@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
italy soon over
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Romania to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 marine
Americans defend with 1 aaGun
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Americans lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Caucasus to Iraq
1 bomber moved from Caucasus to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to Spain
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 factory_minor placed in Saudi Arabia
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -2.17
French : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5
ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5
ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
italy anzac and france played
now germany
Italy on 48 PUs. A record, and first time with 40 or more PUs.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
but i thought it too its like on facebook. so whats for it all about then?
germany almost done
i just had one ncm edit i ll post the map now
and u have green light for russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Timguska from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Spain to 105 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
1 mech_infantry moved from Spain to 105 Sea Zone
1 infantry moved from Spain to Portugal
1 armour moved from Southern France to Portugal
3 fighters and 1 tactical_bomber moved from 105 Sea Zone to Portugal
1 submarine moved from 119 Sea Zone to 122 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 105 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname
1 mech_infantry moved from 88 Sea Zone to French Guiana
1 armour moved from Novosibirsk to Volgograd
Combat - Germans
Battle in French Guiana
Battle in Suriname
Battle in British Guiana
Battle in 122 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
Germans win, taking French Guiana from French, taking Suriname from Americans, taking British Guiana from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Portugal
Germans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Portugal
Germans win, taking Portugal from Americans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 carriers moved from 105 Sea Zone to 88 Sea Zone
3 fighters and 1 tactical_bomber moved from Portugal to 88 Sea Zone
3 artilleries and 2 infantry moved from Western Ukraine to Bryansk
24 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
2 transports moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Spain
1 aaGun, 5 artilleries and 5 infantry moved from Western Germany to Germany
1 armour moved from Novosibirsk to Yenisey
1 mech_infantry moved from Novgorod to Belarus
Place Units - Germans
1 aaGun and 2 infantry placed in Novgorod
3 armour placed in Ukraine
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 91 Sea Zone
1 submarine placed in 104 Sea Zone
1 submarine placed in 91 Sea Zone
1 airfield placed in Spain
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 88 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.67
Russians : 0.67
i forgot to pull 3 mechs with italy from egypt to iraq
please do it for me in edit so i dont post any map more
cheers
take ur time with russia, i ll play japan if there would be time, if not, tomorrow then.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
3 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Tambov to Rostov
2 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Italians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
4 artilleries and 3 infantry moved from Smolensk to Russia
2 artilleries and 8 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia
3 armour and 3 mech_infantrys moved from Archangel to Russia
1 bomber moved from Caucasus to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
Russians : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
3 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Tambov to Rostov
2 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Italians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Belarus to Russia
4 artilleries and 3 infantry moved from Smolensk to Russia
2 artilleries and 8 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 aaGun, 12 artilleries and 15 infantry moved from Tambov to Russia
3 armour and 3 mech_infantrys moved from Archangel to Russia
1 bomber moved from Caucasus to Russia
EDIT: 3 mech_infantrys moved from Egypt to Iraq
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
Russians : 3,50
Thanks for the Italian mechs.
Russia economic teenager.
Fortress Moscow.
I must apologise if i was rud in one of the latest posts, i mean about map and edit posting.
Its not ok from me to be rude. If iwas i apologise.
But i plead u to post as less maps and edits possible, better focus on the game will help both u and ur opponents, cus reading the turn sumary is very important part of preparing ur next move, and it sometimes confusing with all the edits and maps, not to mention u can miss am edit and use the wrong map that way.
Cheers
Don’t think you’ve been rude.
It’s better with lest map posting, definitely, but if something is over-looked it should be corrected, if possible. Can be a number of ways to do that. With maps, evidently the last one posted is the relevant one unless stated otherwise. Don’t think it’s confusing at all, but I will as always try to respect your wishes. I try. I fail. I try again.
I am trying to find time to play japan but it seems i am not sucedding
No problem.