@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I took the aa as causalty. Tell me if you wanted differently and I’ll consider if I want to continue the battle.
U did well. Aa for cas
I ll try to post italy this evening.
had things to do, ill finish italian move now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 2 infantry moved from Syria to Iraq
        2 fighters and 1 tactical_bomber moved from Egypt to Iraq
        1 bomber moved from Southern Italy to 104 Sea Zone
    Combat - Italians
        Battle in Iraq
            Italians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 artillery and 1 infantry
                Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
            Italians win, taking Iraq from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        Battle in 104 Sea Zone
            Italians attack with 1 bomber
            Americans defend with 2 destroyers
                Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is -4
            Casualties for Italians: 1 bomber
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        1 destroyer moved from 97 Sea Zone to 92 Sea Zone
        1 marine moved from Malta to 96 Sea Zone
        1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
        1 marine moved from 98 Sea Zone to Syria
        1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 marine moved from Crete to 99 Sea Zone
        1 aaGun, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
        1 aaGun, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 99 Sea Zone to 98 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 98 Sea Zone to Syria
        1 aaGun moved from Syria to Iraq
        1 armour moved from Tanganyika Territory to Ethiopia
        2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
        2 fighters and 1 tactical_bomber moved from Iraq to Egypt
    Place Units - Italians
        3 mech_infantrys placed in Egypt
        2 bombers placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,2,1,1,6,6
        Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry
        EDIT: Adding units owned by British to 101 Sea Zone: 1 armour and 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Forgot 3 UK NCMs, bs to Hawaii, land troops boarding US tr and moving back the UK tr from Persia. The last one might be fishy, but what I remember no italian fleet could reach further than sz81 anyway and no air can reach either, so should be uncompromising.
Need a further NCM with that tr due to Japan.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Forgot 3 UK NCMs, bs to Hawaii, land troops boarding US tr and moving back the UK tr from Persia. The last one might be fishy, but what I remember no italian fleet could reach further than sz81 anyway and no air can reach either, so should be uncompromising.
Np.
As for the last thing I ll check tomorrow but from what U say here seems ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry
        EDIT: Adding units owned by British to 101 Sea Zone: 1 armour and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 2 destroyers
        EDIT: Adding units owned by British to 75 Sea Zone: 1 cruiser and 2 destroyers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Need a further NCM with that tr due to Japan.
? I dont get this.
5 rounds of amazing fight behind us. I feel like a mix of tennis and chess player pushing it hard. A real battle.
I saw that your sb from FIC could snatch that helpless tr, so need some supportive fleet in there as well. The bomber would be dead of course, landing alone in Africa, but UK don’t have time to fiddle with that.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
5 rounds of amazing fight behind us. I feel like a mix of tennis and chess player pushing it hard. A real battle.
You are very good at putting critical pressure on the position. Shows your quality of skill.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
5 rounds of amazing fight behind us. I feel like a mix of tennis and chess player pushing it hard. A real battle.
You are very good at putting critical pressure on the position. Shows your quality of skill.
Well I need to watch my every move very closely. I feel like I am playing against chess computer which does not make mistakes.
I would like to see Germany’s move. It’s itching to progress. So exciting game!
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I saw that your sb from FIC could snatch that helpless tr, so need some supportive fleet in there as well. The bomber would be dead of course, landing alone in Africa, but UK don’t have time to fiddle with that.
FIC airbase is great.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Well I need to watch my every move very closely. I feel like I am playing against chess computer which does not make mistakes.
Haha, like changing the purchase into a completely wasted ab and losing a tr, ac and cr?
It will be tomorrow morning. Before noon definitely.
Yes, I’ll try and be patient. You sleep well now.