Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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I will try and write an analysis of this game as well, but just shortly.
I think the main mistake for Russia was to help out China. It was actually not called for. R should’ve focused on flattening G. I believe that was very possible, but more units were needed. Especially not have to direct some of the central forces south, but using the eastern reinforcements for that purpose.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
hink the main mistake for Russia was to help out China. It was actually not called for. R should’ve focused on flattening G. I believe that was very possible, but more units were needed. Especially not have to direct some of the central forces south, but using the eastern reinforcements for that purpose.
well, yes , that is true, but in that case japan would get sooner on the walls of india and hawaii.
and that soviet stack was moving slow. to reach eastern poland from novo, well its 5 rounds if i am correct.
but its definitely an option to help russia make a progress. the other smaller are the units u ve sent to middle east, but they were definitely a really good help for the brits
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or as u mention u could maybe send those siberia guys via novo and kazahstan to caucasus.
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True. Calcutta would likely have fallen earlier, but think that’s completely ok if Germany crumbles. Then US can focus 100 % on Pac.
3 moves to Caucasus from Novosibirsk, relieving buy for inf, art, mech, tank from Moscow.
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Built quite many inf in Stalingrad. Better not to have to do that.
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I think a better player would’ve wiped Germany off the map. I believe it’s very dangerous to let Russia turn into a monster like that.
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The very reason why a G3-5 Sea Lion totally sucks.
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Lets see if we reach +2k posts… ;)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think a better player would’ve wiped Germany off the map. I believe it’s very dangerous to let Russia turn into a monster like that.
Well, my point of view is that even with agressive Russia as urs was (buying art from the start, buying tanks), germany can hold off Russia if its able to
- have a good economy
- have an IC near the front (a major in Romania quite help my cause)
- have a large aircraft, especially much bombers which can strike any Soviet stack and combined with land units turn it into ashes
Germany starts with so many units, so much tanks, so much air, land. It plays just before Russia, it has all neceserally to either crack or defend against Russia. It is the UK and USA that must help Russians to make their breakthrough, but if USA goes to heavily in the Atlantic well, then Japan can became a godzilla, so its all so connected and interesting, but i somehow have an impression that the allied bids will grow and grow
a few years ago here people where bidding 8 ipc for axis, now the allies got 8 bid.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Lets see if we reach +2k posts… ;)
i think we will not xd
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
i had it sucesfull in the past. but in one game, i had much problems after it.
well, the thing with sea lion is that u dont go for it at all costs. u watch if uk is doing low defense of uk, and if russia is very defensive, if u have enough air after rd 1, if u took 70 ipc in rd1 etc…
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
i almost did actually in our last game, in early rounds, and in later ones.
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I think I always build low def in London hoping to lure G into Sea Lion. I might be wrong, but I consider it a trap. :)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think I always build low def in London hoping to lure G into Sea Lion. I might be wrong, but I consider it a trap. :)
then if u play a few games against me, i ll take it. and u ll see its not so easy taking it back, nor taking berlin with russia :P:
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
then if u play a few games against me, i ll take it. and u ll see its not so easy taking it back, nor taking berlin with russia :P:
That would be so fun! :)





