Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Yes, I could see that now. :)
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nothing changes in the north pacific so i think u dont need any edits
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No edits. It’s cool.
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ah i see i can move a sub and convoy block alaska
and will probably do it
so i am allowing ur des ncm move if u want
decide and tell so i can play jap in peace
cheers
o
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ll try to look more careful for edits.
just play a little bit slower. thats it. np
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
No edits. It’s cool.
100 % ? I may proceed ?
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Yes, you may.
I’m so eager and your moves is all I’m waiting for all day and night, so it’s very difficult to be slow… :laughing:
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I just realized I do not have any aa guns with Japan left ha
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just realized I do not have any aa guns with Japan left ha
Such a relief!
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And now you build 6…
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And now you build 6…
well, no, 1 actually xd
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Yes, you may.
I’m so eager and your moves is all I’m waiting for all day and night, so it’s very difficult to be slow… :laughing:
and what about 10 other games of Urs ;)
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’m so eager and your moves is all I’m waiting for all day and night, so it’s very difficult to be slow… :laughing:
and what about 10 other games of Urs ;)
Barely moving. A move now and then every other day or worse. So frustrating. Might need to start up ten more.
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IT seems that the Chinese suddenly like u very much
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No, it’s the ruskijs.
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I had a hunch that you would go for sz54. Problem is of course that you can’t take to much dmg on the ac’s, since the air can’t land. So I guess it wasn’t really a 20-40 TUV win to be expected.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Changing PUs for Russians from 38 to 36 EDIT: Turning off Edit Mode Japanese buy 1 aaGun, 1 airfield, 4 artilleries, 1 harbour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 bomber moved from Kweichow to Suiyuyan 1 bomber moved from Japan to 8 Sea Zone 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 bomber moved from French Indo China to 79 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Hopei to Suiyuyan Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Chinese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in 8 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 artillery moved from Dutch New Guinea to New Guinea 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 5 carriers, 1 destroyer, 1 marine and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from Malaya to Shan State 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Shensi 1 armour moved from Szechwan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 bomber moved from Suiyuyan to French Indo China 7 artilleries moved from French Indo China to Yunnan 1 bomber moved from 79 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 bomber moved from 8 Sea Zone to Japan 2 fighters moved from Philippines to 46 Sea Zone 2 fighters moved from Philippines to New Guinea 1 tactical_bomber moved from 46 Sea Zone to New Guinea 2 tactical_bombers moved from Japan to 46 Sea Zone 1 tactical_bomber moved from French Indo China to 46 Sea Zone 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to French Indo China Place Units - Japanese 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 1 aaGun and 1 artillery placed in French Indo China 3 artilleries placed in Malaya 1 transport placed in 36 Sea Zone 1 airfield and 1 harbour placed in New Guinea Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : 1.00 Japanese : -2.67
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U may proceed with this map, but if I remember something i ll send U to PM
just wait 5 mins before playing USA because USA goes emidiately after Japan, so if i remember a ncm edit more, probably it will be late.
cheers
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Yes, I’ll wait.
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I have to go now. I ll be back for an hour.