@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Nevermind, I’ll restart the round again instead.
Rolling.
First battle. Starts as they usually do… ;)

if there was only sub in sz 80 and not your air then np
u forgot
just edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
        EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Spain to Southern France
              Americans take Southern France from Germans
        1 artillery moved from Spain to Normandy Bordeaux
              Americans take Normandy Bordeaux from Germans
        3 fighters moved from Gibraltar to Portugal
        1 artillery moved from Spain to Portugal
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
        1 bomber moved from Western United States to 109 Sea Zone
        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        19 fighters moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Midway
        Battle in 109 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 26 Sea Zone
            Americans attack with 19 fighters and 1 submarine
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Portugal
            Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 fighters moved from Portugal to Gibraltar
        1 armour moved from Western United States to Central United States
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        1 bomber moved from 109 Sea Zone to United Kingdom
        1 aaGun moved from Spain to Gibraltar
        1 fighter moved from Portugal to Gibraltar
        19 fighters moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
        2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - Americans
        1 factory_minor placed in Spain
        2 fighters and 1 tactical_bomber placed in Western United States
        1 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
        Americans undo move 5.
        1 submarine placed in 2 Sea Zone
        1 submarine placed in 1 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters
        EDIT: Adding units owned by Americans to Spain: 1 aaGun
        EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
        EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
        EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
        2 fighters moved from Persia to Burma
        1 fighter moved from India to Burma
        1 infantry moved from India to Burma
        3 infantry moved from Persia to Northwest Persia
        1 infantry moved from Nigeria to French West Africa
        1 mech_infantry moved from French Equatorial Africa to French West Africa
        1 mech_infantry moved from French Equatorial Africa to French Central Africa
              British take French Central Africa from Italians
        1 bomber and 1 fighter moved from French Equatorial Africa to French West Africa
        1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 armour, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
        1 submarine moved from 80 Sea Zone to 41 Sea Zone
              UK_Pacific take 41 Sea Zone from Japanese
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
            Italians defend with 1 airfield and 1 infantry
                British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/8 hits, 2,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 5/8 hits, 2,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 3 fighters and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Northwest Persia
            British attack with 3 infantry
            Italians defend with 1 aaGun and 1 infantry
                British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 3 infantry in Northwest Persia, round 3 : 0/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 3 infantry in Northwest Persia, round 4 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the Italians lost in Northwest Persia
                British roll dice for 3 infantry in Northwest Persia, round 5 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Northwest Persia
            British win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is 8
            Casualties for Italians: 1 aaGun and 1 infantry
        Battle in French West Africa
            British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1,50 expected hits
                Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in French West Africa
            British win, taking French West Africa from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from French West Africa to 91 Sea Zone
        1 bomber moved from French West Africa to Spain
        1 artillery moved from Union of South Africa to Rhodesia
        1 fighter moved from Burma to Persia
        2 fighters moved from Burma to India
        3 artilleries moved from Eastern Persia to Persia
        1 battleship moved from 10 Sea Zone to 25 Sea Zone
    Place Units - British
        1 fighter placed in United Kingdom
        3 infantry placed in Persia
        1 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3
            Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
        British collect 26 PUs (5 lost to blockades); end with 26 PUs
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,2
        UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,17
British : 0,17
Italians : -1,33
Americans : -2,17
Neutral_True : 0,33
Japanese : 0,33
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
In short terms I want to build a fig in Queensland.
Move 3 figs to Midway and 1 fig to sz25 with the USN.
Then I want to disperse the land troops between Queensland, S Australia and NSW. Not sure exactly how though, but perhaps I can just fix that after Germany?
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
In short terms I want to build a fig in Queensland.
Move 3 figs to Midway and 1 fig to sz25 with the USN.
Then I want to disperse the land troops between Queensland, S Australia and NSW. Not sure exactly how though, but perhaps I can just fix that after Germany?
ok i ll do the first
and u do other after germany
so u find ur luck in weird nw persia battle xd
Regarding the French move 2 inf on to one of the US tr in sz91.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
so u find ur luck in weird nw persia battle xd
I did. I was not sure to continue either, but decided it was better to try to take the territory to kill an italian inf. They’re wasted, of course. Not taking it last round was much more crucial though, since that allowed you to go into Caucasus with Italy. Helped Germany a lot and Italy as well.
