moved from Hawaiian Islands to 9 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from 10 Sea Zone to 9 Sea Zone 1 fighter moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 12 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 12 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 1 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 fighters moved from 12 Sea Zone to Western United States 3 fighters moved from 9 Sea Zone to 10 Sea Zone 2 fighters moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 3 destroyers and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone British take 72 Sea Zone from Italians 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour moved from Rhodesia to South West Africa 1 artillery and 1 infantry moved from Union of South Africa to South West Africa 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Burma 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 carrier, 2 cruisers and 1 destroyer Italians defend with 1 submarine British roll dice for 1 carrier, 2 cruisers and 1 destroyer in 80 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 80 Sea Zone British win, taking 80 Sea Zone from Italians with 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in South West Africa British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in South West Africa British win, taking South West Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Northwest Persia to 80 Sea Zone 1 fighter moved from Burma to 80 Sea Zone 1 tactical_bomber moved from Burma to Persia 1 bomber moved from Burma to India 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone British undo move 2. British undo move 1. 1 destroyer placed in 80 Sea Zone 2 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 24 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,17 Italians : -0,50 British : -2,00 Americans : -0,33 Japanese : -0,17
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The brits don’t have much to do, so they are finished for sure. Did even not have to move that bs.
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TUV Axis: 2060
TUV Allies: 2059 -
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
ave much to do, so they are finished for sure. Did even not have to move that
the kids are asleep so i ll try to play italy now