Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Well played in both games. You’re a strong player.
I’ll try and get back to you with some more thorough game analysis of these two games that were utter failures for me.
and that game analysis should enclude the dicee too, not as prime factor, but some dice in rd 1 sz 110, and sz 91 in 12-13, or whatever round did an impact to the game. a larger one.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I make a solemn promise. I will not mention dice at all in our conversations during that third game. 100 % no complaining dice talk. ;)
i have no problems with it, especially when u use the terms, my russian failed, put some smiles, jokes, that can be even fun , its hard to make fun on ur account but its great when u re able to. but as i say, i generally do not have anything against dice commenting, and i see the dice, and can comment myself when i see taht u re hurt by them, and even if i dont comment i see it.
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but maybe for the quality of our third game (there can always be a place for improvement) we can first make the analysis of our first two games and take a breathe, and then we start the third one?
is that ok?
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That’s very fair. I fully agree.
Shall I set up the game?
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@trulpen i mean take a breathe from playing and dicing with the analysis
and the analysis helps us to play better in the third game
but we have to analyse before we roolll
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
but maybe for the quality of our third game (there can always be a place for improvement) we can first make the analysis of our first two games and take a breathe, and then we start the third one?
is that ok?
I’d like start it already now. I can write my impressions while waiting for moves. We can take it in the chat. I have about 1,5 h now. No other moves (so sad).
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u wrote its 1 -0 for me in the post league, shouldnt be it 2-0 , or its 1-0 as me as the axis?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen i mean take a breathe from playing and dicing with the analysis
and the analysis helps us to play better in the third game
but we have to analyse before we roolll
I think the opening is pretty straight-forward. Like in chess. Not so much to think about.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u wrote its 1 -0 for me in the post league, shouldnt be it 2-0 , or its 1-0 as me as the axis?
It’s just that game. The other game is already recorded as 0-1.
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ok u write ur impression and setup the game
the bid is 1 transport sz 98
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u wrote its 1 -0 for me in the post league, shouldnt be it 2-0 , or its 1-0 as me as the axis?
It’s just that game. The other game is already recorded as 0-1.
i see its not even for all possible games as me as the axis, but just that one game , ok
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
ok u write ur impression and setup the game
the bid is 1 transport sz 98
Will do.
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cheers
goodspeed
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21 round and 1713 posts
i think ve surpassed the first game
what awaits us in the third? xd
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen i mean take a breathe from playing and dicing with the analysis
and the analysis helps us to play better in the third game
but we have to analyse before we roolll
I think the opening is pretty straight-forward. Like in chess. Not so much to think about.
yes if u do play your standard play, and me too
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
yes if u do play your standard play, and me too
I will. You won’t. ;)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
yes if u do play your standard play, and me too
I will. You won’t. ;)
;)
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i forgot to take chile
i would have 101
but its maybe better this way to finish with 99 xd
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As for this game,
I think that the allies couldnt gain so much without the element of surprise for the axis, as your axis could gain in a rematch against my allies.
I think that this game in which i was one VC from victory on both sides of the board, just proves how powerfull axis are. They do not need taking the world, 8 VC in Europe or 6 in the Pacific.
With so many starting units, planes, tanks, central position, i just think the allies need a bigger bid boost to counter them.
Ok, u ve lost Cairo early, and it has set u back from the start, but Japan was spreading immensely from the start (ok u were at times too passive with Uk Pacific), but still i have an impression that those axis dudes are so strong.
For example, Ur russia was buying artillery from the begining, building its offensive troups, buying even tanks, and still it could not break German lines, while Germany was spending heavily on its navy.
Maybe USA choosen the wrong path, but hard to blame em, since if they ve sent too much in the Atlantic, the Pacific would be taken earlier , or vice versa.
Germany had the means to cripple UK economy, and with the help of Italy and Japan, UK was pretty much neutralized.
i am looking forward to a new game with axis to see how it will work. i am curious if my calculations are correct or not.
cheers
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I will try and write an analysis of this game as well, but just shortly.
I think the main mistake for Russia was to help out China. It was actually not called for. R should’ve focused on flattening G. I believe that was very possible, but more units were needed. Especially not have to direct some of the central forces south, but using the eastern reinforcements for that purpose.