@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I have my German move ready since i had to coordinate it with Italy. Thats why Italy took so long
Bagdad - Cairo connection is really great. Nice thing in both directions.
I didn’t really think about it, so just missed it. Although I know about that shit. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 11 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from 10 Sea Zone to Western United States
        1 fighter moved from 10 Sea Zone to Western United States
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,3,6
        ANZAC collect 4 PUs (6 lost to blockades); end with 15 PUs
    Combat Move - French
    Non Combat Move - French
        3 infantry moved from Algeria to Morocco
    Turn Complete - French
Combat Hit Differential Summary :
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I have my German move ready since i had to coordinate it with Italy. Thats why Italy took so long
But then you’re ready with a quick G, I presume? :)
Round / n subs + location / Convoy disruption in IPC / Mean value expected / Difference
A9 / 1 sz62 / 1 / 1,5 / -0,5
A10 / 4 sz54, 1 sz62 / 2 + 3 = 5 / 3,5 / +1,5
A11 / 1 sz54, 2 sz62, 1 sz63 / 1 + 3 + 2 = 6 / 6 / 0
A12 / 1 sz54, 2 sz62, 1 sz63 / 0 + 2 + 2 = 4 / 6 / -2
A13 / 1 sz54, 2 sz62, 1 sz63 / 2 + 3 + 2 = 7 / 6 / +1
A14 / 1 sz54, 1 sz62, 1 sz63 / 2 + 2 + 2 = 6 / 4,5 / +1,5
A15 / 1 sz54, 1 sz62, 1 sz63 / 2 + 1 + 2 = 5 / 4,5 / +0,5
A16 / 1 sz54, 2 sz62, 1 sz63 / 0 + 3 + 1 = 4 / 6 / -2
A17 / 1 sz54, 2 sz62, 1 sz63 / 2 + 3 + 1 = 6 / 6 / 0
Total difference between real and mean = 0
had family issues
germany now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 airfield, 1 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
        2 transports moved from 112 Sea Zone to 113 Sea Zone
        1 artillery moved from Slovakia Hungary to Eastern Poland
        1 mech_infantry moved from Western Germany to 113 Sea Zone
        1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 mech_infantry moved from 115 Sea Zone to Novgorod
        1 fighter moved from Western Germany to Novgorod
        1 infantry moved from Slovakia Hungary to Eastern Poland
        1 infantry moved from Baltic States to Novgorod
        1 mech_infantry moved from Germany to 113 Sea Zone
        1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 mech_infantry moved from 115 Sea Zone to Novgorod
        15 armour and 10 mech_infantrys moved from Baltic States to Bryansk
              Germans take Belarus from Russians
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Battle in Eastern Poland
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 2 artilleries
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
                Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Russians lost in Eastern Poland
            Germans win, taking 125 Sea Zone from British, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Russians: 2 artilleries
        Battle in Bryansk
            Germans attack with 15 armour and 10 mech_infantrys
            Russians defend with 2 aaGuns, 1 fighter and 1 tactical_bomber
                Germans roll dice for 15 armour and 10 mech_infantrys in Bryansk, round 2 : 8/25 hits, 9.17 expected hits
                Russians roll dice for 2 aaGuns, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 1.17 expected hits
                1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 15 armour and 8 mech_infantrys remaining. Battle score for attacker is 23
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 2 aaGuns, 1 fighter and 1 tactical_bomber
        Battle in Novgorod
            Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        1 fighter moved from Novgorod to 115 Sea Zone
        2 transports moved from 112 Sea Zone to 110 Sea Zone
        2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
        2 mech_infantrys and 2 transports moved from 110 Sea Zone to 113 Sea Zone
        2 mech_infantrys moved from 113 Sea Zone to Germany
        1 fighter moved from 112 Sea Zone to Romania
        1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 submarine moved from 122 Sea Zone to 120 Sea Zone
        1 submarine moved from 112 Sea Zone to 119 Sea Zone
        1 submarine moved from 112 Sea Zone to 113 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
        1 artillery and 4 infantry moved from Slovakia Hungary to Romania
        1 mech_infantry moved from Southern France to Yugoslavia
        1 carrier moved from 112 Sea Zone to 115 Sea Zone
        1 carrier moved from 112 Sea Zone to 113 Sea Zone
    Place Units - Germans
        1 airfield and 10 infantry placed in Romania
        1 armour and 1 mech_infantry placed in Germany
        1 bomber placed in Western Germany
    Turn Complete - Germans
        Germans collect 52 PUs; end with 52 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.50
What a game!
Germany constantly on 69 IPC. I missed that one from Baltic States that Italy took.
i ve checked it all
all fine
u have greenlight to proceed with russia
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
What a game!
So full of interesting and different strategies, good moves, surprises, twists, etc.
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I didn’t really think about it, so just missed it. Although I know about that shit. :)
belarus or cairo-bagdad road
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Archangel to Belarus
              Russians take Belarus from Germans
        6 armour, 2 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
        3 artilleries moved from Ukraine to Bryansk
        4 infantry and 1 mech_infantry moved from Russia to Bryansk
        1 artillery and 2 infantry moved from Kazakhstan to Sikang
        2 infantry moved from Novosibirsk to Tsinghai
        3 fighters moved from Kazakhstan to Bryansk
        1 artillery moved from Novosibirsk to Tsinghai
        1 bomber moved from Russia to Bryansk
        1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
    Combat - Russians
        Battle in Tsinghai
            Russians attack with 1 artillery and 2 infantry
            Japanese defend with 1 mech_infantry
                Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Tsinghai
            Russians win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Sikang
            Russians attack with 1 artillery and 2 infantry
            Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
                Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Sikang
                Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Sikang, round 3 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Sikang
            Japanese win with 1 aaGun, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Eastern Poland
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
                Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Eastern Poland
                Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Eastern Poland
            Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Bryansk
            Russians attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 6 mech_infantrys
            Germans defend with 15 armour and 8 mech_infantrys
                Russians roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 6 mech_infantrys in Bryansk, round 2 : 7/25 hits, 8,67 expected hits
                Germans roll dice for 15 armour and 8 mech_infantrys in Bryansk, round 2 : 9/23 hits, 10,17 expected hits
                6 infantry owned by the Russians, 3 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Bryansk
            6 mech_infantrys owned by the Russians and 6 armour owned by the Russians retreated to Russia
            Germans win with 15 armour and 1 mech_infantry remaining. Battle score for attacker is -2
            Casualties for Russians: 3 artilleries and 6 infantry
            Casualties for Germans: 7 mech_infantrys
    Non Combat Move - Russians
        2 infantry moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Tambov
        2 infantry moved from Bessarabia to Western Ukraine
        2 aaGuns, 17 artilleries and 26 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Archangel to Smolensk
        1 infantry moved from Archangel to Vologda
        1 bomber moved from Bryansk to Russia
        3 fighters moved from Bryansk to Russia
        1 infantry moved from Vologda to Russia
        1 infantry moved from Vologda to Novosibirsk
    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        2 infantry placed in Volgograd
        1 infantry placed in Volgograd
        6 infantry placed in Russia
        Russians undo move 3.
        1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 29 PUs; end with 29 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,83
Russians : -2,17
Japanese : 1,33
You are very lucky with dice still.
Although it could’ve gone much worse for me in Bryansk. We both under-achieved, although R more than G.
That battle in Sikang. Hate it.
we had 2 earthquakes in zagreb now, one strong, and people are frightened cus we had a really big one a month ago, that caused severe material dmg
Wait, might have some NCM for Russia. Won’t affect Japan, I think.
Actually, might.