@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
        EDIT: Adding units owned by British to Eastern United States: 1 armour and 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Well Africa is black (Dark brown) as it should be xd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 61 Sea Zone
        1 submarine moved from 61 Sea Zone to 56 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 fighter moved from 54 Sea Zone to Dutch New Guinea
    Combat - ANZAC
        Battle in 56 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            ANZAC win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 fighter
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
            ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 fighter
        Battle in 55 Sea Zone
            ANZAC attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Dutch New Guinea to New Guinea
        1 fighter moved from 55 Sea Zone to Queensland
        1 fighter moved from 55 Sea Zone to 54 Sea Zone
        4 infantry moved from Queensland to South Australia
        2 aaGuns moved from Queensland to South Australia
        EDIT: 1 armour and 1 infantry moved from Quebec to Central United States
    Place Units - ANZAC
        1 transport placed in 54 Sea Zone
        1 artillery placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 9 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67
I’d like to check the situation by Queensland. You can do Germany though, since it doesn’t impact.
Seems I need a blocker or two.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 61 Sea Zone
        1 submarine moved from 61 Sea Zone to 56 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        2 fighters moved from 54 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 fighter moved from 54 Sea Zone to Dutch New Guinea
    Combat - ANZAC
        Battle in 56 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            ANZAC win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 fighter
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
            ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 fighter
        Battle in 55 Sea Zone
            ANZAC attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Dutch New Guinea to New Guinea
        1 fighter moved from 55 Sea Zone to Queensland
        1 fighter moved from 55 Sea Zone to 54 Sea Zone
        4 infantry moved from Queensland to South Australia
        2 aaGuns moved from Queensland to South Australia
        EDIT: 1 armour and 1 infantry moved from Quebec to Central United States
    Place Units - ANZAC
        1 transport placed in 54 Sea Zone
        1 artillery placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 9 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
        EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67
i need time for germany. and need to lunch first.
take ur time.
I’ll run an errand, so take your time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 1 infantry moved from Poland to Baltic States
        1 artillery and 1 infantry moved from Romania to Bessarabia
        1 infantry moved from Poland to Baltic States
        1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
        1 artillery and 1 infantry moved from 109 Sea Zone to Eire
        9 artilleries and 8 infantry moved from Poland to Eastern Poland
        1 infantry moved from Slovakia Hungary to Eastern Poland
        1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
        1 bomber moved from Holland Belgium to 109 Sea Zone
    Combat - Germans
        Germans creates battle in territory 93 Sea Zone
        Battle in Eire
        Battle in Bessarabia
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 artillery
                Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Bessarabia
            Germans win, taking Eire from British, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
        Battle in Baltic States
            Germans attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Eastern Poland
            Germans attack with 9 artilleries and 9 infantry
            Russians defend with 1 infantry
                Germans roll dice for 9 artilleries and 9 infantry in Eastern Poland, round 2 : 3/18 hits, 6.00 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 armour and 1 infantry moved from 98 Sea Zone to Egypt
        1 submarine moved from 93 Sea Zone to 96 Sea Zone
        1 submarine moved from 91 Sea Zone to 109 Sea Zone
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 bomber moved from 109 Sea Zone to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 bomber moved from Holland Belgium to Southern Italy
        1 aaGun moved from Poland to Baltic States
        1 aaGun moved from Poland to Eastern Poland
        5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
        3 aaGuns, 1 armour and 8 infantry moved from Romania to Eastern Poland
        1 aaGun and 7 infantry moved from Karelia to Finland
        1 infantry moved from Vyborg to Finland
        2 fighters and 2 tactical_bombers moved from Egypt to Northern Italy
        1 battleship, 1 cruiser, 1 submarine and 4 transports moved from 114 Sea Zone to 113 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        2 carriers and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
    Place Units - Germans
        1 mech_infantry placed in Western Germany
        Germans undo move 1.
