Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
As for that tranny in West India sz I was planning to warn U about it, I thought U left it there by accident, then i realized U didnt, U deliberately moved it there alone from sz 80.
I was even then planing to tell U that U are in the reach of my bomber (all though U yourself was writing earlier how do U fear those japan boms)but I saw U could attack Sumatra and supposed U well so I ve decided to sank it without much mercy xd
And U could attack Sumatra with it,
If I’d seen that you could attack the tr without repercussions, I’d left it in sz80. But yes, putting pressure on Sumatra was one point of keeping the tr there. Always feels like such a waste when it happens.
I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 109 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 infantry moved from Vologda to Archangel
3 infantry moved from Sikang to Szechwan
8 infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Belarus
4 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 fighter moved from Bryansk to Bessarabia
2 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Russians roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
1 infantry owned by the Russians retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Tsinghai
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 marine
Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 marine in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 marine owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 marine
Battle in Belarus
Russians attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 4/11 hits, 4,00 expected hits
Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2,50 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Northwest Persia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : 0,67
Russians : 2,00
Japanese : 1,33
Count in another fig for the good guys! ;)
Will there be a japanese move tonight?
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Will there be a japanese move tonight?
I do not play at night ;)
I am day playing type . And i have obligations on the later part of the day, so I can not.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’m proud of myself. Had a small window to make a move with Russia before going to running excercise. Had to eat as well and just wouldn’t make it without rushing it, so I let it be. Will try and make the move later tonight.
And I am proud on U too. Small step for this game, but big one for U. :)
Soviet guy in NW Persia. nice.
I will assume U wont scramble in NZ since I am attacking with 4 figs 4 tacs
but if u want otherwise just tell me after
we will roll
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 marine moved from New Guinea to 46 Sea Zone
2 battleships and 1 marine moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 bomber moved from Japan to Shensi
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 63 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from New Guinea to 63 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Wake Island
Battle in New Britain
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Wake Island from Americans, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 63 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 63 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Solomon Islands
Non Combat Move - Japanese
5 carriers moved from 46 Sea Zone to 49 Sea Zone
4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
2 artilleries moved from Malaya to Shan State
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kweichow to Hopei
1 armour moved from Hopei to Chahar
1 mech_infantry moved from Hunan to Hopei
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 bomber moved from Shensi to French Indo China
1 bomber moved from Shensi to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Sumatra to Shan State
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Japan
1 aaGun moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Place Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 artilleries and 1 infantry placed in Malaya
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 submarines and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : 1.00
Americans : 0.67
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 3.33
Japan is one IPC short to have 80 PUs.
Very good allied defense dice, especially on the sea.
i have one edit, i ll post the map.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TUV:
Japan 899
Germany 800
USA 735
UK 575 (635 with UK Pacific)
Russia 407
Italy 330
PUs
Japan 79
USA 76
Germany 69
Russia 34
Italy 34
I’ve said it before: I hate your dice.
Did an air-strike on your Solomon guys and they hit 3/3.
Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Aleutian Islands to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Solomon Islands
5 fighters moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 15 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 artillery, 1 infantry and 1 marine
Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber
EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter
EDIT: Turning off Edit Mode
1 transport moved from 50 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
3 fighters moved from Solomon Islands to 30 Sea Zone
3 fighters moved from Western United States to 30 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 15 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Alaska
4 carriers moved from 101 Sea Zone to 86 Sea Zone
4 fighters moved from Algeria to Gibraltar
1 mech_infantry moved from Libya to Algeria
5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone
5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
Americans undo move 2.
2 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 1,50
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shensi to Kansu
EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone
EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone
EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone
EDIT: 4 infantry moved from 86 Sea Zone to Brazil
EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33