Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I hope i can attack amur without activating mongolians, and that we will be 100% sure about it before jap turn.
You cannot.
Then its settled. I think i wont xd
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I hope i can attack amur without activating mongolians, and that we will be 100% sure about it before jap turn.
One way is to try it out in a local game that doesn’t activate the dice server.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I hope i can attack amur without activating mongolians, and that we will be 100% sure about it before jap turn.
One way is to try it out in a local game that doesn’t activate the dice server.
Yeah u said mongolian politics arent screwed in our triple a game after all…
And triple a does not have a mongolian bug as far as i know. So if mongolian politics wasnt messed up earlier in edit mode, the triple a should give us an answer -
We can definitely speed up the game pretty much by merging italy and germany
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Allthough japan is close of achieving the victory on its own, i must say i am very pleased that germany (with the help of italy) is on the verge of changing the situation on the Eastern front by 180 degrees
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So what do u say about low luck from my description? How does it seems to u?
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And how do u stand in ur other games? I saw u had 5 - 1, have u scored some more wins?
And do u play allies, or usually just axis
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
So what do u say about low luck from my description? How does it seems to u?
Sounds worth trying.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And how do u stand in ur other games? I saw u had 5 - 1, have u scored some more wins?
And do u play allies, or usually just axis
Two more losses. Unnecessary ones, but opposition is good.
I usually play Axis, but it varies.
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I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
But why dont u want LL?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I definitely play far too many games simultaneously.
I would prefer to play our 3rd game as Axis and without low luck. I promise I will stop complaining about dice. I’ll just shut up about it.
Yeah thats a, lot bigger problem then the dice for u. Its hard to keep focus. For me its outstanding u play so well and make so little mistakes comparing to how many games u play at same time
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But why dont u want LL?
Like you said, we can try that with me as Allies.
I’d like to try the Axis side first. When contemplating it, I still prefer with normal dice. Strangely enough perhaps, but for me probability calculation is a big part of the game and part of the excitement also comes from the uncertainty. Although very frustrating at times, it still gives this game a lot of spice.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Yeah thats a, lot bigger problem then the dice for u. Its hard to keep focus. For me its outstanding u play so well and make so little mistakes comparing to how many games u play at same time
You’re right. I do plenty of silly mistakes, which I wouldn’t if I were more stringent with 1-3 games only going simultaneously. I have experienced mixing ideas up between games and also cheap over-sights emerging from a mixture of stress and shady focus. Well, we’re only human, so we always make mistakes or misjudgments, but there are different qualities and levels in hell.
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I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
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And Buryatia as well, of course.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But why dont u want LL?
Like you said, we can try that with me as Allies.
I’d like to try the Axis side first. When contemplating it, I still prefer with normal dice. Strangely enough perhaps, but for me probability calculation is a big part of the game and part of the excitement also comes from the uncertainty. Although very frustrating at times, it still gives this game a lot of spice.
But why do u want to play LL with allies and not with axis, what s the difference?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
So u dont have to move ur soviet units there, they become soviets emmidiately?
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I just tried the Mongolian treaty. It’s still active, so if you attack Amur or Timguska with Japan Mongolia will turn red.
So u dont have to move ur soviet units there, they become soviets emmidiately?
Yes. At the end of Japan’s CM Mongolia and its units become Russian.
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Good night