italy soon done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Italians
        Italians buy 3 artilleries, 4 infantry and 3 marines; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              Italians take Libya from Americans
              Italians take Tunisia from French
        1 mech_infantry moved from Caucasus to Tambov
        1 fighter moved from Kazakhstan to Tambov
        1 bomber and 1 fighter moved from Iraq to Tambov
        1 artillery moved from Caucasus to Northwest Persia
        3 infantry moved from Turkey to Northwest Persia
        1 artillery moved from Iraq to Northwest Persia
    Combat - Italians
        Italians creates battle in territory 80 Sea Zone
        Battle in Tambov
            Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
            Russians defend with 3 infantry
                Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Tambov
                Italians roll dice for 1 bomber and 1 fighter in Tambov, round 3 : 0/2 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
             retreated to Tambov
            Russians win, taking 80 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -8
            Casualties for Italians: 1 fighter and 1 mech_infantry
            Casualties for Russians: 2 infantry
        Battle in Northwest Persia
            Italians attack with 2 artilleries and 3 infantry
            British defend with 3 infantry
                Italians roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
                British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
                British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Northwest Persia
                Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 4 : 2/4 hits, 1.33 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Northwest Persia
            Italians win, taking Northwest Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 1 infantry
            Casualties for British: 3 infantry
    Non Combat Move - Italians
        1 infantry moved from Turkey to Caucasus
        2 infantry moved from Saudi Arabia to Iraq
        1 mech_infantry moved from Saudi Arabia to Egypt
        1 fighter moved from Tambov to Novosibirsk
        4 infantry and 1 mech_infantry moved from Turkey to Iraq
        1 fighter moved from Iraq to Egypt
        1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        1 fighter moved from 92 Sea Zone to Egypt
        1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
        1 mech_infantry moved from Iraq to Egypt
        1 bomber moved from Tambov to Romania
    Place Units - Italians
        1 artillery placed in Iraq
        2 infantry placed in Egypt
        Italians undo move 2.
        2 infantry placed in Egypt
        3 marines placed in Southern Italy
        2 artilleries and 2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 23 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -1.00
Russians : 0.67
doin anzac french
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Queensland to 25 Sea Zone
        1 fighter moved from 25 Sea Zone to Midway
        2 fighters moved from Western United States to 25 Sea Zone
        2 fighters moved from 25 Sea Zone to Midway
    Place Units - ANZAC
        1 fighter placed in Queensland
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,5,2
        ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Queensland to 25 Sea Zone
        1 fighter moved from 25 Sea Zone to Midway
        2 fighters moved from Western United States to 25 Sea Zone
        2 fighters moved from 25 Sea Zone to Midway
    Place Units - ANZAC
        1 fighter placed in Queensland
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,5,2
        ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    Combat Move - French
    Non Combat Move - French
        2 infantry moved from Morocco to 91 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
doin germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
    Purchase Units - Germans
        Germans repair damage of 6x factory_major; Remaining resources: 86 PUs; 
        Germans buy 6 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        6 infantry and 1 mech_infantry moved from Sweden to 113 Sea Zone
        1 mech_infantry moved from Yugoslavia to Southern France
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        1 armour moved from Western Germany to Southern France
        6 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 105 Sea Zone
        6 infantry and 1 mech_infantry moved from 105 Sea Zone to Spain
        1 mech_infantry moved from Belarus to Nenetsia
              Germans take Nenetsia from Russians
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 armour moved from Volgograd to Samara
              Germans take Samara from Russians
        1 armour moved from Samara to Novosibirsk
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
        1 infantry moved from Bessarabia to Western Ukraine
        1 tactical_bomber moved from Romania to Spain
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 bomber and 2 fighters moved from Western Germany to Spain
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter and 2 mech_infantrys
            Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Germans roll dice for 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Western Ukraine
            Germans attack with 3 artilleries and 3 infantry
            Russians defend with 1 artillery and 1 infantry
                Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 0/6 hits, 2.00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Russians: 1 artillery and 1 infantry
        Battle in Southern France
            Germans attack with 1 armour and 1 mech_infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
            Germans win, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in Spain
            Germans attack with 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 bomber; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                AA fire in Spain : 0/3 hits, 0.50 expected hits
                Germans roll dice for 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/11 hits, 3.50 expected hits
                Americans roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Spain, round 2 : 1/4 hits, 1.17 expected hits
                1 aaGun owned by the Americans, 1 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the Americans lost in Spain
                Germans roll dice for 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 4/10 hits, 3.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
            Germans win, taking Spain from Americans with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
            Casualties for Germans: 3 infantry
            Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
            Casualties for British: 1 bomber
    Non Combat Move - Germans
        2 fighters and 1 tactical_bomber moved from Spain to 105 Sea Zone
        1 fighter moved from Normandy Bordeaux to 105 Sea Zone
        2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 105 Sea Zone
        1 destroyer moved from 105 Sea Zone to 104 Sea Zone
        1 bomber moved from Spain to Western Germany
        10 mech_infantrys moved from Romania to Ukraine
        24 artilleries and 22 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        1 armour moved from Volgograd to Samara
        1 armour moved from Samara to Novosibirsk
        2 armour moved from Volgograd to Novosibirsk
        1 submarine moved from 122 Sea Zone to 106 Sea Zone
        1 submarine moved from 120 Sea Zone to 121 Sea Zone
        1 submarine moved from 121 Sea Zone to 122 Sea Zone
    Place Units - Germans
        1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
        10 mech_infantrys placed in Romania
        5 artilleries and 5 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 65 PUs; end with 65 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 1.50
AA fire in Spain : : -0.50
Russians : -1.33
u have yellow light for soviets
i am checking german ncm edit possibles
Wait, that’s just silly. Missed to put a blocker in sz104.
its all done
its all ok i mean
u have green light for the russians but i dont know if i ll be able to play japan today
i am usually off after 4 pm
cheers