Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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i ll post the move now
u have 2 sub decisions
and 1 scramble decision -
I’m on the phone, but you can write here. What scramble?
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 2 submarines moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 3 bombers moved from French Indo China to 80 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Kansu to Sikang
Combat Hit Differential Summary :
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z 75 i attack with 3 subs , u defend with 1 des 1 sub. does sub fights?
sz 80 u have 1 ac, 2 cruisrs, 1 des, 1 sub
i attack with 4 boms, 1 fig, 1 tac, 1 subu have 1 fig 1 tac in persia that can scramble
if u dont scramble 100 % odds and tUV + 25
if u scramble 75 % odds and tuv +15 -
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
z 75 i attack with 3 subs , u defend with 1 des 1 sub. does sub fights?
sz 80 u have 1 ac, 2 cruisrs, 1 des, 1 sub
i attack with 4 boms, 1 fig, 1 tac, 1 subu have 1 fig 1 tac in persia that can scramble
if u dont scramble 100 % odds and tUV + 25
if u scramble 75 % odds and tuv +15of course i counted that sub fights
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i ve posted the move refresh and u ll see
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Sub won’t fight.
Scramble the air.
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i tried to post the picture for u but its says its too big
ok sub in sz 75 and sz 80 dont fight
air in the air -
my sub missed but other guys scored 4 hits. i assume u go max defense?
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so i remove AC (2 hits), destroyer and tac or cruiser?
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I meant only in sz75. Sub in sz80 should of course fight. Max d. I’ll check soon.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I meant only in sz75. Sub in sz80 should of course fight. Max d. I’ll check soon.
u didnt write it that way but defense hasnt rolled yet so i ll roll it manually
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i ll soon have to go, we shall finish this some other time
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Thanks! Sucks to do this by phone.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I meant only in sz75. Sub in sz80 should of course fight. Max d. I’ll check soon.
u have to write it next time, cus i dont read thoughts ;)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Thanks! Sucks to do this by phone.
its not a big battle if only i could post image somehow
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 4 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 2 submarines moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 3 bombers moved from French Indo China to 80 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Kansu to Sikang Combat - Japanese British scrambles 2 units out of Persia to defend against the attack in 80 Sea Zone Battle in Sikang Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 75 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Japanese roll dice for 3 submarines in 75 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 75 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 80 Sea Zone Japanese attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
Combat Hit Differential Summary :
British : -0.33 Chinese : 0.67 Japanese : 1.67
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we have to roll ur sub manually when the time comes, but it will not be a big problem since it will probably be among casualties in rd 1, and will probably miss.
then u would have a unit too few in next battle round, so we will roll it manually then
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
we have to roll ur sub manually when the time comes, but it will not be a big problem since it will probably be among casualties in rd 1, and will probably miss.
then u would have a unit too few in next battle round, so we will roll it manually then
that one unit tac or cruiser or des whatever
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Take the cr.