Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
hink the main mistake for Russia was to help out China. It was actually not called for. R should’ve focused on flattening G. I believe that was very possible, but more units were needed. Especially not have to direct some of the central forces south, but using the eastern reinforcements for that purpose.
well, yes , that is true, but in that case japan would get sooner on the walls of india and hawaii.
and that soviet stack was moving slow. to reach eastern poland from novo, well its 5 rounds if i am correct.
but its definitely an option to help russia make a progress. the other smaller are the units u ve sent to middle east, but they were definitely a really good help for the brits
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or as u mention u could maybe send those siberia guys via novo and kazahstan to caucasus.
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True. Calcutta would likely have fallen earlier, but think that’s completely ok if Germany crumbles. Then US can focus 100 % on Pac.
3 moves to Caucasus from Novosibirsk, relieving buy for inf, art, mech, tank from Moscow.
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Built quite many inf in Stalingrad. Better not to have to do that.
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I think a better player would’ve wiped Germany off the map. I believe it’s very dangerous to let Russia turn into a monster like that.
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The very reason why a G3-5 Sea Lion totally sucks.
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Lets see if we reach +2k posts… ;)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think a better player would’ve wiped Germany off the map. I believe it’s very dangerous to let Russia turn into a monster like that.
Well, my point of view is that even with agressive Russia as urs was (buying art from the start, buying tanks), germany can hold off Russia if its able to
- have a good economy
- have an IC near the front (a major in Romania quite help my cause)
- have a large aircraft, especially much bombers which can strike any Soviet stack and combined with land units turn it into ashes
Germany starts with so many units, so much tanks, so much air, land. It plays just before Russia, it has all neceserally to either crack or defend against Russia. It is the UK and USA that must help Russians to make their breakthrough, but if USA goes to heavily in the Atlantic well, then Japan can became a godzilla, so its all so connected and interesting, but i somehow have an impression that the allied bids will grow and grow
a few years ago here people where bidding 8 ipc for axis, now the allies got 8 bid.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
Lets see if we reach +2k posts… ;)
i think we will not xd
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
i had it sucesfull in the past. but in one game, i had much problems after it.
well, the thing with sea lion is that u dont go for it at all costs. u watch if uk is doing low defense of uk, and if russia is very defensive, if u have enough air after rd 1, if u took 70 ipc in rd1 etc…
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
The very reason why a G3-5 Sea Lion totally sucks.
depends how well it is done, and that depends on strategy and dice.
For once, I don’t argue about dice. ;)
No, I beg to differ. Early Sea Lion always sucks against a competent opponent. Even if competently executed. That’s my view.
I have to see it successfully done before I change my mind. Do you want to try it against me? :)
i almost did actually in our last game, in early rounds, and in later ones.
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I think I always build low def in London hoping to lure G into Sea Lion. I might be wrong, but I consider it a trap. :)
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
I think I always build low def in London hoping to lure G into Sea Lion. I might be wrong, but I consider it a trap. :)
then if u play a few games against me, i ll take it. and u ll see its not so easy taking it back, nor taking berlin with russia :P:
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
then if u play a few games against me, i ll take it. and u ll see its not so easy taking it back, nor taking berlin with russia :P:
That would be so fun! :)