@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Changing ownership of Finland from Neutral_Axis to Germans EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry EDIT: Removing units owned by Germans from Norway: 3 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Changing PUs for Germans from 68 to 70 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I can fix that. Was just about to ask.
already done.
godspeed.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Finland from Neutral_Axis to Germans EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry EDIT: Removing units owned by Germans from Norway: 3 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Changing PUs for Germans from 68 to 70 EDIT: Turning off Edit Mode 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 127 Sea Zone to 111 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Interesting that we did the exact same order of edits.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Kiangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 4 infantry moved from Korea to Manchuria 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 aaGuns, 1 armour and 3 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 1 armour and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 marines placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1.67 Japanese : 1.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 battleship moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -2,17 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 battleship moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 106 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - British 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from 106 Sea Zone to Quebec 1 bomber moved from 106 Sea Zone to Quebec 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to India 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Burma to India 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0,67 British : 2,33 Italians : -0,33 Chinese : -2,17 Japanese : -1,00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Bulgaria 1 armour moved from Yugoslavia to Bulgaria Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : 0.17
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I forgot how complicated is to play with Axis since there are so many possibilities out for them, especially in the early stages.
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True. Heavy pressure on Egypt.
I have slipped and moved only 1 inf north from S Africa. May I edit that? No point in that bugger hanging around.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
True. Heavy pressure on Egypt.
I have slipped and moved only 1 inf north from S Africa. May I edit that? No point in that bugger hanging around.
yeah its a clear oversight and doesnt have anything with my italian move.
do it on anzac turn
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux Combat - French Battle in Normandy Bordeaux French attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the French lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0,50 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Germans : -1,17 French : -1,00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux Combat - French Battle in Normandy Bordeaux French attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the French lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0,50 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17 French : -1,00
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so much options with germany too.
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i am ttacking sz 106 will u scramvle
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 armour moved from 109 Sea Zone to Eire 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone
Combat Hit Differential Summary :
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i am thinking to send more figs there wait a sec
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no i ll leave it as it is
will u s cramble?
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No scramble.