Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
we have messed up mongolia politicaly here so we cant rely on triple a
but i think that mongolian treaty stays still
No, we haven’t, since I restarted the Russian round at that stage. But I’ll check the rules.
Excerpt from the rules: “The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, andBuyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union.”
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i want to say, even with average dice, axis would be leading, but leading less then now thats true of course
I very much disagree.
so what, allies would be kicking the axis ?
ask someone neutral to look for this game, and U ll see that the dice impact is not that important as u think it is. we would come to the same, but slower. it would just slow axis.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i want to say, even with average dice, axis would be leading, but leading less then now thats true of course
I very much disagree.
then i Think U re biased here. My play in both games was better, all though UR was good. in this one i avoided messy big battles, i was patient, Italy and Japan were growing from the start, Germany holding, few inf more or less for one side or the another wouldnt change the outcome of the game. with so many units, money and everything U re overpriceing the impact of dice, especially those that disrupted U.
in the end, we can alter dice, just our play. if we can play good and win with some lower dice, we will do easier with average and good ones
and in the long run, in one battle, and especially in one season (u ll play like 20 30 games) dice will have no big impact,
actually in global the dices importance is reduced to the lowest level of any A & A game so far., but it still exists of course, and can make some impacts in some games, but in the long run, it gets even, u get some, u loose some, u get somewhere , loose otherwhere. its life. we cant olther that, just our play, and addapt as best as we can to bad and good dice, and try to avoid messy battles as much as possible.
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we cant alter dice , sorry
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No, it wouldn’t. More units and territory would make a significant change in income and battle power. Just imagine WUS with 3 more des, 2 more subs, 7 more figs, And 2 more sb. Taking into account rational losses, like when SBR.
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i think that future games of u , me against other good players will show we play good and we win against some, loose against some. but still i wont be tier 2, and u wont be tier M
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
we cant alter dice , sorry
I’m not asking to. Just airing the frustration.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
No, it wouldn’t. More units and territory would make a significant change in income and battle power. Just imagine WUS with 3 more des, 2 more subs, 7 more figs, And 2 more sb. Taking into account rational losses, like when SBR.
and imagine me with bunch of other units, and if u had more that units, i would addapt. i would play some moves differently. u bombed a lot with those bombers, its normal they feel sometimes
U were outplayed in this game, and the axis deserved to win. the impact of dice here is 1-2 %, i mean even without it it would be 90 + % on the axis side,
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they fell
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i am starting to loose motivation to play another game with u as the allies
and i will play it but only with LOW LUCK
otherwise i do not wish to play, cus i cant hear about dices all the time, and especially in the end game, that i ve won because of 3 inf or subs u loose, and u shouldnt. well if u want average all the time we ll play LL ,
the dices can not be on average all the time, its normal that they jump up and down, and the dice server is good now, definitely better then it was a few years ago , that is my humble opionion, its much more averaged than it was
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i think that future games of u , me against other good players will show we play good and we win against some, loose against some. but still i wont be tier 2, and u wont be tier M
You are atleast E. As I am. We are pretty evenly matched, so I simply just have the opinion that dice has favoured you and that it has made significant impact on both of our games. It’s crazy, and I’m not stating that as a sore loser. You are a deserved winner. You play very interesting and well. Still, your opening plans seem to have serious flaws. Main point, like you said, has been surprise. It’s a strong effect.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
the dices can not be on average all the time, its normal that they jump up and down
Exactly. 😊
Despite my extensive whining, I’m ok with it.
and the dice server is good now, definitely better then it was a few years ago , that is my humble opionion, its much more averaged than it was
I can’t say, since I didn’t play then, but I absolutely trust you on that.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i think that future games of u , me against other good players will show we play good and we win against some, loose against some. but still i wont be tier 2, and u wont be tier M
You are atleast E. As I am. We are pretty evenly matched, so I simply just have the opinion that dice has favoured you and that it has made significant impact on both of our games. It’s crazy, and I’m not stating that as a sore loser. You are a deserved winner. You play very interesting and well. Still, your opening plans seem to have serious flaws. Main point, like you said, has been surprise. It’s a strong effect.
well as one of my professor in high school said about the right tehnique for shootin a ball/scoring a point in basketball.
the right tehnique is the one that succeds. so my play can be unorthodox, different, odd, but it functioned in both games. pretty well. without much bigger remedies.
and i am happy for it. if in the long run it proves bad, i ll change my strategies. its normal.
but the thesis that in this game u are on the brink of a loss because of 3 inf, and 3 subs, and 2 destroyers for me is totally unreal.
I was tier 1 last time i played here 2 years ago.
but i am not saying i did not win because i surprised u . that was one of the key elements of my game, though not only and the most important one, but very important definitely.
but one thing is to surprise someone, and the other thing is to win because u roll 1 all the time
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
the dices can not be on average all the time, its normal that they jump up and down
Exactly. 😊
Despite my extensive whining, I’m ok with it.
and the dice server is good now, definitely better then it was a few years ago , that is my humble opionion, its much more averaged than it was
I can’t say, since I didn’t play then, but I absolutely trust you on that.
especially in big battles
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Italy did not took Egypt because of dice.
Japan did not became godzilla in the Pacific because of dice.
and Germany did not surpressed a potential USA landing in Europe because of dice, actually it was almost the other way.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Italy did not took Egypt because of dice.
Japan did not became godzilla in the Pacific because of dice.
and Germany did not surpressed a potential USA landing in Europe because of dice, actually it was almost the other way.
I agree.
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low luck still has some luck, but its more like a chess
i feel good for playing our game in that way since i do not relly on luck outflaws in my strategies, and would sign averagiality with no problems, but it spoils the fun, so i dont play that way, but one time LL why not
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I’ve definitely been on the other side of those dice. I haven’t tried it, but I have a feeling that low luck for this game won’t be particularly interesting. Then I’d rather play chess.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
low luck still has some luck, but its more like a chess
i feel good for playing our game in that way since i do not relly on luck outflaws in my strategies, and would sign averagiality with no problems, but it spoils the fun, so i dont play that way, but one time LL why not
Ok, perhaps we can try it out? What’s the principle?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Italy did not took Egypt because of dice.
Japan did not became godzilla in the Pacific because of dice.
and Germany did not surpressed a potential USA landing in Europe because of dice, actually it was almost the other way.
I agree.
U do not have to. I know it hurts when u had repeatedly bad dice in similar battles, cus i played A A a lot in different editions,
But,
Its very brave to say u would win if u had passed better in some battles, and you just add urself some units on the board retroactively, but what is with my powers, dont u think ita ger and japan would addapt to it? Or at least try to?
I am a patient player, i look for long term strategies/victories, avoiding risky battles especially big ones as much as possible. Its untipical for axis especially germany to play that way, and not rushing moscow but winning over economy too but its my way.
But i do not have a problem with attacking 1 inf with 2 inf, especially with some circumstances and especially with allies.
As for messy battles i sometimes go to them because :
- i have the economical advantage
- i can distrupt ur plans
- i can achieve something really good if luckY
- I CAN retreat if it goes bad
- or even if i loose i have some backup forces