Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But can they go totally neutral if allies attack true neutrals? I do not ask for them to become pro axis, just not becomeing soviets or pro soviets if i attack amur
They were and are still true neutral, so the rule is still in effect. They will only become pro-axis, and hence disband the rule, if Mongolia 🇲🇳 is attacked by Soviet.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Its particularly safe for big battles. I think its made because of them.
And as for small ones, they are affected too if u have a power of at least 6, and opponent does not have a power of at least 7
I could try this with you. But that would in that case be our 4th game, yes?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I would like to here more about my opening flaws, not because of this game but my future ones, any good advice is welcomed.
And i would liike to hear how so u didnt capitalize on my seriously flawed opening, becides the dice as the reason?
I will try to summarize my thoughts of these two games when this second one is concluded. It has been two very interesting experiences, and I thank you for that.
I cant wait. I love statistica and analysis a lot :+1:
Please just always when possible use the terms ‘axis’, ‘allies’, ‘germany’…And not ‘me’ or ‘U’…
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But can they go totally neutral if allies attack true neutrals? I do not ask for them to become pro axis, just not becomeing soviets or pro soviets if i attack amur
They were and are still true neutral, so the rule is still in effect. They will only become pro-axis, and hence disband the rule, if Mongolia 🇲🇳 is attacked by Soviet.
But can they dont go pro axis but dont go pro allied too, since allies attacked true n?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Its particularly safe for big battles. I think its made because of them.
And as for small ones, they are affected too if u have a power of at least 6, and opponent does not have a power of at least 7
I could try this with you. But that would in that case be our 4th game, yes?
No, third
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I do not know when will i be able to play italy, possibly tomorrow, but if u wish u may write me ur anzac and french moves so i ll play italy (anzac france) and germany together
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how so u have 2 figs in both persia and india?
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u had 2 figs in persia last round and now u have 2 in persia 2 in india, and u havent bought any nor had any close by that could move there in ncm
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it seems i ll have to play italy tomorrow in the end.
and u said u would like to change ncm too
so we need to take care of uk before we go italy
cheers
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But can they dont go pro axis but dont go pro allied too, since allies attacked true n?
Now they can never become true allies.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I do not know when will i be able to play italy, possibly tomorrow, but if u wish u may write me ur anzac and french moves so i ll play italy (anzac france) and germany together
I’ll try to. They are very uncomplicated.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
how so u have 2 figs in both persia and india?
I bought 2 figs this round.
I think UK is ok. I’ll look, but I mainly just changed the build with a mech in Persia instead of S Africa and the art respectively.
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Sorry my mistake i waa looking the wrong history log in triple a, its not 17, but 18th turn alreadY man
Its late its been a long busy day for me i am obviousl y tired
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
how so u have 2 figs in both persia and india?
I bought 2 figs this round.
I think UK is ok. I’ll look, but I mainly just changed the build with a mech in Persia instead of S Africa and the art respectively.
Its better u look it in peace and i ll play italy germany in the morning in peace
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TripleA Manual Gamesave Post: Italians round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 artillery EDIT: Adding units owned by British to Persia: 1 mech_infantry EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry EDIT: Adding units owned by British to Union of South Africa: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I do not know when will i be able to play italy, possibly tomorrow, but if u wish u may write me ur anzac and french moves so i ll play italy (anzac france) and germany together
I’ll try to. They are very uncomplicated.
I mean u dont have much units and its not much action on aussie land
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
how so u have 2 figs in both persia and india?
I bought 2 figs this round.
I think UK is ok. I’ll look, but I mainly just changed the build with a mech in Persia instead of S Africa and the art respectively.
But this decision can be because of the (unaxpected) dice results.,? No problem with changing placement locations, but it would not be ok u change buyings
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I’ll buy a fig with ANZAC in Queensland.
1 fig goes to sz10 from WUS.
The French stay put.
That’s it.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
how so u have 2 figs in both persia and india?
I bought 2 figs this round.
I think UK is ok. I’ll look, but I mainly just changed the build with a mech in Persia instead of S Africa and the art respectively.
But this decision can be because of the (unaxpected) dice results.,? No problem with changing placement locations, but it would not be ok u change buyings
I haven’t. I bought both a mech and an art. Just switched places.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
But can they dont go pro axis but dont go pro allied too, since allies attacked true n?
Now they can never become true allies.
I hope i can attack amur without activating mongolians, and that we will be 100% sure about it before jap turn.