@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Finland from Neutral_Axis to Germans
EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry
EDIT: Removing units owned by Germans from Norway: 3 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Changing PUs for Germans from 68 to 70
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I can fix that. Was just about to ask.
already done.
godspeed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Finland from Neutral_Axis to Germans
EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry
EDIT: Removing units owned by Germans from Norway: 3 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Changing PUs for Germans from 68 to 70
EDIT: Turning off Edit Mode
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 127 Sea Zone to 111 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Interesting that we did the exact same order of edits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Korea to Kiangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
4 infantry moved from Korea to Manchuria
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
4 marines placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 battleship moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 10 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 battleship moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 10 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 106 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Non Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 106 Sea Zone to Quebec
1 bomber moved from 106 Sea Zone to Quebec
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Burma to India
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 2,33
Italians : -0,33
Chinese : -2,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.00
French : 0.17
I forgot how complicated is to play with Axis since there are so many possibilities out for them, especially in the early stages.
True. Heavy pressure on Egypt.
I have slipped and moved only 1 inf north from S Africa. May I edit that? No point in that bugger hanging around.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
True. Heavy pressure on Egypt.
I have slipped and moved only 1 inf north from S Africa. May I edit that? No point in that bugger hanging around.
yeah its a clear oversight and doesnt have anything with my italian move.
do it on anzac turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0,50 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans : -1,17
French : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0,50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0,50 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
French : -1,00
so much options with germany too.
i am ttacking sz 106 will u scramvle
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 armour moved from 109 Sea Zone to Eire
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
Combat Hit Differential Summary :
i am thinking to send more figs there wait a sec
no i ll leave it as it is
will u s cramble?
No scramble.