L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • ok i am posting


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shensi to Suiyuyan
            1 bomber moved from French Indo China to Suiyuyan
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Philippines to 45 Sea Zone
            1 bomber moved from Philippines to 45 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • I suppose there will be no scramble, but it is mine to ask first


  • Correct, no scramble there.


  • Ur anzac ships were pretty good. if that usa sub scored in DNG, it would be a perfect turn for allied navy.


  • Makes me happy. :)


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Shensi to Suiyuyan
            1 bomber moved from French Indo China to Suiyuyan
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Philippines to 45 Sea Zone
            1 bomber moved from Philippines to 45 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Siberia
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 submarines moved from 46 Sea Zone to 62 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser moved from 46 Sea Zone to 44 Sea Zone
            2 battleships, 4 carriers and 1 marine moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from 45 Sea Zone to French Indo China
            2 fighters moved from 45 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from French Indo China to Japan
            1 infantry moved from Manchuria to Jehol
            3 artilleries moved from Yunnan to French Indo China
            1 infantry moved from Shan State to Malaya
            1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Kweichow to Shensi
            1 aaGun moved from Yunnan to Shan State
            1 aaGun moved from Kweichow to Yunnan
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Szechwan to Shensi
            1 armour moved from Yunnan to Szechwan
            1 fighter and 3 tactical_bombers moved from Java to French Indo China
            3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Suiyuyan to Kweichow
    
        Place Units - Japanese
            1 bomber and 2 tactical_bombers placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 artilleries placed in French Indo China
            1 factory_minor placed in Malaya
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.50
    Chinese : -0.33
    Japanese : 0.83
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Hehe, in our previous game I was toast in most (not all) such battles. Especially in Asia.

    Actually, just now in another game I made two attacks against chinese. 2 inf for both on both spots. Had 1 fig, 1 tac against Sikang and 2 sb against Kansu. Killed off the chinese, sure, but surprise the chinamen hit 100 % in both locations.

    It sure brought back some nasty memories… ;)

    the Chinese don t like U xd


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Don’t think you’ll repair it all, but that’s 21 IPC of damage. A bit on the low side. With mean dice it would’ve been 27-28.

    U should be glad that those 2 bombers are still alive. They have done 4 attacks and each time the aa gun missed. But next time they are toast. at least one of them ;)


  • just one correction to ncm.
    the marine in philli sz is not on bat , but on the land.


  • the program doesnt allow me to edit it, but we will remember it


  • ok. jap played. take ur time with triple allied move.
    cheers


  • one more jap ncm

    1 sub to sz 5 instead to phillies

    i ll post


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from United Kingdom to 108 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 108 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 108 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 108 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 108 Sea Zone
                    Americans roll dice for 1 bomber and 1 fighter in 108 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 108 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 108 Sea Zone to United Kingdom
            1 bomber moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            3 carriers and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from British Columbia to Central United States
            1 armour and 1 infantry moved from South West Africa to Union of South Africa
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            1 fighter placed in Eastern United States
            5 infantry placed in Central United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Americans undo move 2.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : 0,67
    Americans : -2,33
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    Japanese : -0,33
    

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    just one correction to ncm.
    the marine in philli sz is not on bat , but on the land.

    I’ll fix it.


  • Fixed.

    I happened to click retreat from Yunnan, but wanted to continue the attack. I’ll reset and continue the battle. Just post the present situation. Have only the attack on Shan state left.


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 armour moved from Belgian Congo to Rhodesia
            3 infantry moved from Persia to Iraq
            1 artillery moved from Burma to Shan State
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 bomber moved from Persia to Iraq
            1 fighter moved from India to Iraq
            1 artillery and 2 infantry moved from United Kingdom to Scotland
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Iraq
                British attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 armour and 1 infantry
                    AA fire in Iraq : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Iraq
                    British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,83 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                British win, taking 106 Sea Zone from Germans, taking Iraq from Italians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 aaGun, 1 armour and 1 infantry
            Battle in Scotland
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 7 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 8 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 9 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 9 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 10 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 10 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Scotland, round 11 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 11 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Japanese lost in Yunnan
                1 artillery owned by the British and 2 infantry owned by the British retreated to Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -1,83
    Italians : -0,83
    AA fire in Iraq : : 0,50
    Japanese : -0,33
    

    Savegame


  • Nah, I changed my mind. Will retreat.

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