@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
-
I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 109 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Adding units owned by Germans to 109 Sea Zone: 4 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 109 Sea Zone: 1 transport EDIT: Turning off Edit Mode Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Persia to Northwest Persia 2 infantry moved from Vologda to Archangel 3 infantry moved from Sikang to Szechwan 8 infantry moved from Kansu to Tsinghai 1 fighter and 1 tactical_bomber moved from Russia to Belarus 4 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 1 fighter moved from Bryansk to Bessarabia 2 armour moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Szechwan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Szechwan 1 infantry owned by the Russians retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Tsinghai Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 fighter and 2 infantry Italians defend with 1 marine Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 marine owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 marine Battle in Belarus Russians attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 armour, 2 artilleries and 1 mech_infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 4/11 hits, 4,00 expected hits Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2,50 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Germans win with 2 armour remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Bessarabia to Bryansk 1 fighter moved from Northwest Persia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Rostov to Caucasus 1 artillery and 3 infantry moved from Rostov to Bryansk 1 artillery and 5 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 submarine moved from 92 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Volgograd 1 fighter, 2 infantry and 1 mech_infantry placed in Russia Russians undo move 2. 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,50 Italians : 0,67 Russians : 2,00 Japanese : 1,33
-
Count in another fig for the good guys! ;)
-
Will there be a japanese move tonight?
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Will there be a japanese move tonight?
I do not play at night ;)
I am day playing type . And i have obligations on the later part of the day, so I can not.
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.
And I am proud on U too. Small step for this game, but big one for U. :)
-
Soviet guy in NW Persia. nice.
-
I will assume U wont scramble in NZ since I am attacking with 4 figs 4 tacs
but if u want otherwise just tell me after
we will rollcheers
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Sakha to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 marine moved from New Guinea to 46 Sea Zone 2 battleships and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Shan State to Sumatra 1 bomber moved from Japan to Shensi 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Shensi 1 tactical_bomber moved from French Indo China to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 63 Sea Zone 1 destroyer moved from 46 Sea Zone to 49 Sea Zone 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from New Guinea to 63 Sea Zone 1 fighter moved from New Guinea to 49 Sea Zone 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in New Britain Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Wake Island from Americans, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 63 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 63 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 49 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Solomon Islands Non Combat Move - Japanese 5 carriers moved from 46 Sea Zone to 49 Sea Zone 4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to Shan State 2 artilleries moved from Malaya to Shan State 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kweichow to Hopei 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 bomber moved from Shensi to French Indo China 1 bomber moved from Shensi to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 bomber moved from Sumatra to Shan State 1 submarine moved from 1 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 aaGun moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 2 artilleries and 1 infantry placed in Malaya 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 2 submarines and 1 transport placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : 1.00 Americans : 0.67 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 3.33
-
Japan is one IPC short to have 80 PUs.
-
Very good allied defense dice, especially on the sea.
-
i have one edit, i ll post the map.
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TUV:
Japan 899
Germany 800
USA 735
UK 575 (635 with UK Pacific)
Russia 407
Italy 330 -
PUs
Japan 79
USA 76
Germany 69
Russia 34
Italy 34 -
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Malaya: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to 15 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 5 fighters moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 31 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 15 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 15 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Solomon Islands Americans attack with 1 bomber and 5 fighters Japanese defend with 1 artillery, 1 infantry and 1 marine Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 3 fighters Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 50 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone 3 fighters moved from Solomon Islands to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 15 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Alaska 4 carriers moved from 101 Sea Zone to 86 Sea Zone 4 fighters moved from Algeria to Gibraltar 1 mech_infantry moved from Libya to Algeria 5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone 5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour and 1 infantry moved from Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Americans undo move 2. 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 1,50 Japanese : 1,83
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Kansu EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone EDIT: 4 infantry moved from 86 Sea Zone to Brazil EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
I ve made a mistake. Should of kept them on ship. 2/3 of them