Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I hope i can attack amur without activating mongolians, and that we will be 100% sure about it before jap turn.
One way is to try it out in a local game that doesn’t activate the dice server.
Yeah u said mongolian politics arent screwed in our triple a game after all…
And triple a does not have a mongolian bug as far as i know. So if mongolian politics wasnt messed up earlier in edit mode, the triple a should give us an answer -
We can definitely speed up the game pretty much by merging italy and germany
-
Allthough japan is close of achieving the victory on its own, i must say i am very pleased that germany (with the help of italy) is on the verge of changing the situation on the Eastern front by 180 degrees
-
So what do u say about low luck from my description? How does it seems to u?
-
And how do u stand in ur other games? I saw u had 5 - 1, have u scored some more wins?
And do u play allies, or usually just axis
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So what do u say about low luck from my description? How does it seems to u?
Sounds worth trying.
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And how do u stand in ur other games? I saw u had 5 - 1, have u scored some more wins?
And do u play allies, or usually just axis
Two more losses. Unnecessary ones, but opposition is good.
I usually play Axis, but it varies.
-
I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
But why dont u want LL?
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
Yeah thats a, lot bigger problem then the dice for u. Its hard to keep focus. For me its outstanding u play so well and make so little mistakes comparing to how many games u play at same time
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But why dont u want LL?
Like you said, we can try that with me as Allies.
I’d like to try the Axis side first. When contemplating it, I still prefer with normal dice. Strangely enough perhaps, but for me probability calculation is a big part of the game and part of the excitement also comes from the uncertainty. Although very frustrating at times, it still gives this game a lot of spice.
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Yeah thats a, lot bigger problem then the dice for u. Its hard to keep focus. For me its outstanding u play so well and make so little mistakes comparing to how many games u play at same time
You’re right. I do plenty of silly mistakes, which I wouldn’t if I were more stringent with 1-3 games only going simultaneously. I have experienced mixing ideas up between games and also cheap over-sights emerging from a mixture of stress and shady focus. Well, we’re only human, so we always make mistakes or misjudgments, but there are different qualities and levels in hell.
-
I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
-
And Buryatia as well, of course.
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But why dont u want LL?
Like you said, we can try that with me as Allies.
I’d like to try the Axis side first. When contemplating it, I still prefer with normal dice. Strangely enough perhaps, but for me probability calculation is a big part of the game and part of the excitement also comes from the uncertainty. Although very frustrating at times, it still gives this game a lot of spice.
But why do u want to play LL with allies and not with axis, what s the difference?
-
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
So u dont have to move ur soviet units there, they become soviets emmidiately?
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
So u dont have to move ur soviet units there, they become soviets emmidiately?
Yes. At the end of Japan’s CM Mongolia and its units become Russian.
-
Good night
-
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But why do u want to play LL with allies and not with axis, what s the difference?
Not so much. It’s just what I would like. I’m not very keen on LL and I would like to play with you as Axis with the same pre-requisites as before.
-
Hope you sleep well! See you tomorrow!