@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
italy anzac and france played
now germany
Italy on 48 PUs. A record, and first time with 40 or more PUs.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
but i thought it too its like on facebook. so whats for it all about then?
germany almost done
i just had one ncm edit i ll post the map now
and u have green light for russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
    Purchase Units - Germans
        Germans buy 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Nenetsia to Urals
              Germans take Urals from Russians
        1 armour moved from Novosibirsk to Evenkiyskiy
              Germans take Timguska from Russians
              Germans take Evenkiyskiy from Russians
        1 armour moved from Novosibirsk to Yenisey
              Germans take Yenisey from Russians
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        1 infantry moved from Western Ukraine to Bryansk
              Germans take Bryansk from Russians
        2 infantry moved from Spain to 105 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
        1 mech_infantry moved from Spain to 105 Sea Zone
        1 infantry moved from Spain to Portugal
        1 armour moved from Southern France to Portugal
        3 fighters and 1 tactical_bomber moved from 105 Sea Zone to Portugal
        1 submarine moved from 119 Sea Zone to 122 Sea Zone
        2 infantry, 3 mech_infantrys and 3 transports moved from 105 Sea Zone to 88 Sea Zone
        1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
        1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname
        1 mech_infantry moved from 88 Sea Zone to French Guiana
        1 armour moved from Novosibirsk to Volgograd
    Combat - Germans
        Battle in French Guiana
        Battle in Suriname
        Battle in British Guiana
        Battle in 122 Sea Zone
            Germans attack with 1 submarine
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 122 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 122 Sea Zone
            Germans win, taking French Guiana from French, taking Suriname from Americans, taking British Guiana from British with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Volgograd
            Germans attack with 1 armour
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Germans lost in Volgograd
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Germans: 1 armour
        Battle in Portugal
            Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
            Americans defend with 1 mech_infantry
                Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2.83 expected hits
                Americans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Portugal
            Germans win, taking Portugal from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
    Non Combat Move - Germans
        2 carriers moved from 105 Sea Zone to 88 Sea Zone
        3 fighters and 1 tactical_bomber moved from Portugal to 88 Sea Zone
        3 artilleries and 2 infantry moved from Western Ukraine to Bryansk
        24 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
        10 mech_infantrys moved from Romania to Ukraine
        1 infantry moved from Novgorod to Belarus
        1 artillery and 1 infantry moved from Novgorod to Belarus
        2 transports moved from 105 Sea Zone to 113 Sea Zone
        1 submarine moved from 105 Sea Zone to 109 Sea Zone
        1 submarine moved from 105 Sea Zone to 119 Sea Zone
        1 bomber moved from Western Germany to Spain
        1 aaGun, 5 artilleries and 5 infantry moved from Western Germany to Germany
        1 armour moved from Novosibirsk to Yenisey
        1 mech_infantry moved from Novgorod to Belarus
    Place Units - Germans
        1 aaGun and 2 infantry placed in Novgorod
        3 armour placed in Ukraine
        1 bomber and 1 fighter placed in Western Germany
        1 destroyer placed in 91 Sea Zone
        1 submarine placed in 104 Sea Zone
        1 submarine placed in 91 Sea Zone
        1 airfield placed in Spain
        1 submarine placed in 110 Sea Zone
    Turn Complete - Germans
        Germans collect 68 PUs; end with 68 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 88 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.67
Russians : 0.67
i forgot to pull 3 mechs with italy from egypt to iraq
please do it for me in edit so i dont post any map more
cheers
take ur time with russia, i ll play japan if there would be time, if not, tomorrow then.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
    Purchase Units - Russians
        Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Volgograd to Caucasus
        1 bomber moved from Russia to Caucasus
        3 fighters moved from Russia to Belarus
        1 artillery and 1 infantry moved from Tambov to Rostov
        2 infantry moved from Archangel to Belarus
        1 infantry moved from Smolensk to Belarus
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            Russians attack with 1 bomber and 1 infantry
            Italians defend with 1 artillery and 1 mech_infantry
                Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
             retreated to Caucasus
            Italians win with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 mech_infantry
        Battle in Belarus
            Russians attack with 3 fighters and 3 infantry
            Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits
                Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    Non Combat Move - Russians
        3 fighters moved from Belarus to Russia
        4 artilleries and 3 infantry moved from Smolensk to Russia
        2 artilleries and 8 infantry moved from Vologda to Russia
        1 infantry moved from Samara to Russia
        1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia
        3 armour and 3 mech_infantrys moved from Archangel to Russia
        1 bomber moved from Caucasus to Russia
    Place Units - Russians
        1 artillery and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
Russians : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
    Purchase Units - Russians
        Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Volgograd to Caucasus
        1 bomber moved from Russia to Caucasus
        3 fighters moved from Russia to Belarus
        1 artillery and 1 infantry moved from Tambov to Rostov
        2 infantry moved from Archangel to Belarus
        1 infantry moved from Smolensk to Belarus
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            Russians attack with 1 bomber and 1 infantry
            Italians defend with 1 artillery and 1 mech_infantry
                Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
             retreated to Caucasus
            Italians win with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 mech_infantry
        Battle in Belarus
            Russians attack with 3 fighters and 3 infantry
            Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits
                Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 fighters moved from Belarus to Russia
        4 artilleries and 3 infantry moved from Smolensk to Russia
        2 artilleries and 8 infantry moved from Vologda to Russia
        1 infantry moved from Samara to Russia
        1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia
        3 armour and 3 mech_infantrys moved from Archangel to Russia
        1 bomber moved from Caucasus to Russia
        EDIT: 3 mech_infantrys moved from Egypt to Iraq
    Place Units - Russians
        1 artillery and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
Russians : 3,50
Thanks for the Italian mechs.
Russia economic teenager.
Fortress Moscow.
I must apologise if i was rud in one of the latest posts, i mean about map and edit posting.
Its not ok from me to be rude. If iwas i apologise.
But i plead u to post as less maps and edits possible, better focus on the game will help both u and ur opponents, cus reading the turn sumary is very important part of preparing ur next move, and it sometimes confusing with all the edits and maps, not to mention u can miss am edit and use the wrong map that way.
Cheers
Don’t think you’ve been rude.
It’s better with lest map posting, definitely, but if something is over-looked it should be corrected, if possible. Can be a number of ways to do that. With maps, evidently the last one posted is the relevant one unless stated otherwise. Don’t think it’s confusing at all, but I will as always try to respect your wishes. I try. I fail. I try again.
I am trying to find time to play japan but it seems i am not sucedding
No problem.
i am doing japan now
cm on the way
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
    Purchase Units - Japanese
        Japanese buy 1 factory_minor, 3 fighters, 3 marines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        6 armour, 11 artilleries, 10 infantry and 5 mech_infantrys moved from Burma to India
        1 mech_infantry moved from Kansu to Samara
              Japanese take Samara from Russians
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
        2 fighters moved from Japan to 26 Sea Zone
        12 fighters and 12 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
        1 carrier moved from 33 Sea Zone to 26 Sea Zone
        5 bombers moved from Philippines to 26 Sea Zone
        1 destroyer moved from 6 Sea Zone to 31 Sea Zone
        1 submarine moved from 6 Sea Zone to 8 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 destroyer moved from 6 Sea Zone to 15 Sea Zone
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 submarine moved from 6 Sea Zone to 8 Sea Zone
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 submarine moved from 6 Sea Zone to 16 Sea Zone
        1 submarine moved from 6 Sea Zone to 15 Sea Zone
        1 submarine moved from 6 Sea Zone to 31 Sea Zone
    Combat - Japanese
        Battle in 16 Sea Zone
            Japanese attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 16 Sea Zone
            Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 25 Sea Zone
            Japanese attack with 2 submarines
            Americans defend with 1 destroyer
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
            Japanese win with 1 submarine remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in India
            Japanese attack with 6 armour, 11 artilleries, 10 infantry and 5 mech_infantrys
            British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese roll dice for 6 armour, 11 artilleries, 10 infantry and 5 mech_infantrys in India, round 2 : 14/32 hits, 11.00 expected hits
                UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in India
            Japanese captures 2PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 6 armour, 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
        Battle in 8 Sea Zone
            Japanese attack with 2 submarines
            Americans defend with 1 destroyer
                Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 8 Sea Zone
            Japanese win with 2 submarines remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 15 Sea Zone
            Japanese attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 15 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 15 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 submarine in 15 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 15 Sea Zone
            Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 submarine
Combat Hit Differential Summary :
Americans : -1.17
UK_Pacific : -0.33
Japanese : -3.00
i am attacking U in sz 26 (Hawaii sz)
ONE NOTE FOR U
If Ur carriers get sank, ur figs which were on them sank too since they dont have a place to land
if Ur carriers are just damaged, or figs also dont have a place to land, and are sank
So keep it in mind when choosing ur casualties
we ll go round by round
ur figs have 1 move to land if the carriers are down. and since u do not own hawaiian islands, or have an empty AC in a nearby sz, they can not land if the AC(s) are sank