Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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can allies air units land in pro allied territories?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
can allies air units land in pro allied territories?
Nope.
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what will u take as cas in sz 91
i scored a hit with my sub
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a cruiser, or tip AC?
italy is not in war with russia so it can not be russian sub
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Changing PUs for British from 25 to 23 EDIT: Turning off Edit Mode Italians buy 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Alexandria to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Battle in Cyprus Battle in Syria Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Italians : 0.67
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i wait for ur response
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i will soon have to go, but i wont move my move forward since u choose ur cas cause its too sensitive.
cheers
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I must obviously dmg the ac, so that’s my choice.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I must obviously dmg the ac, so that’s my choice.
But in case germany attacks U ur figs are uselles.
I just hope U re aware of that
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I am, but let me check again. I just would hade it if that fucking italian sub takes out both ships.
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And what would be the remaining OOL (for the rest of the battle)
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And with your dice, I’d count on it.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And with your dice, I’d count on it.
I am not that good. Xd your ac is a 2 hit unit, if not, a draw i could pull xd
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But there is no draw here, ha, but if u dont have 3 hp i would hope, this how, no
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Ok, lets take a shot at it. Maybe the most rational choice is the cr anyway. Lets try that.
Sink the cr.
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Wait. There’s more to the analysis.
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I ll give u a few more min to give me definite decision. If you need more time just tell. I know this is not easy. I just dont want u have bad feelings later for rushing with the decision
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Go with the first choice. Damage the ac. I’ve decided.
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We wrote at same time.
Take ur time
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Yes, you go ahead. Max d in this battle.