@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
i think it was logical ur sub submerged , otherwise i would ve destroyed it.
I agree fully when seeing what was in the battle.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I agree fully when seeing what was in the battle.
yeah, this how u saved ur sub that attaccks on 2, and this how it would shoot at 1, and even if scored , i would tip my bat.
Japanese empire spreading.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from Queensland to Northern Territory
        2 fighters moved from Queensland to Northern Territory
        1 submarine moved from 46 Sea Zone to 45 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
        1 armour and 1 infantry moved from 70 Sea Zone to South West Africa
        2 bombers moved from United Kingdom to Western Germany
    Combat - Americans
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/2 hits, 0,33 expected hits
            Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
            Bombing raid in Western Germany causes 8 damage total. 
        Battle in 45 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 submarine
        Battle in Northern Territory
            Americans attack with 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 2 fighters and 1 infantry in Northern Territory, round 2 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory
            Americans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in South West Africa
            Americans attack with 1 armour and 1 infantry
            Italians defend with 1 infantry
                Americans roll dice for 1 armour and 1 infantry in South West Africa, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in South West Africa
            Americans win, taking South West Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        2 fighters moved from Northern Territory to Queensland
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
        1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        2 bombers moved from Western Germany to United Kingdom
        2 fighters moved from 86 Sea Zone to Morocco
        2 fighters moved from Morocco to 91 Sea Zone
        1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
        2 destroyers moved from 101 Sea Zone to 104 Sea Zone
        2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        2 fighters moved from United Kingdom to 91 Sea Zone
        1 artillery moved from Central United States to Western United States
        1 mech_infantry moved from Central United States to British Columbia
        1 mech_infantry moved from Central United States to British Columbia
        1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        2 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : -0,33
AA fire in Western Germany : : -0,33
Americans : 0,83
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kansu to Tsinghai
        1 fighter moved from Kansu to Suiyuyan
        4 infantry moved from Kansu to Shensi
        1 infantry moved from Kansu to Shensi
        1 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Tsinghai
            1 infantry owned by the Chinese retreated to Kansu
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 5 infantry
            Japanese defend with 1 aaGun and 2 infantry
                Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            3 infantry owned by the Chinese retreated to Kansu
            Japanese win with 2 infantry remaining. Battle score for attacker is -1
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 aaGun
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : 0,33
I took the aa as causalty. Tell me if you wanted differently and I’ll consider if I want to continue the battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 infantry moved from Queensland to Northern Territory
        2 fighters moved from Queensland to Northern Territory
        1 submarine moved from 46 Sea Zone to 45 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
        1 armour and 1 infantry moved from 70 Sea Zone to South West Africa
        2 bombers moved from United Kingdom to Western Germany
    Combat - Americans
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/2 hits, 0,33 expected hits
            Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
            Bombing raid in Western Germany causes 8 damage total. 
        Battle in 45 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 submarine
        Battle in Northern Territory
            Americans attack with 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 2 fighters and 1 infantry in Northern Territory, round 2 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory
            Americans win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in South West Africa
            Americans attack with 1 armour and 1 infantry
            Italians defend with 1 infantry
                Americans roll dice for 1 armour and 1 infantry in South West Africa, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in South West Africa
            Americans win, taking South West Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        2 fighters moved from Northern Territory to Queensland
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
        1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        2 bombers moved from Western Germany to United Kingdom
        2 fighters moved from 86 Sea Zone to Morocco
        2 fighters moved from Morocco to 91 Sea Zone
        1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
        2 destroyers moved from 101 Sea Zone to 104 Sea Zone
        2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        2 fighters moved from United Kingdom to 91 Sea Zone
        1 artillery moved from Central United States to Western United States
        1 mech_infantry moved from Central United States to British Columbia
        1 mech_infantry moved from Central United States to British Columbia
        1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        2 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kansu to Tsinghai
        1 fighter moved from Kansu to Suiyuyan
        4 infantry moved from Kansu to Shensi
        1 infantry moved from Kansu to Shensi
        1 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Tsinghai
            1 infantry owned by the Chinese retreated to Kansu
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 5 infantry
            Japanese defend with 1 aaGun and 2 infantry
                Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            3 infantry owned by the Chinese retreated to Kansu
