Sorry for the dice disaster…
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Well Africa is black (Dark brown) as it should be xd
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 4 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia EDIT: 1 armour and 1 infantry moved from Quebec to Central United States Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67
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I’d like to check the situation by Queensland. You can do Germany though, since it doesn’t impact.
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Seems I need a blocker or two.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 4 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia EDIT: 1 armour and 1 infantry moved from Quebec to Central United States Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67
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i need time for germany. and need to lunch first.
take ur time.
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I’ll run an errand, so take your time.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 9 artilleries and 8 infantry moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Holland Belgium to 109 Sea Zone Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in Eire Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Eire from British, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 9 infantry in Eastern Poland, round 2 : 3/18 hits, 6.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 aaGuns, 1 armour and 8 infantry moved from Romania to Eastern Poland 1 aaGun and 7 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 2 fighters and 2 tactical_bombers moved from Egypt to Northern Italy 1 battleship, 1 cruiser, 1 submarine and 4 transports moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 1 mech_infantry placed in Western Germany Germans undo move 1. 2 bombers and 1 mech_infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -1.00
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i have ncm wait
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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thats it. u may proceed with russia.
cheers
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in Bessarabia Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 2 aaGuns moved from Timguska to Kansu 6 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Novosibirsk to Kazakhstan 6 infantry moved from Timguska to Novosibirsk 3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Ukraine to Bryansk 2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Russians undo move 3. 2 artilleries and 1 infantry placed in Volgograd 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : 2,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in Bessarabia Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 2 aaGuns moved from Timguska to Kansu 6 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Novosibirsk to Kazakhstan 6 infantry moved from Timguska to Novosibirsk 3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Ukraine to Bryansk 2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Russians undo move 3. 2 artilleries and 1 infantry placed in Volgograd 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry EDIT: Adding units owned by Russians to Kansu: 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 Russians : 2,67
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So, a war against mighty Japan ha,?
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If I take Amur will Mongolian guys arise as Soviets?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So, a war against mighty Japan ha,?
Yes, it seemed appropriate to bail out the Chinese. Note the edit that I put 6 more guys in Kansu.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
If I take Amur will Mongolian guys arise as Soviets?
Yes.
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It will only be nullified if ruskijs attack any japanese territory bordering to Mongolia.
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I am on mobile phone. I ll try to play jap in 20-30 min.