Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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I will. Sometimes (or rather often) new posts from triplea don’t show.
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Ah, now I understand. You posted the american map.
We have diametric view on how to handle that. For me, it’s much more clear if you only post your own nation. Like you post Japan again with edits. Then all that nation’s edits are in its own turn.
Of course, in this case you made the edit and I just didn’t see it. All clear. You can make those edits now then.
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But then I’d like to make an edit with US, namely putting the des in sz10 instead of 101. Now you have two subs there, which makes a difference. At the same time a lot happened with Germany, so I’ll understand if you say no, and it’s my own fault I missed the edit.
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Wait. Doesn’t have to be that actually. I have the alternative to have put a des in sz8 or 10 from Hawaii. May I look?
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Nevermind, you go ahead.
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there is no issue here. of course i can post on start of usa turn.
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It is not dice, U do not own triple a post, i dont know how to express better D
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I’m not saying you can’t, but I’d prefer if you don’t. You may do how you please though.
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ok i have no problem with that
i could just leave it written only
i did it to help u
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I’ll try to look more careful for edits.
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but U missed both written message, both the map
and i ve missed that a sub is gone later
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U re too fast.
And thing is like this. When u post i expect 5 posts, 5 edits, so I wait and dont play emmidiately.
U on the other hand expect i wont have any edit, since its normally so, and thats all the confusion about.
so we should both take a look next time.
and luckily this sub doesnt affect anything important considering ur usa move
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Yes, it’s my fault. I’ll try to be better.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I will. Sometimes (or rather often) new posts from triplea don’t show.
u had in the written version too, before the map post
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Yes, it’s my fault. I’ll try to be better.
its my (miss) too and will try too :)
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Yes, I could see that now. :)
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nothing changes in the north pacific so i think u dont need any edits
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No edits. It’s cool.
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ah i see i can move a sub and convoy block alaska
and will probably do it
so i am allowing ur des ncm move if u want
decide and tell so i can play jap in peace
cheers
o
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I’ll try to look more careful for edits.
just play a little bit slower. thats it. np