            Japanese win with 2 infantry remaining. Battle score for attacker is -1
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 aaGun
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
    Purchase Units - British
        British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
        1 bomber moved from Union of South Africa to Iraq
        2 fighters moved from 80 Sea Zone to Iraq
        6 artilleries and 12 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 tactical_bomber moved from India to Iraq
        1 armour moved from Union of South Africa to Rhodesia
              British take Rhodesia from Italians
        1 infantry moved from Union of South Africa to Rhodesia
    Combat - British
        Battle in Iraq
            British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
            Italians defend with 1 aaGun, 1 armour and 1 infantry
                AA fire in Iraq : 0/3 hits, 0,50 expected hits
                British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 3,00 expected hits
                Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits
                1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
            British win, taking Iraq from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Italians: 1 aaGun, 1 armour and 1 infantry
        Battle in Burma
            British attack with 6 artilleries, 1 fighter and 12 infantry
            Japanese defend with 1 infantry
                British roll dice for 6 artilleries, 1 fighter and 12 infantry in Burma, round 2 : 8/19 hits, 5,50 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Burma to India
        2 aaGuns moved from India to Burma
        1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
        1 fighter moved from Persia to 80 Sea Zone
        1 fighter moved from Morocco to 91 Sea Zone
        3 fighters moved from Morocco to Gibraltar
    Place Units - British
        3 infantry placed in Union of South Africa
        3 infantry placed in Persia
        1 destroyer placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,1,5,1,4,6,2,2,5,1,6,5
        British collect 17 PUs (8 lost to blockades); end with 17 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -1,17
British : 2,50
AA fire in Western Germany : : -0,33
Americans : 0,83
Chinese : -1,17
AA fire in Iraq : : -0,50
Japanese : 0,83
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Japanese empire spreading.
There are hopes with all that’s good in this world that it’s possible to contain this yellow disease.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I took the aa as causalty. Tell me if you wanted differently and I’ll consider if I want to continue the battle.
U did well. Aa for cas
I ll try to post italy this evening.
had things to do, ill finish italian move now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 2 infantry moved from Syria to Iraq
        2 fighters and 1 tactical_bomber moved from Egypt to Iraq
        1 bomber moved from Southern Italy to 104 Sea Zone
    Combat - Italians
        Battle in Iraq
            Italians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 artillery and 1 infantry
                Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
            Italians win, taking Iraq from British with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        Battle in 104 Sea Zone
            Italians attack with 1 bomber
            Americans defend with 2 destroyers
                Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is -4
            Casualties for Italians: 1 bomber
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        1 destroyer moved from 97 Sea Zone to 92 Sea Zone
        1 marine moved from Malta to 96 Sea Zone
        1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
        1 marine moved from 98 Sea Zone to Syria
        1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 marine moved from Crete to 99 Sea Zone
        1 aaGun, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
        1 aaGun, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 99 Sea Zone to 98 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 98 Sea Zone to Syria
        1 aaGun moved from Syria to Iraq
        1 armour moved from Tanganyika Territory to Ethiopia
        2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
        2 fighters and 1 tactical_bomber moved from Iraq to Egypt
    Place Units - Italians
        3 mech_infantrys placed in Egypt
        2 bombers placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,2,1,1,6,6
        Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry
        EDIT: Adding units owned by British to 101 Sea Zone: 1 armour and 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Forgot 3 UK NCMs, bs to Hawaii, land troops boarding US tr and moving back the UK tr from Persia. The last one might be fishy, but what I remember no italian fleet could reach further than sz81 anyway and no air can reach either, so should be uncompromising.
Need a further NCM with that tr due to Japan.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Forgot 3 UK NCMs, bs to Hawaii, land troops boarding US tr and moving back the UK tr from Persia. The last one might be fishy, but what I remember no italian fleet could reach further than sz81 anyway and no air can reach either, so should be uncompromising.
Np.
As for the last thing I ll check tomorrow but from what U say here seems ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
            Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from South Australia to Western Australia
              ANZAC take Western Australia from Japanese
        1 infantry moved from South Australia to Northern Territory
              ANZAC take Northern Territory from Japanese
        EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Queensland to 26 Sea Zone
        2 aaGuns and 2 infantry moved from South Australia to Queensland
        1 submarine moved from 56 Sea Zone to 62 Sea Zone
    Place Units - ANZAC
        1 artillery, 1 fighter and 1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 transport moved from 80 Sea Zone to 75 Sea Zone
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry
        EDIT: Adding units owned by British to 101 Sea Zone: 1 armour and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 2 destroyers
        EDIT: Adding units owned by British to 75 Sea Zone: 1 cruiser and 2 destroyers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Need a further NCM with that tr due to Japan.
? I dont get this.