        2 bombers and 1 mech_infantry placed in Western Germany
        1 armour and 5 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
        Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.00
i have ncm wait
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thats it. u may proceed with russia.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
        2 infantry moved from Ukraine to Bessarabia
        1 tactical_bomber moved from Bryansk to Bessarabia
        1 fighter moved from Russia to Bessarabia
        1 fighter moved from Novgorod to Bessarabia
        1 fighter moved from Novgorod to Bessarabia
        1 artillery moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 artillery moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Vyborg
              Russians take Vyborg from Germans
        1 infantry moved from Novgorod to Karelia
              Russians take Karelia from Germans
    Combat - Russians
        Russians creates battle in territory 93 Sea Zone
        Battle in Bessarabia
            Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
            Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Baltic States
            Russians attack with 2 artilleries and 3 infantry
            Germans defend with 1 aaGun, 1 artillery and 2 infantry
                Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits
                Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
            Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Timguska to Kansu
        6 infantry moved from Timguska to Kansu
        1 infantry moved from Novosibirsk to Tsinghai
        5 infantry moved from Novosibirsk to Kazakhstan
        6 infantry moved from Timguska to Novosibirsk
        3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
        2 infantry moved from Russia to Bryansk
        2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        1 infantry moved from Ukraine to Bryansk
        2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk
        3 infantry moved from Bryansk to Belarus
        1 aaGun moved from Bryansk to Belarus
        1 infantry moved from Bryansk to Belarus
    Place Units - Russians
        1 artillery and 2 infantry placed in Novgorod
        3 infantry placed in Ukraine
        2 artilleries and 6 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Russians undo move 3.
        2 artilleries and 1 infantry placed in Volgograd
        5 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belarus: 1 aaGun
        EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
        EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
    Purchase Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
        2 infantry moved from Ukraine to Bessarabia
        1 tactical_bomber moved from Bryansk to Bessarabia
        1 fighter moved from Russia to Bessarabia
        1 fighter moved from Novgorod to Bessarabia
        1 fighter moved from Novgorod to Bessarabia
        1 artillery moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 artillery moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Baltic States
        1 infantry moved from Novgorod to Vyborg
              Russians take Vyborg from Germans
        1 infantry moved from Novgorod to Karelia
              Russians take Karelia from Germans
    Combat - Russians
        Russians creates battle in territory 93 Sea Zone
        Battle in Bessarabia
            Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
            Russians win, taking 93 Sea Zone from Italians, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Baltic States
            Russians attack with 2 artilleries and 3 infantry
            Germans defend with 1 aaGun, 1 artillery and 2 infantry
                Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits, 1,50 expected hits
                Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
            Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Timguska to Kansu
        6 infantry moved from Timguska to Kansu
        1 infantry moved from Novosibirsk to Tsinghai
        5 infantry moved from Novosibirsk to Kazakhstan
        6 infantry moved from Timguska to Novosibirsk
        3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
        2 infantry moved from Russia to Bryansk
        2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        1 infantry moved from Ukraine to Bryansk
        2 aaGuns, 11 artilleries and 5 infantry moved from Western Ukraine to Bryansk
        3 infantry moved from Bryansk to Belarus
        1 aaGun moved from Bryansk to Belarus
        1 infantry moved from Bryansk to Belarus
    Place Units - Russians
        1 artillery and 2 infantry placed in Novgorod
        3 infantry placed in Ukraine
        2 artilleries and 6 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Russians undo move 3.
        2 artilleries and 1 infantry placed in Volgograd
        5 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Belarus: 1 aaGun
        EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
        EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
        EDIT: Adding units owned by Russians to Kansu: 6 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 2,67
So, a war against mighty Japan ha,?
If I take Amur will Mongolian guys arise as Soviets?
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So, a war against mighty Japan ha,?
Yes, it seemed appropriate to bail out the Chinese. Note the edit that I put 6 more guys in Kansu.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
If I take Amur will Mongolian guys arise as Soviets?
Yes.
It will only be nullified if ruskijs attack any japanese territory bordering to Mongolia.