Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Yes, 4 hits. Sink the ac, des and cr.
oh u cant assign sub right, cus mine missed and i dont have a dd
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u scored 2 hits plus i have to roll the sub manually
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sub missed
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u have cruiser tac fig sub
i have 4 bom, 1 fig ,1 tac, 1 sub and 2 hits that i need to take -
i did well for removing my sub
my fig scored a crucial third hit in last round -
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 2 submarines moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 3 bombers moved from French Indo China to 80 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Kansu to Sikang Combat - Japanese British scrambles 2 units out of Persia to defend against the attack in 80 Sea Zone Battle in Sikang Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 75 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Japanese roll dice for 3 submarines in 75 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 75 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 80 Sea Zone Japanese attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 80 Sea Zone Japanese roll dice for 4 bombers and 1 fighter in 80 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 80 Sea Zone Japanese win with 4 bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Japanese
Combat Hit Differential Summary :
British : -1.83 Chinese : 0.67 Japanese : 1.50
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its pretty tricky for the defender when the attacker has subs and air only. i like those types of attacks :)
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A bunch of subs in Indian Ocean and nothing else. What a weird sight
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 2 submarines moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 3 bombers moved from French Indo China to 80 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Kansu to Sikang Combat - Japanese British scrambles 2 units out of Persia to defend against the attack in 80 Sea Zone Battle in Sikang Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 75 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Japanese roll dice for 3 submarines in 75 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 75 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 80 Sea Zone Japanese attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 80 Sea Zone Japanese roll dice for 4 bombers and 1 fighter in 80 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 80 Sea Zone Japanese win with 4 bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun moved from Shensi to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 bombers moved from 80 Sea Zone to Iraq 2 battleships, 6 carriers, 5 fighters, 1 infantry, 2 submarines, 5 tactical_bombers and 1 transport moved from 1 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 tactical_bombers moved from Hawaiian Islands to Wake Island 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 submarines moved from 31 Sea Zone to 26 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 armour placed in French Indo China 3 mech_infantrys placed in Malaya 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -1.83 Chinese : 0.67 Japanese : 1.50
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TUV
Japan 1205
USA 736
Nazis 666
UK 626
Russia 507
Italy 421 -
PUs
Japan 94
USA 80
Germany 69
Russia 37
Italy 26
UK 23 (29) -
Units
Japan 142
Germany 106
Russia 105
UK 100 (103)
USA 77
Italy 58 -
take ur time with the allies . cheers
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Sucky dice for me in 80.
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Most everywhere, I guess.
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U should score a hit more, but u didnt.
I am glad it is so.
I didnt like that navy xd
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or maybe even two more. 1 to 2.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 artillery moved from Gold Coast to French West Africa 1 bomber moved from Algeria to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in French West Africa Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from French West Africa to 87 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Western United States to Central United States 2 destroyers moved from 110 Sea Zone to 87 Sea Zone 1 carrier moved from 110 Sea Zone to 87 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to Eastern United States 1 aaGun, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -0,17 AA fire in Southern France : : -0,17
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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Chinese deliberated. :pig: