@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
        EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Spain to Southern France
              Americans take Southern France from Germans
        1 artillery moved from Spain to Normandy Bordeaux
              Americans take Normandy Bordeaux from Germans
        3 fighters moved from Gibraltar to Portugal
        1 artillery moved from Spain to Portugal
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
        1 bomber moved from Western United States to 109 Sea Zone
        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        19 fighters moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Midway
        Battle in 109 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 26 Sea Zone
            Americans attack with 19 fighters and 1 submarine
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Portugal
            Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 fighters moved from Portugal to Gibraltar
        1 armour moved from Western United States to Central United States
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        1 bomber moved from 109 Sea Zone to United Kingdom
        1 aaGun moved from Spain to Gibraltar
        1 fighter moved from Portugal to Gibraltar
        19 fighters moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
        2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - Americans
        1 factory_minor placed in Spain
        2 fighters and 1 tactical_bomber placed in Western United States
        1 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
        Americans undo move 5.
        1 submarine placed in 2 Sea Zone
        1 submarine placed in 1 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -2,17
Neutral_True : 0,33
Japanese : -0,33
chinese are gone so just uk :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
        EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Spain to Southern France
              Americans take Southern France from Germans
        1 artillery moved from Spain to Normandy Bordeaux
              Americans take Normandy Bordeaux from Germans
        3 fighters moved from Gibraltar to Portugal
        1 artillery moved from Spain to Portugal
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
        1 bomber moved from Western United States to 109 Sea Zone
        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        19 fighters moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Midway
        Battle in 109 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 26 Sea Zone
            Americans attack with 19 fighters and 1 submarine
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Portugal
            Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 fighters moved from Portugal to Gibraltar
        1 armour moved from Western United States to Central United States
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        1 bomber moved from 109 Sea Zone to United Kingdom
        1 aaGun moved from Spain to Gibraltar
        1 fighter moved from Portugal to Gibraltar
        19 fighters moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
        2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - Americans
        1 factory_minor placed in Spain
        2 fighters and 1 tactical_bomber placed in Western United States
        1 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
        Americans undo move 5.
        1 submarine placed in 2 Sea Zone
        1 submarine placed in 1 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters
        EDIT: Adding units owned by Americans to Spain: 1 aaGun
        EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
        EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Americans : -2,17
Neutral_True : 0,33
Japanese : -0,33
when u finish uk just write me ur anzac and french moves so i can play italy and germany combined
cheers
Sent a dinghy out into the Pacific. :rowboat:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Sent a dinghy out into the Pacific. :rowboat:
i dont get it xd
at what time can we expect uk? am not rushing just asking
A dinghy is like a small rubber boat.
Thought of yawl as well. Maybe that’s better. Think it is like a small wooden row-boat kept on ships.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
at what time can we expect uk? am not rushing just asking
Doing it. Maybe 5 min.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
A dinghy is like a small rubber boat.
Thought of yawl as well. Maybe that’s better. Think it is like a small wooden row-boat kept on ships.
ok but who is sending it in the pacific
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
at what time can we expect uk? am not rushing just asking
Doing it. Maybe 5 min.
take ur time
and if its 5 min its great :)
u post i ll prepare italy and come back here to see if there is any change edit before i dice
Restarted UK and forgot to move away the sub from sz80. Will fix that with edit.
So any dice there are nullified. Didn’t want the battle. All clear?
Nevermind, I’ll restart the round again instead.
Rolling.
First battle. Starts as they usually do… ;)

if there was only sub in sz 80 and not your air then np
u forgot
just edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
        EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Spain to Southern France
              Americans take Southern France from Germans
        1 artillery moved from Spain to Normandy Bordeaux
              Americans take Normandy Bordeaux from Germans
        3 fighters moved from Gibraltar to Portugal
        1 artillery moved from Spain to Portugal
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
        1 bomber moved from Western United States to 109 Sea Zone
        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        19 fighters moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Midway
        Battle in 109 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 26 Sea Zone
            Americans attack with 19 fighters and 1 submarine
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Portugal
            Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Spain
        2 fighters moved from Portugal to Gibraltar
        1 armour moved from Western United States to Central United States
        2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
        1 bomber moved from 109 Sea Zone to United Kingdom
        1 aaGun moved from Spain to Gibraltar
        1 fighter moved from Portugal to Gibraltar
        19 fighters moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
        2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - Americans
        1 factory_minor placed in Spain
        2 fighters and 1 tactical_bomber placed in Western United States
        1 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        3 submarines placed in 10 Sea Zone
        Americans undo move 5.
        1 submarine placed in 2 Sea Zone
        1 submarine placed in 1 Sea Zone
        1 submarine placed in 10 Sea Zone
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters
        EDIT: Adding units owned by Americans to Spain: 1 aaGun
        EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
        EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
        EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
        2 fighters moved from Persia to Burma
        1 fighter moved from India to Burma
        1 infantry moved from India to Burma
        3 infantry moved from Persia to Northwest Persia
        1 infantry moved from Nigeria to French West Africa
        1 mech_infantry moved from French Equatorial Africa to French West Africa
        1 mech_infantry moved from French Equatorial Africa to French Central Africa
              British take French Central Africa from Italians
        1 bomber and 1 fighter moved from French Equatorial Africa to French West Africa
        1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 armour, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
        1 submarine moved from 80 Sea Zone to 41 Sea Zone
              UK_Pacific take 41 Sea Zone from Japanese
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
            Italians defend with 1 airfield and 1 infantry
                British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/8 hits, 2,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 5/8 hits, 2,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 3 fighters and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Northwest Persia
            British attack with 3 infantry
            Italians defend with 1 aaGun and 1 infantry
                British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 3 infantry in Northwest Persia, round 3 : 0/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 3 infantry in Northwest Persia, round 4 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 aaGun and 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the Italians lost in Northwest Persia
                British roll dice for 3 infantry in Northwest Persia, round 5 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Northwest Persia
            British win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is 8
            Casualties for Italians: 1 aaGun and 1 infantry
        Battle in French West Africa
            British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1,50 expected hits
                Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in French West Africa
            British win, taking French West Africa from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from French West Africa to 91 Sea Zone
        1 bomber moved from French West Africa to Spain
        1 artillery moved from Union of South Africa to Rhodesia
        1 fighter moved from Burma to Persia
        2 fighters moved from Burma to India
        3 artilleries moved from Eastern Persia to Persia
        1 battleship moved from 10 Sea Zone to 25 Sea Zone
    Place Units - British
        1 fighter placed in United Kingdom
        3 infantry placed in Persia
        1 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3
            Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
        British collect 26 PUs (5 lost to blockades); end with 26 PUs
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,2
        UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,17
British : 0,17
Italians : -1,33
Americans : -2,17
Neutral_True : 0,33
Japanese : 0,33
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
In short terms I want to build a fig in Queensland.
Move 3 figs to Midway and 1 fig to sz25 with the USN.
Then I want to disperse the land troops between Queensland, S Australia and NSW. Not sure exactly how though, but perhaps I can just fix that after Germany?
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think the best is that you just do Italy now, while I consider ANZAC. Have an idea of what I want to do, but not clear on all the specifics.
In short terms I want to build a fig in Queensland.
Move 3 figs to Midway and 1 fig to sz25 with the USN.
Then I want to disperse the land troops between Queensland, S Australia and NSW. Not sure exactly how though, but perhaps I can just fix that after Germany?
ok i ll do the first
and u do other after germany