L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 marine moved from New Guinea to 46 Sea Zone
            2 battleships and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Shan State to Sumatra
            1 bomber moved from Japan to Shensi
            1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from French Indo China to Shensi
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New Guinea to 63 Sea Zone
            1 destroyer moved from 46 Sea Zone to 49 Sea Zone
            1 destroyer moved from 45 Sea Zone to 49 Sea Zone
            1 submarine moved from 46 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from New Guinea to 63 Sea Zone
            1 fighter moved from New Guinea to 49 Sea Zone
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
            Battle in New Britain
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Wake Island from Americans, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 63 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 63 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 2 battleships, 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            5 carriers moved from 46 Sea Zone to 49 Sea Zone
            4 fighters and 4 tactical_bombers moved from 63 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            2 artilleries moved from Malaya to Shan State
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from Kweichow to Hopei
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Shensi to Kweichow
            1 mech_infantry moved from Kwangtung to Yunnan
            1 bomber moved from Sumatra to Shan State
            1 submarine moved from 1 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Japan
            1 aaGun moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
    
        Place Units - Japanese
            1 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            2 artilleries and 1 infantry placed in Malaya
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 submarines and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 1.00
    Americans : 0.67
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 3.33
    

    Savegame


  • Japan is one IPC short to have 80 PUs.


  • Very good allied defense dice, especially on the sea.


  • i have one edit, i ll post the map.


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TUV:

    Japan 899
    Germany 800
    USA 735
    UK 575 (635 with UK Pacific)
    Russia 407
    Italy 330


  • PUs

    Japan 79
    USA 76
    Germany 69
    Russia 34
    Italy 34


  • I’ve said it before: I hate your dice.

    Did an air-strike on your Solomon guys and they hit 3/3.

    Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
            Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            5 fighters moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 15 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 bomber and 5 fighters
                Japanese defend with 1 artillery, 1 infantry and 1 marine
                    Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber
            EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport moved from 50 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
            3 fighters moved from Solomon Islands to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            4 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 15 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Alaska
            4 carriers moved from 101 Sea Zone to 86 Sea Zone
            4 fighters moved from Algeria to Gibraltar
            1 mech_infantry moved from Libya to Algeria
            5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone
            5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
            1 armour and 1 infantry moved from Persia to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            Americans undo move 2.
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,50
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Shensi to Kansu
            EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone
            EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone
            EDIT: 4 infantry moved from 86 Sea Zone to Brazil
            EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I’ve said it before: I hate your dice.

    Did an air-strike on your Solomon guys and they hit 3/3.

    Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.

    I ve made a mistake. Should of kept them on ship. 2/3 of them


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
            Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            5 fighters moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 15 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 bomber and 5 fighters
                Japanese defend with 1 artillery, 1 infantry and 1 marine
                    Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber
            EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport moved from 50 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
            3 fighters moved from Solomon Islands to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            4 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 15 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Alaska
            4 carriers moved from 101 Sea Zone to 86 Sea Zone
            4 fighters moved from Algeria to Gibraltar
            1 mech_infantry moved from Libya to Algeria
            5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone
            5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
            1 armour and 1 infantry moved from Persia to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            Americans undo move 2.
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Shensi to Kansu
            EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone
            EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone
            EDIT: 4 infantry moved from 86 Sea Zone to Brazil
            EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 41 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
            2 infantry moved from Eastern Persia to Persia
            1 armour moved from West India to Persia
            1 artillery and 1 infantry moved from West India to India
            1 infantry moved from French West Africa to Nigeria
            1 armour moved from French West Africa to Nigeria
            4 fighters moved from Gibraltar to 86 Sea Zone
            1 battleship moved from 50 Sea Zone to 30 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 aaGun, 1 airfield and 1 infantry placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3,1,5,6,6,3,2
            British collect 17 PUs (8 lost to blockades); end with 17 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans : 1,50
    Chinese : 0,33
    Japanese : 1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
            Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            5 fighters moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 15 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 15 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 bomber and 5 fighters
                Japanese defend with 1 artillery, 1 infantry and 1 marine
                    Americans roll dice for 1 bomber and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Solomon Islands
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Solomon Islands: 1 bomber
            EDIT: Adding units owned by Americans to Solomon Islands: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport moved from 50 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
            3 fighters moved from Solomon Islands to 30 Sea Zone
            3 fighters moved from Western United States to 30 Sea Zone
            4 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 15 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Alaska
            4 carriers moved from 101 Sea Zone to 86 Sea Zone
            4 fighters moved from Algeria to Gibraltar
            1 mech_infantry moved from Libya to Algeria
            5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 82 Sea Zone
            5 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
            1 armour and 1 infantry moved from Persia to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            Americans undo move 2.
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Shensi to Kansu
            EDIT: 1 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 69 Sea Zone
            EDIT: 4 infantry moved from French Equatorial Africa to 82 Sea Zone
            EDIT: 4 infantry and 2 transports moved from 82 Sea Zone to 86 Sea Zone
            EDIT: 4 infantry moved from 86 Sea Zone to Brazil
            EDIT: 1 transport moved from 83 Sea Zone to 86 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 41 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
            2 infantry moved from Eastern Persia to Persia
            1 armour moved from West India to Persia
            1 artillery and 1 infantry moved from West India to India
            1 infantry moved from French West Africa to Nigeria
            1 armour moved from French West Africa to Nigeria
            4 fighters moved from Gibraltar to 86 Sea Zone
            1 battleship moved from 50 Sea Zone to 30 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 aaGun, 1 airfield and 1 infantry placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,3,1,5,6,6,3,2
            British collect 17 PUs (8 lost to blockades); end with 17 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1,50
    Chinese : 0,33
    Japanese : 1,50
    

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Should of kept them on ship. 2/3 of them

    Atleast they paid their price in blood threefold.


  • I think I want to put one of the US tr in Pac in a different place, but doesn’t affect Italy.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    I’ve said it before: I hate your dice.

    Did an air-strike on your Solomon guys and they hit 3/3.

    Sure, I should lose a plane, maybe two if unlucky, but three!? And it has happened a lot before.

    Really nice move from U there, I must congragulate for that. It will be a lesson for me in the future.

    As for the dice, two hit is just too much.


  • sorry more then two hit


  • i wont be able to play for 20-30 minutes so feel free to post a new map


  • The empty tr in sz30 to sz28.

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