1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
Thought afterwards that I should’ve gone with the ac to Brazil, but I had moved it in CM. If the sub had hit in sz106, the UK fig wouldn’t have been able to fly anywhere.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just plead u to write me ur anzac and french movves
I ll play ita and ger in 4-5 hours
Cheers
I’ll make some NCM changes for UK and US.
Already did the changes by edit. Was easier to look at it that way. Next time, if there’ll be one, I’ll do it by move edit during UK NCM.
UK: Move 1 fig from sz106 to sz11.
ANZAC:
a) Move all land to Queensland.
b) Move 2 fig to sz26, 1 fig to sz11.France:
a) Hop off the trannie to Brazil.
I meant to say that I will do the aussie and french as well, but it slipped.
One change. The aussie fig on Midway to WUS instead.
I’ll also put a des in sz11 instead of sz26.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 artilleries, 4 infantry, 3 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 2 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
Americans take 1 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
6 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 15 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 25 Sea Zone to 24 Sea Zone
3 fighters moved from 25 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 12 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 25 Sea Zone to 15 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 2 cruisers moved from 25 Sea Zone to 26 Sea Zone
8 carriers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 24 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 3 fighters and 6 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 8 carriers, 2 cruisers, 3 fighters and 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 31 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 15 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 12 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 106 Sea Zone
British loiter and taunt; Americans attack with 1 carrier and 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 1 carrier and 2 destroyers in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 carrier and 2 destroyers in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 carrier and 2 destroyers in 106 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to United Kingdom
1 artillery moved from Portugal to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter moved from 91 Sea Zone to Brazil
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from 15 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 122 Sea Zone to Eastern United States
2 fighters moved from 12 Sea Zone to Western United States
1 tactical_bomber moved from 12 Sea Zone to Western United States
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 11 Sea Zone
1 carrier moved from 25 Sea Zone to 10 Sea Zone
2 fighters moved from 31 Sea Zone to 10 Sea Zone
3 fighters moved from 26 Sea Zone to Western United States
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 24 Sea Zone to 26 Sea Zone
1 fighter moved from 24 Sea Zone to Midway
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
4 transports placed in 101 Sea Zone
3 tactical_bombers placed in Western United States
2 artilleries and 2 infantry placed in Western United States
1 infantry placed in Alaska
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 67 to 70
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from India to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Northwest Persia, round 2 : 0/7 hits, 2,50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery, 3 fighters and 2 infantry in Northwest Persia, round 3 : 1/6 hits, 2,33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British roll dice for 1 artillery, 3 fighters and 2 infantry in Northwest Persia, round 4 : 2/6 hits, 2,33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 4 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
1 artillery owned by the British and 2 infantry owned by the British retreated to Persia
Italians win with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to Persia
3 aaGuns, 1 armour, 7 artilleries and 17 infantry moved from India to West India
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 fighter moved from 106 Sea Zone to United Kingdom
1 battleship moved from 25 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
British collect 21 PUs (10 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Midway: 3 fighters
EDIT: Removing units owned by Americans from Midway: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Removing units owned by British from Western United States: 1 fighter
EDIT: Adding units owned by British to 11 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 11 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Midway: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 86 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by French to Brazil: 2 infantry
EDIT: Removing units owned by ANZAC from South Australia: 2 artilleries and 4 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries and 4 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun, 4 infantry and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 4 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Midway: 1 fighter
EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
British : -4,17
Italians : -2,67
Americans : -1,00
Japanese : -0,83
in our next game there will be no 10 maps posting for 1 turn , and 35 edits per turn. its so hard to keep focus on the game with all that.
have u done all the edits in the latest map?
if i recorded well u wish to play anzac and french by yourself after my italian move?
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
have u done all the edits in the latest map?
if i recorded well u wish to play anzac and french by yourself after my italian move?
Yes, latest map includes ANZAC and France. It’s final.
ok i ll see to it in 2 hours when i get back
thanks
cheers
so u played france and anzac in advance
ok
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so u played france and anzac in advance
ok
Yes, think it’s more convenient.
Btw, I’ll be easier on the like-button. Someone wrote to me in a PM about it. Apparently it’s not used as the fb-like, but more of a quality measure of posters regarding forum issues.
I don’t care about rep, but will try to respect that.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so u played france and anzac in advance
ok
Yes, think it’s more convenient.
Btw, I’ll be easier on the like-button. Someone wrote to me in a PM about it. Apparently it’s not used as the fb-like, but more of a quality measure of posters regarding forum issues.
I don’t care about rep, but will try to respect that.
so i dont get it, we can like only what?
Italian sub in z 80 has a triple purpose. Convoy blocks UK, and takes 2 NOs, 1 Russian, 1 UK Pacific one.
italy soon over
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Romania to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 marine
Americans defend with 1 aaGun
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Americans lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Caucasus to Iraq
1 bomber moved from Caucasus to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to Spain
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 factory_minor placed in Saudi Arabia
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -2.17
French : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5
ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,6,5
ANZAC collect 3 PUs (5 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
italy anzac and france played
now germany
Italy on 48 PUs. A record, and first time with 40 or more PUs.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so i dont get it, we can like only what?
We can like whatever we want, but if we use the like-button here it too much, people will get grumpy.
but i thought it too its like on facebook. so whats for it all about then?