@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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Units
Japan 142
Germany 106
Russia 105
UK 100 (103)
USA 77
Italy 58 -
take ur time with the allies . cheers
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Sucky dice for me in 80.
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Most everywhere, I guess.
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U should score a hit more, but u didnt.
I am glad it is so.
I didnt like that navy xd
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or maybe even two more. 1 to 2.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 artillery moved from Gold Coast to French West Africa 1 bomber moved from Algeria to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in French West Africa Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from French West Africa to 87 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Western United States to Central United States 2 destroyers moved from 110 Sea Zone to 87 Sea Zone 1 carrier moved from 110 Sea Zone to 87 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to Eastern United States 1 aaGun, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -0,17 AA fire in Southern France : : -0,17
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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Chinese deliberated. :pig:
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 artillery moved from Gold Coast to French West Africa 1 bomber moved from Algeria to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in French West Africa Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from French West Africa to 87 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Western United States to Central United States 2 destroyers moved from 110 Sea Zone to 87 Sea Zone 1 carrier moved from 110 Sea Zone to 87 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to Eastern United States 1 aaGun, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from India to Tanganyika Territory 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to French Equatorial Africa Combat - British British creates battle in territory 75 Sea Zone Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in French Equatorial Africa British attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Tanganyika Territory British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Belgian Congo to Ethiopia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Burma to Persia 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar EDIT: 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 bomber moved from Tanganyika Territory to Union of South Africa 1 armour moved from Persia to West India 2 aaGuns moved from India to West India 4 infantry moved from India to West India 2 infantry moved from India to West India Place Units - British 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -1,00 British : 1,00 Americans : -0,17 AA fire in Southern France : : -0,17 Japanese : -0,67
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Now that is a rather heavy navy being mobilized. :ship: :boat: :rowboat:
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And UK is back on its starting income (without NOs)! :fireworks:
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I have to consider NCMs with UK.
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Green light.
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Or I actually have to look at one thing. So only yellow light now.
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 5 infantry EDIT: Adding units owned by British to Eastern Persia: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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This should be the green light for Italy.
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No, I’ll change that a bit again.
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 5 infantry EDIT: Adding units owned by British to Eastern Persia: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from West India: 2 aaGuns and 6 infantry EDIT: Adding units owned by British to India: 2 aaGuns and 6 infantry EDIT: Removing units owned by British from West India: 1 armour EDIT: Adding units owned by British to Eastern Persia: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 4 infantry EDIT: Removing units owned by British from Persia: 4 artilleries EDIT: Adding units owned by British to Eastern Persia: 4 artilleries EDIT: Removing units owned by British from Eastern Persia: 1 artillery EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 artillery and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :